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		<id>http://dss-edit.com/elit/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jkwan</id>
		<title>Introduction to Electronic Literature - User contributions [en]</title>
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		<updated>2026-05-01T18:27:18Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:Project.png</id>
		<title>File:Project.png</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:Project.png"/>
				<updated>2017-11-30T06:11:30Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Circulation</id>
		<title>Circulation</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Circulation"/>
				<updated>2017-11-30T06:06:40Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: Created page with &amp;quot;As stated in my previous wiki post, I plan to incorporate the impermanence of digital media aspect of my midterm project in my final project as well. This time I plan to incor...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As stated in my previous wiki post, I plan to incorporate the impermanence of digital media aspect of my midterm project in my final project as well. This time I plan to incorporate more social media into the project, and work on the impermanence aspect in real time. I hope to do this by editing captions for posts or pictures on a social media platform such as Instagram or Facebook. I think a Twitter post would be most convenient to edit based on the fast-paced nature of the platform, but editing Twitter posts isn’t an option. Since the project is about impermanence of digital media, I could technically figure out a way to record deletion of the posts, but my idea is based more on the ability to edit content after already having published it. I plan to incorporate newspaper articles, AP style, or some form of journalism into the project, as the option to edit online articles but not print articles that are already circulating in the physical world. In terms of supplies, I will be compiling the project into a print form that has gone back and forth between digital and physical edits, with the end result being posted on a site for self-publishing.&lt;br /&gt;
[[File:project.png|200px|thumb|left|working final project platform]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/E-Lit_Wiki</id>
		<title>E-Lit Wiki</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/E-Lit_Wiki"/>
				<updated>2017-11-30T03:01:08Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Elit_web.png|200px|thumb|right|For further reading, refer to [http://www.lulu.com/shop/ucla-elit/e-lit-what-is-it-revised-expanded-ucla-edition-v201-10317-315-345pm/paperback/product-23358123.html]]][[What]] is [[see also: nothing?|not]] [[electronic]] literature today? Rather than introduce electronic literature or “e-lit” as a [[distinct]] literary [[category]], ELIT WIKI wonders if it’s still possible to consider literature [[beyond]] the electronic circuits that characterize the networked present. The [[creation]] and study of literature today is facilitated by a range of [[digital]] formats and networked [[consoles]], each of which introduce [[new]] [[practices]] of production, [[circulation]], [[reception]], and [[reading]]. Alongside these [[transformations]], this wiki explores a range of new literary genres inhabiting, for example, [[computer]] scripts, image [[macros]], flash movies, [[social media]], [[hypertext]] [[bandcamp]] [[releases]], [[interactive]] applications, and print on demand [[Analysis of Diana Hamilton's Dreams|books]]. Thinking through the present, ELIT WIKI examines the history and future of literature through the everyday experience of computers and electronic devices. From the history of digital poetics to recent [[internet publications]], we track the [[development]] of [[literature]] [[under the influence]] of [[computation]] up to works published in the [[present]], as they emerge online. In lockstep, this wiki considers the category of “electronic literature” as a way to [[think]] about historical works remediated to the internet, in a wide range of [[(post-)]]digital formats. The wiki features short pages in an open format, which may be [[critical]] or [[creative]] in form, [[developed]] in [[conversation]] with the editors. No previous experience in [[programming]], [[poetry]], or literature is [[required]] to read these [[pages]].&lt;br /&gt;
&lt;br /&gt;
== Inspiration ==&lt;br /&gt;
&lt;br /&gt;
This wiki surveys the development and current state of electronic literature, from the popularity of hypertext fiction in the [[1980's]] to the present, focusing on a [[range]] of emergent genres. It also [[discusses]] the central critical [[issues]] raised by electronic literature, pointing out that there is significant overlap with the print tradition. At the same time, the essay argues that the practices, texts, procedures, and processual nature of electronic literature require new critical models and new ways of [[playing]] and [[interpreting]] the works. E-Lit WIki is not a systematic attempt to survey and summarize the [[fast]]-changing field of electronic literature, artists, [[designers]], writers, critics—instead, it imagines itself a [[playful]] [[engagement]] with the forms and [[platforms]] of the present. (See [http://eliterature.org/pad/elp.html Hayles, 2007])[http://members.cafepress.com/editdesign/111448880]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Paragraphs on Conceptual Wiki Posts]]&lt;br /&gt;
&lt;br /&gt;
[[Concept Twitter]]&lt;br /&gt;
&lt;br /&gt;
[[Alt Syllabus]]&lt;br /&gt;
&lt;br /&gt;
[[Poor Bootleg]]&lt;br /&gt;
&lt;br /&gt;
[[Wreading E-Lit]]&lt;br /&gt;
&lt;br /&gt;
[[E-Lit Reddit: WreadIt]]&lt;br /&gt;
&lt;br /&gt;
[[Post-Digital Reading Library]]&lt;br /&gt;
&lt;br /&gt;
[[Post-Digital Objects]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Social_media</id>
		<title>Social media</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Social_media"/>
				<updated>2017-11-27T23:43:49Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I plan on incorporating some postdigital thought into my final project. My midterm project had something to do with the impermanence of digital publications and the ease with which they can be changed or edited. I originally wanted to do something through Instagram or Twitter or some other type of social media platform that would allow me to edit posts in real time, but settled on a NewHive project that would allow me give the illusion of editing a work by replacing pronouns in the poem “Bust Down the Doors!” by Young Hae Chang Heavy Industries. At this point I am considering either running with my original idea of editing in real time and taking more time to parse it out so it appears less fast-paced and perhaps has more human interaction/participation, or incorporating postdigital thought into the final project. In this case receipts such as screenshots and printed evidence counter the impermanence of digital posts and publications. I got the idea after seeing some of my classmates’ midterm projects on the wiki, since once something is printed onto a post-digital object, we can’t edit it anymore – and this is different from pre-digital publications because in taking screenshots of captions and phrases that are meant to be changed and edited, we are freezing the process – and perhaps in doing so, we may discover commentary never meant to be saved and published in such a way. (E.g. random musings that are never supposed to have any real permanence or significance past a few minutes, at most – or not at all, as in the case of comments coders make on the side lines of their code that are not supposed to affect the functionality of the code in any way, but can be saved and printed.)&lt;br /&gt;
[[File:arraydick.png|200px|thumb|right|commit messages saved on UCBMFET]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:Arraydick.png</id>
		<title>File:Arraydick.png</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:Arraydick.png"/>
				<updated>2017-11-27T23:41:15Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Social_media</id>
		<title>Social media</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Social_media"/>
				<updated>2017-11-27T23:37:31Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: Created page with &amp;quot;I plan on incorporating some postdigital thought into my final project. My midterm project had something to do with the impermanence of digital publications and the ease with...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I plan on incorporating some postdigital thought into my final project. My midterm project had something to do with the impermanence of digital publications and the ease with which they can be changed or edited. I originally wanted to do something through Instagram or Twitter or some other type of social media platform that would allow me to edit posts in real time, but settled on a NewHive project that would allow me give the illusion of editing a work by replacing pronouns in the poem “Bust Down the Doors!” by Young Hae Chang Heavy Industries. At this point I am considering either running with my original idea of editing in real time and taking more time to parse it out so it appears less fast-paced and perhaps has more human interaction/participation, or incorporating postdigital thought into the final project. In this case receipts such as screenshots and printed evidence counter the impermanence of digital posts and publications. I got the idea after seeing some of my classmates’ midterm projects on the wiki, since once something is printed onto a post-digital object, we can’t edit it anymore – and this is different from pre-digital publications because in taking screenshots of captions and phrases that are meant to be changed and edited, we are freezing the process – and perhaps in doing so, we may discover commentary never meant to be saved and published in such a way. (E.g. random musings that are never supposed to have any real permanence or significance past a few minutes, at most – or not at all, as in the case of comments coders make on the side lines of their code that are not supposed to affect the functionality of the code in any way, but can be saved and printed.)&lt;br /&gt;
[[File:File.png|200px|thumb|right|alt text]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/E-Lit_Wiki</id>
		<title>E-Lit Wiki</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/E-Lit_Wiki"/>
				<updated>2017-11-27T23:36:52Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Elit_web.png|200px|thumb|right|For further reading, refer to [http://www.lulu.com/shop/ucla-elit/e-lit-what-is-it-revised-expanded-ucla-edition-v201-10317-315-345pm/paperback/product-23358123.html]]][[What]] is [[see also: nothing?|not]] [[electronic]] literature today? Rather than introduce electronic literature or “e-lit” as a [[distinct]] literary [[category]], ELIT WIKI wonders if it’s still possible to consider literature [[beyond]] the electronic circuits that characterize the networked present. The [[creation]] and study of literature today is facilitated by a range of [[digital]] formats and networked [[consoles]], each of which introduce [[new]] [[practices]] of production, circulation, [[reception]], and [[reading]]. Alongside these [[transformations]], this wiki explores a range of new literary genres inhabiting, for example, [[computer]] scripts, image [[macros]], flash movies, [[social media]], [[hypertext]] [[bandcamp]] [[releases]], [[interactive]] applications, and print on demand [[Analysis of Diana Hamilton's Dreams|books]]. Thinking through the present, ELIT WIKI examines the history and future of literature through the everyday experience of computers and electronic devices. From the history of digital poetics to recent [[internet publications]], we track the [[development]] of [[literature]] [[under the influence]] of [[computation]] up to works published in the [[present]], as they emerge online. In lockstep, this wiki considers the category of “electronic literature” as a way to [[think]] about historical works remediated to the internet, in a wide range of [[(post-)]]digital formats. The wiki features short pages in an open format, which may be [[critical]] or [[creative]] in form, [[developed]] in [[conversation]] with the editors. No previous experience in [[programming]], [[poetry]], or literature is [[required]] to read these [[pages]].&lt;br /&gt;
&lt;br /&gt;
== Inspiration ==&lt;br /&gt;
&lt;br /&gt;
This wiki surveys the development and current state of electronic literature, from the popularity of hypertext fiction in the [[1980's]] to the present, focusing on a [[range]] of emergent genres. It also discusses the central critical [[issues]] raised by electronic literature, pointing out that there is significant overlap with the print tradition. At the same time, the essay argues that the practices, texts, procedures, and processual nature of electronic literature require new critical models and new ways of playing and [[interpreting]] the works. E-Lit WIki is not a systematic attempt to survey and summarize the [[fast]]-changing field of electronic literature, artists, [[designers]], writers, critics—instead, it imagines itself a [[playful]] [[engagement]] with the forms and platforms of the present. (See [http://eliterature.org/pad/elp.html Hayles, 2007])[http://members.cafepress.com/editdesign/111448880]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Paragraphs on Conceptual Wiki Posts]]&lt;br /&gt;
&lt;br /&gt;
[[Concept Twitter]]&lt;br /&gt;
&lt;br /&gt;
[[Alt Syllabus]]&lt;br /&gt;
&lt;br /&gt;
[[Poor Bootleg]]&lt;br /&gt;
&lt;br /&gt;
[[Wreading E-Lit]]&lt;br /&gt;
&lt;br /&gt;
[[E-Lit Reddit: WreadIt]]&lt;br /&gt;
&lt;br /&gt;
[[Post-Digital Reading Library]]&lt;br /&gt;
&lt;br /&gt;
[[Post-Digital Objects]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:Bossanova.png</id>
		<title>File:Bossanova.png</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:Bossanova.png"/>
				<updated>2017-11-14T07:33:49Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Post-Digital_Objects</id>
		<title>Post-Digital Objects</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Post-Digital_Objects"/>
				<updated>2017-11-14T07:32:30Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ak [https://www.zazzle.com/personalized_skateboarding_deck-186104620587553361]&lt;br /&gt;
[[File:Skateboard.png]]&lt;br /&gt;
&lt;br /&gt;
Ahh [http://www.cafepress.com/cp/customize/product2.aspx?from=CustomDesigner&amp;amp;number=161166709][[File:capture.jpg]]&lt;br /&gt;
&lt;br /&gt;
Ultimate Sith Lord [https://www.zazzle.com/pd/spp/pt-zazzle_button?pd=145189715486365911&amp;amp;get_started_dialog=false&amp;amp;style=round_button&amp;amp;size=4.0&amp;amp;design.areas=%5Bround_button_4_front%5D&amp;amp;context=114948436752540819&amp;amp;view=113175413667360156&amp;amp;customize_it=true] [[File:BiPin.png]]&lt;br /&gt;
&lt;br /&gt;
Gone Girls: A Chinese Social Media Calendar [https://www.zazzle.com/z/ohnkn?rf=238584585323274374]&lt;br /&gt;
[[File:Calendar.png]]&lt;br /&gt;
&lt;br /&gt;
[http://www.cafepress.com/+gray_victorian_stripes_personalized_mini_button,1650185276]&lt;br /&gt;
TC- [[File:SL.png]]&lt;br /&gt;
&lt;br /&gt;
B.L. [https://www.zazzle.com/pd/spp/pt-fuji_fleximagnet?pd=160253066305325380&amp;amp;get_started_dialog=false&amp;amp;style=3x4&amp;amp;design.areas=%5B3x4_front_vert%5D&amp;amp;context=114997964782531219&amp;amp;view=113340096181419361&amp;amp;customize_it=true]&lt;br /&gt;
[[File:Magnet.png]]&lt;br /&gt;
&lt;br /&gt;
R.T. [http://www.cafepress.com/cp/customize/product.aspx?number=162336037]&lt;br /&gt;
[[File: Post-digital product.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
L.R.[http://www.cafepress.com/cp/viewcart.aspx?s=selfbuy&amp;amp;keepshopping=%2fselfbuy]&lt;br /&gt;
[[File: Shower-Curtain.jpg]]&lt;br /&gt;
&lt;br /&gt;
K.U. [https://www.zazzle.com/pd/spp/pt-zazzle_keychain?dz=e2e516a1-3529-438d-a001-29e3aa13f2e5&amp;amp;side_name=front&amp;amp;style=round_keychain&amp;amp;size=2.25&amp;amp;design.areas=%5Bfront_horz%5D&amp;amp;context=114529070928263395&amp;amp;view=113908062333046724]&lt;br /&gt;
[[File: Keychain product.jpg]]&lt;br /&gt;
&lt;br /&gt;
CC &lt;br /&gt;
[https://www.makestickers.com/design/171113155203-0t0lv0dxhff4go0lioz2hq1u?pgid=cb689947-8001-4c34-911b-8c1b96e80dd2]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File: In_a_deserted_airport.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
B.K.S. [http://www.cafepress.com/mf/111447537/postdigital-cage_mugs?productId=163153093]&lt;br /&gt;
[[File: Post-cage_mug.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
H.H.&lt;br /&gt;
[https://www.zazzle.com/pd/spp/pt-zazzle_keychain?dz=f855417b-6737-440b-9b5c-5f7941886d95&amp;amp;clone=true&amp;amp;pending=true&amp;amp;social=true&amp;amp;style=round_keychain&amp;amp;size=2.25&amp;amp;design.areas=%5Bfront_horz%5D&amp;amp;view=113191793730158827&amp;amp;utm_medium=Email&amp;amp;utm_source=ProductShareToSenderV2&amp;amp;utm_content=viewbutton-share_npepf]&lt;br /&gt;
[[File:unnamed.jpg]]&lt;br /&gt;
&lt;br /&gt;
msl. [http://dss-edit.com/elit/wiki/index.php?title=2017.145]&lt;br /&gt;
[[File:notforeveryone.jpg]]&lt;br /&gt;
&lt;br /&gt;
LM [https://www.zazzle.com/the_post_digital_walt_whitman_coffee_mug-168833273063555296] [[File:pdww.png|550px]]&lt;br /&gt;
&lt;br /&gt;
S.K. [https://www.zazzle.com/z/oaepq?rf=238042114372788340] [[File:TheLibraryofBabel.jpg]]&lt;br /&gt;
&lt;br /&gt;
L.Y. [https://www.zazzle.com/z/oakb2?rf=238853390982089085]&lt;br /&gt;
[[File:case.jpg]]&lt;br /&gt;
&lt;br /&gt;
DK [https://www.zazzle.com/pd/spp/pt-chandlerscandles_pillarcandle?dz=d7826b32-7c86-4e31-9a24-9424798e2f6d&amp;amp;side_name=front&amp;amp;size=3x4&amp;amp;design.areas=%5Bchandlerscandles_pillarcandle_3x4_front%5D&amp;amp;context=114699858786462415&amp;amp;view=113019550034018106]&lt;br /&gt;
[[File:pdfsmell.png|300px]]&lt;br /&gt;
&lt;br /&gt;
SS Praise Yerself Basic B Tee&lt;br /&gt;
[[File:PYTee.png]]&lt;br /&gt;
[https://www.zazzle.com/elit_praise_yerself_basic_b_tee-235003308015304718]&lt;br /&gt;
&lt;br /&gt;
egk [https://www.zazzle.com/the_egg_iphone_8_plus_7_plus_case-179925456825542258]&lt;br /&gt;
[[File:TheEgg.png]]&lt;br /&gt;
&lt;br /&gt;
H.A.&lt;br /&gt;
[https://www.zazzle.com/custom_12_x_12_canvas-192429994291513112]&lt;br /&gt;
[[File:belladonna.jpg]]&lt;br /&gt;
&lt;br /&gt;
A.G. &lt;br /&gt;
[https://www.zazzle.com/pd/spp/pt-hamptontech_pingpongpaddle?pd=256908551209089994&amp;amp;get_started_dialog=false&amp;amp;backstyle=black&amp;amp;design.areas=%5Bhamptontech_pingpongpaddle_front%5D&amp;amp;context=114545480977447346&amp;amp;view=113486439360235037&amp;amp;customize_it=true]&lt;br /&gt;
[[File:Postdigital.jpg]]&lt;br /&gt;
&lt;br /&gt;
B.L-S&lt;br /&gt;
[https://www.zazzle.com/z/oabhz]&lt;br /&gt;
[[File:pillow.png]]&lt;br /&gt;
&lt;br /&gt;
H.A.&lt;br /&gt;
[https://www.zazzle.com/z/oaba0?rf=238069332498932093]&lt;br /&gt;
[[File:Magnet_ttgttpd.PNG]]&lt;br /&gt;
&lt;br /&gt;
Jk&lt;br /&gt;
[[https://www.zazzle.com/elit_keyboard_t_shirt-235215738596091921]]&lt;br /&gt;
[[File:blue.png]]&lt;br /&gt;
&lt;br /&gt;
RS&lt;br /&gt;
[https://www.zazzle.com/create_your_own_minx_nail_art-256667985666229848]&lt;br /&gt;
[[File: Screen Shot 2017-11-13 at 11.13.37 PM.png]]&lt;br /&gt;
&lt;br /&gt;
.jk.&lt;br /&gt;
[https://www.zazzle.com/bossa_nova_boyshorts-256338681231453953]&lt;br /&gt;
[[File:bossanova.png]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Issues</id>
		<title>Issues</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Issues"/>
				<updated>2017-11-07T06:51:08Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[For]] [[this]] [[week]]'s &amp;quot;alt-syllabus&amp;quot; [[readings]], [[I]] [[decided]] [[to]] [[read]] &amp;quot;Reading Hypertext and the Experience of Literature.&amp;quot; [[I]] [[mainly]] [[chose]] [[this]] [[article]] [[because]] [[I]] [[thought]] [[it]] [[would]] [[be]] [[a]] [[useful]] [[toolbox]] [[for]] [[the]] [[upcoming]] [[midterm]] [[and]] [[I'm]] [[very]] [[happy]] [[I]] [[did]]! [[The]] [[paper]] [[was]] [[a]] [[great]] [[counter-argument]] [[to]] [[all]] [[the]] [[pro-hypertext]] [[pieces]] [[that]] [[we've]] [[read]] [[throughout]] [[the]] [[quarter]]. [[The]] [[authors]]' [[main]] [[problem]] [[with]] [[the]] [[possible]] [[future]] [[use]] [[of]] [[hypertext]] [[as]] [[an]] [[alternative]] [[or]] [[replacement]] [[to]] [[the]] [[linear]] [[book]] [[was]] [[that]] [[with]] [[such]] [[liberation]] [[through]] [[the]] [[choosing-of-link]] [[process]] [[that]] [[comes]] [[with]] [[hypertext]] [[fiction]], [[the]] [[reader]] [[becomes]] [[too]] [[preoccupied]] [[with]] [[the]] [[linking-mechanisms]] [[that]] [[the]] [[narrative]] [[itself]] [[becomes]] [[secondary]]. [[Moreover]], [[the]] [[authors]] [[conducted]] [[studies]] [[that]] [[concluded]] [[that]] [[readers]] [[that]] [[were]] [[using]] [[the]] [[hypertext]] [[liberation]] [[format]] [[had]] [[trouble]] [[keeping]] [[up]] [[with]] [[the]] [[narrative]] [[compared]] [[to]] [[those]] [[that]] [[were]] [[reading]] [[with]] [[the]] [[traditional]] [[linear]] [[book]] [[format]]. [[Thus]], [[the]] [[authors]] [[disproved]] [[the]] [[optimistic]] [[outlook]] [[that]] [[many]] [[literary]] [[critics]] [[in]] [[the]] [[90s]] [[had]]; [[that]] [[hypertext]] [[would]] [[become]] [[the]] [[killer]] [[of]] [[the]] [[almighty]] [[book]]. [[After]] [[reading]] [[the]] [[paper]], [[I]] [[had]] [[just]] [[one]] [[question]]: [[how]] [[would]] [[linking-mechanisms]] [[affect]] [[the]] [[reading]] [[of]] [[a]] [[wiki]] [[post]]? [[So]], [[as]] [[a]] [[little]] [[experiment]], [[I]] [[decided]] [[to]] [[make]] [[every]] [[word]] [[of]] [[this]] [[post]] [[a]] [[link]] [[to]] [[see]] [[how]] [[distracting]] [[it]] [[could]] [[be]].&lt;br /&gt;
[[File:issues.png|frame|more issues than a magazine]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:Lifegame.png</id>
		<title>File:Lifegame.png</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:Lifegame.png"/>
				<updated>2017-11-07T06:50:09Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Playful</id>
		<title>Playful</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Playful"/>
				<updated>2017-11-07T06:49:11Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This past lecture (Thursday, October 19th) we spent some time at the end of class playing online games. I really enjoyed playing the different games, but playing various games helped me realize what elements I prefer a game to have. These include: [[fun music]], colorful visuals, and plenty of options to choose from. Fun music is important because it keeps the game entertaining, rather than making it feel boring or monotonous. Colorful visuals are equally important because they add intrigue and appeal to the game, which attracts people like myself. Lastly, I think it is important for a game to have various options to choose from because that way it can [[cater to all audiences]]. In other words, having options for people with different interests, as opposed to only a few options that are rather narrow-minded, enables all audiences to feel included and connected to the game. Therefore, when games had all of those three significant elements, I enjoyed the game a lot more (than when they lacked one or more of those qualities). For example, I was initially attracted to the Kesha game because I heard this game's music from the laptops of my classmates. Upon playing this game, I liked the layout as well as the music, but I felt that the content (the different questions and selections) was a bit lacking and did not cater to many audiences. For this reason, I found the Kesha game [[fun]], but perhaps not one of my absolute favorites.&lt;br /&gt;
[[File:lifegame.png|200px|thumb|right|life is a game and all games are to an extent reflective of the broader human experience]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[universal]]&lt;br /&gt;
*[[Room]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Playful</id>
		<title>Playful</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Playful"/>
				<updated>2017-11-07T06:49:00Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This past lecture (Thursday, October 19th) we spent some time at the end of class playing online games. I really enjoyed playing the different games, but playing various games helped me realize what elements I prefer a game to have. These include: [[fun music]], colorful visuals, and plenty of options to choose from. Fun music is important because it keeps the game entertaining, rather than making it feel boring or monotonous. Colorful visuals are equally important because they add intrigue and appeal to the game, which attracts people like myself. Lastly, I think it is important for a game to have various options to choose from because that way it can [[cater to all audiences]]. In other words, having options for people with different interests, as opposed to only a few options that are rather narrow-minded, enables all audiences to feel included and connected to the game. Therefore, when games had all of those three significant elements, I enjoyed the game a lot more (than when they lacked one or more of those qualities). For example, I was initially attracted to the Kesha game because I heard this game's music from the laptops of my classmates. Upon playing this game, I liked the layout as well as the music, but I felt that the content (the different questions and selections) was a bit lacking and did not cater to many audiences. For this reason, I found the Kesha game [[fun]], but perhaps not one of my absolute favorites.&lt;br /&gt;
[[File:File.png|200px|thumb|right|life is a game and all games are to an extent reflective of the broader human experience]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[universal]]&lt;br /&gt;
*[[Room]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Interpreting</id>
		<title>Interpreting</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Interpreting"/>
				<updated>2017-11-07T06:46:34Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This past Thursday (October 26th, 2017) we did not have an in-class meeting, but instead chatted online about works we (my classmates and I) believe should be added to the syllabus. These include creative as well as critical works, which I think is important. I think this balance is important because while critical works set the foundation for understanding countless facets of electronic literature, creative works apply these concepts and allow us to view them in action. In the chat, we focused on creative works, such as videos and games. I had never seen these videos prior to engaging with my classmates, and it made interpreting these creative works much more exciting. This is because I was able to build my ideas or opinions off of my classmates' and vice versa. In other words, interpreting different works (such as creative works) becomes more insightful when your peers are also contributing their ideas on the matter. Turning reading and analyzing into a social activity is fascinating, and something that I had not deeply considered before taking this class. Overall, I am very satisfied with how Thursday's meeting went, and I would be happy to do the same activity or a similar activity in an upcoming class (whether that be in a real class meeting or on an online chat again).&lt;br /&gt;
[[File:Interpretation.jpeg|200px|thumb|right|do you read what i read? no, really, do you? are you sure?]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:Interpretation.jpeg</id>
		<title>File:Interpretation.jpeg</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:Interpretation.jpeg"/>
				<updated>2017-11-07T06:45:52Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Interpreting</id>
		<title>Interpreting</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Interpreting"/>
				<updated>2017-11-07T06:43:47Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This past Thursday (October 26th, 2017) we did not have an in-class meeting, but instead chatted online about works we (my classmates and I) believe should be added to the syllabus. These include creative as well as critical works, which I think is important. I think this balance is important because while critical works set the foundation for understanding countless facets of electronic literature, creative works apply these concepts and allow us to view them in action. In the chat, we focused on creative works, such as videos and games. I had never seen these videos prior to engaging with my classmates, and it made interpreting these creative works much more exciting. This is because I was able to build my ideas or opinions off of my classmates' and vice versa. In other words, interpreting different works (such as creative works) becomes more insightful when your peers are also contributing their ideas on the matter. Turning reading and analyzing into a social activity is fascinating, and something that I had not deeply considered before taking this class. Overall, I am very satisfied with how Thursday's meeting went, and I would be happy to do the same activity or a similar activity in an upcoming class (whether that be in a real class meeting or on an online chat again).&lt;br /&gt;
[[File:Interpretation.png|200px|thumb|right|do you read what i read? no, really, do you? are you sure?]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:Issues.png</id>
		<title>File:Issues.png</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:Issues.png"/>
				<updated>2017-11-07T06:41:28Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Issues</id>
		<title>Issues</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Issues"/>
				<updated>2017-11-07T06:40:59Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[For]] [[this]] [[week]]'s &amp;quot;alt-syllabus&amp;quot; [[readings]], [[I]] [[decided]] [[to]] [[read]] &amp;quot;Reading Hypertext and the Experience of Literature.&amp;quot; [[I]] [[mainly]] [[chose]] [[this]] [[article]] [[because]] [[I]] [[thought]] [[it]] [[would]] [[be]] [[a]] [[useful]] [[toolbox]] [[for]] [[the]] [[upcoming]] [[midterm]] [[and]] [[I'm]] [[very]] [[happy]] [[I]] [[did]]! [[The]] [[paper]] [[was]] [[a]] [[great]] [[counter-argument]] [[to]] [[all]] [[the]] [[pro-hypertext]] [[pieces]] [[that]] [[we've]] [[read]] [[throughout]] [[the]] [[quarter]]. [[The]] [[authors]]' [[main]] [[problem]] [[with]] [[the]] [[possible]] [[future]] [[use]] [[of]] [[hypertext]] [[as]] [[an]] [[alternative]] [[or]] [[replacement]] [[to]] [[the]] [[linear]] [[book]] [[was]] [[that]] [[with]] [[such]] [[liberation]] [[through]] [[the]] [[choosing-of-link]] [[process]] [[that]] [[comes]] [[with]] [[hypertext]] [[fiction]], [[the]] [[reader]] [[becomes]] [[too]] [[preoccupied]] [[with]] [[the]] [[linking-mechanisms]] [[that]] [[the]] [[narrative]] [[itself]] [[becomes]] [[secondary]]. [[Moreover]], [[the]] [[authors]] [[conducted]] [[studies]] [[that]] [[concluded]] [[that]] [[readers]] [[that]] [[were]] [[using]] [[the]] [[hypertext]] [[liberation]] [[format]] [[had]] [[trouble]] [[keeping]] [[up]] [[with]] [[the]] [[narrative]] [[compared]] [[to]] [[those]] [[that]] [[were]] [[reading]] [[with]] [[the]] [[traditional]] [[linear]] [[book]] [[format]]. [[Thus]], [[the]] [[authors]] [[disproved]] [[the]] [[optimistic]] [[outlook]] [[that]] [[many]] [[literary]] [[critics]] [[in]] [[the]] [[90s]] [[had]]; [[that]] [[hypertext]] [[would]] [[become]] [[the]] [[killer]] [[of]] [[the]] [[almighty]] [[book]]. [[After]] [[reading]] [[the]] [[paper]], [[I]] [[had]] [[just]] [[one]] [[question]]: [[how]] [[would]] [[linking-mechanisms]] [[affect]] [[the]] [[reading]] [[of]] [[a]] [[wiki]] [[post]]? [[So]], [[as]] [[a]] [[little]] [[experiment]], [[I]] [[decided]] [[to]] [[make]] [[every]] [[word]] [[of]] [[this]] [[post]] [[a]] [[link]] [[to]] [[see]] [[how]] [[distracting]] [[it]] [[could]] [[be]].&lt;br /&gt;
[[File:issues.png|frame|more issues than the New York Times]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Issues</id>
		<title>Issues</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Issues"/>
				<updated>2017-11-07T06:39:52Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[For]] [[this]] [[week]]'s &amp;quot;alt-syllabus&amp;quot; [[readings]], [[I]] [[decided]] [[to]] [[read]] &amp;quot;Reading Hypertext and the Experience of Literature.&amp;quot; [[I]] [[mainly]] [[chose]] [[this]] [[article]] [[because]] [[I]] [[thought]] [[it]] [[would]] [[be]] [[a]] [[useful]] [[toolbox]] [[for]] [[the]] [[upcoming]] [[midterm]] [[and]] [[I'm]] [[very]] [[happy]] [[I]] [[did]]! [[The]] [[paper]] [[was]] [[a]] [[great]] [[counter-argument]] [[to]] [[all]] [[the]] [[pro-hypertext]] [[pieces]] [[that]] [[we've]] [[read]] [[throughout]] [[the]] [[quarter]]. [[The]] [[authors]]' [[main]] [[problem]] [[with]] [[the]] [[possible]] [[future]] [[use]] [[of]] [[hypertext]] [[as]] [[an]] [[alternative]] [[or]] [[replacement]] [[to]] [[the]] [[linear]] [[book]] [[was]] [[that]] [[with]] [[such]] [[liberation]] [[through]] [[the]] [[choosing-of-link]] [[process]] [[that]] [[comes]] [[with]] [[hypertext]] [[fiction]], [[the]] [[reader]] [[becomes]] [[too]] [[preoccupied]] [[with]] [[the]] [[linking-mechanisms]] [[that]] [[the]] [[narrative]] [[itself]] [[becomes]] [[secondary]]. [[Moreover]], [[the]] [[authors]] [[conducted]] [[studies]] [[that]] [[concluded]] [[that]] [[readers]] [[that]] [[were]] [[using]] [[the]] [[hypertext]] [[liberation]] [[format]] [[had]] [[trouble]] [[keeping]] [[up]] [[with]] [[the]] [[narrative]] [[compared]] [[to]] [[those]] [[that]] [[were]] [[reading]] [[with]] [[the]] [[traditional]] [[linear]] [[book]] [[format]]. [[Thus]], [[the]] [[authors]] [[disproved]] [[the]] [[optimistic]] [[outlook]] [[that]] [[many]] [[literary]] [[critics]] [[in]] [[the]] [[90s]] [[had]]; [[that]] [[hypertext]] [[would]] [[become]] [[the]] [[killer]] [[of]] [[the]] [[almighty]] [[book]]. [[After]] [[reading]] [[the]] [[paper]], [[I]] [[had]] [[just]] [[one]] [[question]]: [[how]] [[would]] [[linking-mechanisms]] [[affect]] [[the]] [[reading]] [[of]] [[a]] [[wiki]] [[post]]? [[So]], [[as]] [[a]] [[little]] [[experiment]], [[I]] [[decided]] [[to]] [[make]] [[every]] [[word]] [[of]] [[this]] [[post]] [[a]] [[link]] [[to]] [[see]] [[how]] [[distracting]] [[it]] [[could]] [[be]].&lt;br /&gt;
[[File:http://coloradoforcarroll.com/wp-content/uploads/2015/08/b649c11ec6c2e943fccae9540f4f0444.jpg|frame|more issues than the New York Times]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Poor_Bootleg</id>
		<title>Poor Bootleg</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Poor_Bootleg"/>
				<updated>2017-11-03T07:24:05Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Collective NewHive Bootleg Experiment&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
&lt;br /&gt;
NOT THE BEES[https://newhive.com/auxiliatrix/not-the-bees]&lt;br /&gt;
&lt;br /&gt;
Beach Each[https://newhive.com/bellalee/beach-each]&lt;br /&gt;
&lt;br /&gt;
POOR IMG [http://newhive.com/bleecka/2017_11_02]&lt;br /&gt;
&lt;br /&gt;
ANXIETY [http://newhive.com/fajfnajk/poor-image]&lt;br /&gt;
&lt;br /&gt;
CHRISTMAS IS HERE [http://newhive.com/jchoi1/christmasishere]&lt;br /&gt;
&lt;br /&gt;
Shutter [https://newhive.com/ahh/poor-bootleg]&lt;br /&gt;
&lt;br /&gt;
Welcome to the Office [http://newhive.com/laurashearer/welcome-to-the-office]&lt;br /&gt;
&lt;br /&gt;
DON'T LOOK TOO CLOSELY [https://newhive.com/itsacat/poor-image87878888]&lt;br /&gt;
&lt;br /&gt;
the dissemination of memes [http://newhive.com/ultsithlord/the-dissemination-of-memes]&lt;br /&gt;
&lt;br /&gt;
The Need for Speed [https://newhive.com/103101/need-for-speed]&lt;br /&gt;
&lt;br /&gt;
Kerm the Meme (KU+LY) [https://newhive.com/krystaluuuu/kermthememe]&lt;br /&gt;
&lt;br /&gt;
C a l i f o r n i a   T r a s h (.jk.) [http://newhive.com/jkwan3/california-trash-116b]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Internet_publications</id>
		<title>Internet publications</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Internet_publications"/>
				<updated>2017-10-31T06:44:54Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: Created page with &amp;quot;Hui Kyong Chun's &amp;quot;The Enduring Ephemeral&amp;quot; reminded me of the professor in my history of writing class last spring quarter. In one of his first lectures, he confidently declare...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hui Kyong Chun's &amp;quot;The Enduring Ephemeral&amp;quot; reminded me of the professor in my history of writing class last spring quarter. In one of his first lectures, he confidently declared that the invention of writing eventually led to the degeneration of memory in humans. The class stared blankly at him, wondering how the invention of a system that was supposed to help us keep track of important details and records could actually make it harder for us to recall information. After a few minutes of pondering, however, we realized that the constant, reassuring presence of a written record lulls us into a false sense of security that lets us forget even the most basic of details. We can, after all, just look up anything we forget.&lt;br /&gt;
The advent of the Internet and the subsequent access to digital publications further propagates this notion, as printed or written information was still less accessible and thus more memorable than information that can easily be searched on the Internet from any mobile device. Hui Kyong Chun’s discussion of the temporality and speed of digital media, as well as its impermanence and constant rebirth, really meshed with the professor’s lecture on the history of writing and reinforced the claim that the more accessible something is, the more easily forgotten it is, and thus a work can be forgotten and reintroduced in an instant.&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/E-Lit_Wiki</id>
		<title>E-Lit Wiki</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/E-Lit_Wiki"/>
				<updated>2017-10-31T05:42:09Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What is [[see also: nothing?|not]] [[electronic]] literature today? Rather than introduce electronic literature or “e-lit” as a [[distinct]] literary [[category]], ELIT WIKI wonders if it’s still possible to consider literature [[beyond]] the electronic circuits that characterize the networked present. The [[creation]] and study of literature today is facilitated by a range of [[digital]] formats and networked [[consoles]], each of which introduce [[new]] [[practices]] of production, circulation, [[reception]], and [[reading]]. Alongside these [[transformations]], this wiki explores a range of new literary genres inhabiting, for example, [[computer]] scripts, image [[macros]], flash movies, social media, [[hypertext]] [[bandcamp]] [[releases]], [[interactive]] applications, and print on demand [[Analysis of Diana Hamilton's Dreams|books]]. Thinking through the present, ELIT WIKI examines the history and future of literature through the everyday experience of computers and electronic devices. From the history of digital poetics to recent [[internet publications]], we track the [[development]] of [[literature]] [[under the influence]] of [[computation]] up to works published in the present, as they emerge online. In lockstep, this wiki considers the category of “electronic literature” as a way to [[think]] about historical works remediated to the internet, in a wide range of [[(post-)]]digital formats. The wiki features short pages in an open format, which may be [[critical]] or [[creative]] in form, [[developed]] in [[conversation]] with the editors. No previous experience in [[programming]], [[poetry]], or literature is [[required]] to read these pages.&lt;br /&gt;
&lt;br /&gt;
== Inspiration ==&lt;br /&gt;
&lt;br /&gt;
This wiki surveys the development and current state of electronic literature, from the popularity of hypertext fiction in the 1980's to the present, focusing on a [[range]] of emergent genres. It also discusses the central critical [[issues]] raised by electronic literature, pointing out that there is significant overlap with the print tradition. At the same time, the essay argues that the practices, texts, procedures, and processual nature of electronic literature require new critical models and new ways of playing and [[interpreting]] the works. E-Lit WIki is not a systematic attempt to survey and summarize the fast-changing field of electronic literature, artists, designers, writers, critics—instead, it imagines itself a [[playful]] [[engagement]] with the forms and platforms of the present. (See [http://eliterature.org/pad/elp.html Hayles, 2007])&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Paragraphs on Conceptual Wiki Posts]]&lt;br /&gt;
&lt;br /&gt;
[[Concept Twitter]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus</id>
		<title>Alt Syllabus</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus"/>
				<updated>2017-10-26T02:14:34Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''ALT INTRO TO E-LIT SYLLABUS'''&lt;br /&gt;
&lt;br /&gt;
UCLA 2017&lt;br /&gt;
ENGL 116B&lt;br /&gt;
&lt;br /&gt;
Collectively compiled &amp;amp; appended to the &amp;quot;official&amp;quot; syllabus, 10.26.17.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
LCS ~ Unit: The Role of Social Media in Preserving Poetry&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Digital Poets: Can Social Media Save Poetry (Natalie Zfat) [[https://iq.intel.com/digital-poets-can-social-media-save-poetry/]]; Hello 'Poetry' [[https://hellopoetry.com/words/socialmedia/]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Top 10 Poetic Tweets (LW Lundquist) [[http://www.tweetspeakpoetry.com/2015/11/19/twitter-poems-top-10-poetic-tweets-4/]]; Instagram: @poemsporn_ [[https://www.instagram.com/poemsporn_/?hl=en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LR - Textualities and Interactive Fiction&lt;br /&gt;
 Critical Readings : Nick Montfort &amp;quot;Riddle Machines: The History and Nature of Interactive Fiction&amp;quot; [[http://digitalhumanities.org/companion/view?docId=blackwell/9781405148641/9781405148641.xml&amp;amp;chunk.id=ss1-5-8&amp;amp;toc.id=0&amp;amp;brand=9781405148641_brand]]&lt;br /&gt;
&lt;br /&gt;
 Creative Works : Stevens &amp;amp; Montfort [[https://nickm.com/poems/]] Personal Fav: Field of Dreams&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
QG ~ Writing in Electronic Age &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The End of Books (Robert Coover) [[http://www.nytimes.com/books/98/09/27/specials/coover-end.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Screen (Noah Wardrip-Fruin, Josh Carroll, Robert Coover, et. al.) [[http://collection.eliterature.org/2/works/wardrip-fruin_screen.html]]&lt;br /&gt;
&lt;br /&gt;
a.k. – interactive fiction&lt;br /&gt;
                      '''Critical Readings:''' Toward a Theory of Interactive Fiction (Nick Monfort)  [[http://nickm.com/if/toward.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Photopia by Adam Cadre (1998) ( [[http://adamcadre.ac/if/photopia.html]]&lt;br /&gt;
&lt;br /&gt;
.jk. – Consequences of Disappearing Electronic vs. Print Literature&lt;br /&gt;
                      &lt;br /&gt;
                      '''Critical Readings:''' One + One = Zero – Vanishing Text in Electronic Literature (Marjorie C. Luesebrink) [[https://conference.eliterature.org/sites/default/files/papers/OnePlusOneEqualsZero_0.docx]] &lt;br /&gt;
                      Vanishing Letters in Text-based Digital Installations (Janez Strehovec) [[http://firstmonday.org/ojs/index.php/fm/article/view/6811/5892]]&lt;br /&gt;
    &lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Work:''' Share a secret – One Time [[https://onetimesecret.com/]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus</id>
		<title>Alt Syllabus</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus"/>
				<updated>2017-10-26T02:14:12Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''ALT INTRO TO E-LIT SYLLABUS'''&lt;br /&gt;
&lt;br /&gt;
UCLA 2017&lt;br /&gt;
ENGL 116B&lt;br /&gt;
&lt;br /&gt;
Collectively compiled &amp;amp; appended to the &amp;quot;official&amp;quot; syllabus, 10.26.17.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
LCS ~ Unit: The Role of Social Media in Preserving Poetry&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Digital Poets: Can Social Media Save Poetry (Natalie Zfat) [[https://iq.intel.com/digital-poets-can-social-media-save-poetry/]]; Hello 'Poetry' [[https://hellopoetry.com/words/socialmedia/]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Top 10 Poetic Tweets (LW Lundquist) [[http://www.tweetspeakpoetry.com/2015/11/19/twitter-poems-top-10-poetic-tweets-4/]]; Instagram: @poemsporn_ [[https://www.instagram.com/poemsporn_/?hl=en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LR - Textualities and Interactive Fiction&lt;br /&gt;
 Critical Readings : Nick Montfort &amp;quot;Riddle Machines: The History and Nature of Interactive Fiction&amp;quot; [[http://digitalhumanities.org/companion/view?docId=blackwell/9781405148641/9781405148641.xml&amp;amp;chunk.id=ss1-5-8&amp;amp;toc.id=0&amp;amp;brand=9781405148641_brand]]&lt;br /&gt;
&lt;br /&gt;
 Creative Works : Stevens &amp;amp; Montfort [[https://nickm.com/poems/]] Personal Fav: Field of Dreams&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
QG ~ Writing in Electronic Age &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The End of Books (Robert Coover) [[http://www.nytimes.com/books/98/09/27/specials/coover-end.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Screen (Noah Wardrip-Fruin, Josh Carroll, Robert Coover, et. al.) [[http://collection.eliterature.org/2/works/wardrip-fruin_screen.html]]&lt;br /&gt;
&lt;br /&gt;
a.k. – interactive fiction&lt;br /&gt;
                      '''Critical Readings:''' Toward a Theory of Interactive Fiction (Nick Monfort)  [[http://nickm.com/if/toward.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Photopia by Adam Cadre (1998) ( [[http://adamcadre.ac/if/photopia.html]]&lt;br /&gt;
&lt;br /&gt;
.jk. – Consequences of Disappearing Electronic vs. Print Literature&lt;br /&gt;
                      &lt;br /&gt;
                      '''Critical Readings:''' One + One = Zero – Vanishing Text in Electronic Literature (Marjorie C. Luesebrink) [[https://conference.eliterature.org/sites/default/files/papers/OnePlusOneEqualsZero_0.docx]] &lt;br /&gt;
                                                         Vanishing Letters in Text-based Digital Installations (Janez Strehovec) [[http://firstmonday.org/ojs/index.php/fm/article/view/6811/5892]]&lt;br /&gt;
    &lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Work:''' Share a secret – One Time [[https://onetimesecret.com/]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus</id>
		<title>Alt Syllabus</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus"/>
				<updated>2017-10-26T02:13:22Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''ALT INTRO TO E-LIT SYLLABUS'''&lt;br /&gt;
&lt;br /&gt;
UCLA 2017&lt;br /&gt;
ENGL 116B&lt;br /&gt;
&lt;br /&gt;
Collectively compiled &amp;amp; appended to the &amp;quot;official&amp;quot; syllabus, 10.26.17.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
LCS ~ Unit: The Role of Social Media in Preserving Poetry&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Digital Poets: Can Social Media Save Poetry (Natalie Zfat) [[https://iq.intel.com/digital-poets-can-social-media-save-poetry/]]; Hello 'Poetry' [[https://hellopoetry.com/words/socialmedia/]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Top 10 Poetic Tweets (LW Lundquist) [[http://www.tweetspeakpoetry.com/2015/11/19/twitter-poems-top-10-poetic-tweets-4/]]; Instagram: @poemsporn_ [[https://www.instagram.com/poemsporn_/?hl=en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LR - Textualities and Interactive Fiction&lt;br /&gt;
 Critical Readings : Nick Montfort &amp;quot;Riddle Machines: The History and Nature of Interactive Fiction&amp;quot; [[http://digitalhumanities.org/companion/view?docId=blackwell/9781405148641/9781405148641.xml&amp;amp;chunk.id=ss1-5-8&amp;amp;toc.id=0&amp;amp;brand=9781405148641_brand]]&lt;br /&gt;
&lt;br /&gt;
 Creative Works : Stevens &amp;amp; Montfort [[https://nickm.com/poems/]] Personal Fav: Field of Dreams&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
QG ~ Writing in Electronic Age &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The End of Books (Robert Coover) [[http://www.nytimes.com/books/98/09/27/specials/coover-end.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Screen (Noah Wardrip-Fruin, Josh Carroll, Robert Coover, et. al.) [[http://collection.eliterature.org/2/works/wardrip-fruin_screen.html]]&lt;br /&gt;
&lt;br /&gt;
a.k. – interactive fiction&lt;br /&gt;
                      '''Critical Readings:''' Toward a Theory of Interactive Fiction (Nick Monfort)  [[http://nickm.com/if/toward.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Photopia by Adam Cadre (1998) ( [[http://adamcadre.ac/if/photopia.html]]&lt;br /&gt;
&lt;br /&gt;
.jk. – Consequences of Disappearing Electronic vs. Print Literature&lt;br /&gt;
                      &lt;br /&gt;
                      '''Critical Readings:''' One + One = Zero – Vanishing Text in Electronic Literature (Marjorie C. Luesebrink) [[https://conference.eliterature.org/sites/default/files/papers/OnePlusOneEqualsZero_0.docx]] | Vanishing Letters in Text-based Digital Installations (Janez Strehovec) [[http://firstmonday.org/ojs/index.php/fm/article/view/6811/5892]]&lt;br /&gt;
    &lt;br /&gt;
                      '''Creative Work:''' Share a secret – One Time [[https://onetimesecret.com/]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Feelings</id>
		<title>Feelings</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Feelings"/>
				<updated>2017-10-24T21:09:38Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When I first read the title of Christopher Strachey’s poem “Love Letters”, I had figured that the poem would be just like any other typical love poem out there; however, it wasn’t about the innocent kind of love. Instead, this poem seems to be about a guy who is madly obsessed with a woman that he doesn’t even seem to love. The love letter doesn’t even sound like one and it can be inferred that he is just lusting after her when he says, “MY HEART LONGS FOR YOUR EROTIC RAPTURE. MY UNSATISFIED FONDNESS BREATHLESSLY DESIRES YOUR EROTIC AMBITION. YOU ARE MY PASSIONATE APPETITE: MY LOVING SYMPATHY. MY THIRST LONGS FOR YOUR COVETOUS PASSION” (Strachey). He is just saying how much he wants her in this &amp;quot;love letter&amp;quot; of his, rather than actually expressing his love for her. This could mean that he may possibly be confusing lust for love without even realizing it. Although the same words are repeated and rearranged, the poem still doesn’t change it’s [[meaning]]. In the end, it’s still about a guy that may be in love with just the idea of love, which means that he only wants her around so he isn’t alone. It’s almost as if he is forcing a connection and trying to claim her as his in order to help him get rid of his fear of being alone when he says, “[[YOURS]] EAGERLY, YOURS IMPATIENTLY, YOURS ANXIOUSLY” (Strachey). These words being included in this poem make me feel even more sure that the man is only making himself believe that he is in love with the woman mentioned in the poem so that the gap in his heart can no longer be empty.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[electronic poetry]]&lt;br /&gt;
*[[video games]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Analysis_of_Diana_Hamilton%27s_Dreams</id>
		<title>Analysis of Diana Hamilton's Dreams</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Analysis_of_Diana_Hamilton%27s_Dreams"/>
				<updated>2017-10-24T21:05:31Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Alejandro Miguel Justino Crawford's ''Diana Hamilton's Dreams'', Diana is trying to recall her dreams once she wakes up and within the first few minutes of the video I had noticed that the video seems to have a dark tone to it. Diana recalling her dreams wasn't just meaningless. She seems to be trying to sort out her everyday thoughts and [[feelings]] that are now becoming included in her dreams. She mentions in the video that she was traveling with her high school friends who she no longer talks to and says, &amp;quot;they had so much more stuff than me...they had big doll houses full of candy and liquor&amp;quot; (Crawford). I feel like she may not be happy with herself based on the fact that her dreams seem to be about issues concerning one's identity. It has been known for while that our worries often do tend to somehow be included in our dreams. And Diana seems to have worries about not fitting in; in other words, she feels lost like so many other young [[people]]. So when Diana records herself, it appears to be her own way of figuring out her true identity. We even see a shape of a nose in the video, so she is most likely seeing her reflection through the screen. As she sees her reflection, she may be trying to accept the person she is, which may be someone who doesn't have much or isn't anyone special in her opinion. However, we can conclude that she is having a difficult time finding herself because toward the end of the video she speaks about how she was trapped and about how she wasn't sure if it was a nightmare or not (Crawford). But this was heard in the beginning of the video as well, which means that what she said in the beginning is purposely being repeated in the end to indicate that she is still trapped in her own mind.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[New forms of literature]]&lt;br /&gt;
*[[development]]&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/New_forms_of_literature</id>
		<title>New forms of literature</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/New_forms_of_literature"/>
				<updated>2017-10-24T06:56:42Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: Created page with &amp;quot;I still think of electronic literature as more of an art than as literature. And again, while I don't feel art and literature are mutually exclusive, I still tend to interpret...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I still think of electronic literature as more of an art than as literature. And again, while I don't feel art and literature are mutually exclusive, I still tend to interpret forms of electronic literature as I would interpret art, instead of doing close readings of passages to find meaning as I do with conventional print literature. Bogost’s argument that “similar principles underlie both contemporary literary analysis and computation thus intrigued me. I must admit I zoned out when he started discussing game theory, as that was never my strong point in the past. As I continued to read part one, I simply became more and more confused, as the different system units scrambled together in my head and began to look like physics so much that my brain immediately dismissed the concept as one incapable of being understood by one such as myself. I skimmed through the rest of the passage with mild disinterest, and moved on to some of the actual games. I didn’t understand them either. I stayed on Nelson’s “nothing you have done deserves such praise” much longer than any of the other games, and only lasted about two minutes on Lialina’s “My Boyfriend Came Back From the War,” even though that one seemed to tell as much of a story as the first – if not more. The latter seemed like more of an interactive novel, but I am more accustomed to having all the words right in front of me when reading literature. This was also the reason I gave up on Nelson’s first game after the fourth chapter; the pace of the character and its journey was too slow for me. In this way, I suppose electronic literature in relation to print literature is the opposite of common perceptions of electronic devices and their usage in relation to more traditional means, as it is often said the Internet has shortened the attention span of our generation by handing information to us in massive, easily accessible quantities.&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Interactive</id>
		<title>Interactive</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Interactive"/>
				<updated>2017-10-24T06:08:47Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After reading Hayles' introduction to electronic literature, I found myself comparing and contrasting the differences between traditional literature and electronic literature. Traditional literature has the typical plot where the reader follows, but with electronic literature, I find it most intriguing that the reader is able to create their own story within the author's story in interactive fiction. The author usually has the pen and is writing the story, but with electronic media, there gives more of a possibility for a plethora of different variations of stories for each character. Having a say in the storyline, &amp;quot;hypertext is synonymous with democracy and user [[empowerment]]&amp;quot; (Hayles). To have a voice brings more enjoyment to a reader overall, and it keeps [[engagement]] high as well as retainment. If a reader has a role in the story itself, they build a stronger connection that allows them to continue on. Interactive fiction allows the interactor to step into the character's shoes virtually instead of imagining in their minds, and that's what makes it so special and unique. It's an experience and connection that did not exist before with traditional literature, and now with this comes more creative outlets for literature. The evolution of interactive fiction continues as new technology is invented each day, and with [[new forms of literature]] comes a more integrated way of reading as society changes.&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Visual_art_form</id>
		<title>Visual art form</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Visual_art_form"/>
				<updated>2017-10-17T05:50:07Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The first chapter of &amp;quot;Darkness&amp;quot; by Yedda Morrison was one that confused me greatly. At first I did not notice that the second image featured at the beginning of the book was simply an edited version of the first image. While the hunters in the wood, as well as the lack thereof, was interesting, I was more interested in the presentation of the images relative to the formatting of the book. Perhaps I was misled by the title &amp;quot;Darkness&amp;quot; – I spent several minutes staring at the black pages in between the two images and pondering their significance. Then, when I got to the actual text portion of the chapter, I was once again confused by the concept of darkness. I wasn't entirely sure what Morrison meant by a &amp;quot;biocentric reading of Joseph Conrad's Heart of Darkness,&amp;quot; but I assume it has something to do with the contrast between the motifs of light and dark, as the words left untouched on the pages have light and dark associations/connotations. Before noticing this, however, I was more confused as to the use of Wite-Out all over the pages; the &amp;quot;Darkness&amp;quot; title led me to conclude the other words should be blacked out with ink, thus making the pages darker in a literal sense. Upon reading Morrison's own description, I was introduced to the other aspects of the work that I had previously overlooked, such as the disappearance of the hunters in the second image and the connections between the words on the pages of the first chapter. Thus it appears that by focusing on the lack of darkness in the chapter, I actually kept my mind in the dark – I had to actually read Morrison's explanation of her thought process to be enlightened.&lt;br /&gt;
 .jk.10.16.&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Visual_art_form</id>
		<title>Visual art form</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Visual_art_form"/>
				<updated>2017-10-17T05:49:10Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: Created page with &amp;quot;The first chapter of &amp;quot;Darkness&amp;quot; by Yedda Morrison was one that confused me greatly. At first I did not notice that the second image featured at the beginning of the book was s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The first chapter of &amp;quot;Darkness&amp;quot; by Yedda Morrison was one that confused me greatly. At first I did not notice that the second image featured at the beginning of the book was simply an edited version of the first image. While the hunters in the wood, as well as the lack thereof, was interesting, I was more interested in the presentation of the images relative to the formatting of the book. Perhaps I was misled by the title &amp;quot;Darkness&amp;quot; – I spent several minutes staring at the black pages in between the two images and pondering their significance. Then, when I got to the actual text portion of the chapter, I was once again confused by the concept of darkness. I wasn't entirely sure what Morrison meant by a &amp;quot;biocentric reading of Joseph Conrad's Heart of Darkness,&amp;quot; but I assume it has something to do with the contrast between the motifs of light and dark, as the words left untouched on the pages have light and dark associations/connotations. Before noticing this, however, I was more confused as to the use of Wite-Out all over the pages; the &amp;quot;Darkness&amp;quot; title led me to conclude the other words should be blacked out with ink, thus making the pages darker in a literal sense. Upon reading Morrison's own description, I was introduced to the other aspects of the work that I had previously overlooked, such as the disappearance of the hunters in the second image and the connections between the words on the pages of the first chapter. Thus it appears that by focusing on the lack of darkness in the chapter, I actually kept my mind in the dark – I had to actually read Morrison's explanation of his thought process to be enlightened.&lt;br /&gt;
 .jk.10.16.&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Conceptual</id>
		<title>Conceptual</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Conceptual"/>
				<updated>2017-10-17T05:35:10Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Before actually attending class, I did not view electronic literature as a type of conceptual art. I assumed it would be something more along the lines of how print media was slowly transitioning into digital forms, just as how print newspapers are becoming more obscure as people gravitate toward online news sources. However, last week’s readings, as well as the articles assigned for this week, seem to introduce electronic literature as more of a [[visual art form]]. Though I’ve had a week’s worth of exposure to the concept of electronic literature as an entirely different art form from the kind I was expecting, the Lewitt and Dworkin readings on conceptual art and writing helped bring things into perspective. I had never before considered literature of any kind “conceptual art” – emblem poetry was the closest I’d ever gotten to perceiving literature as a visual art. Lewitt’s statement that conceptual art is “not necessarily logical” reaffirms my experiences with e-lit this past week, and solidifies my perception of e-lit as a conceptual art form over a variation of literature. I did not initially see an overlap between e-lit as a variation on literature and e-lit as an art form, but after reading that logic may be used to “lull the viewer into the belief that he understands the work,” I was reminded of the various plot twists and misdirections I have been exposed to while reading past literature. This week’s readings have definitely helped me make connections between e-lit and visual/perceptual/conceptual art, though I have not yet succeeded in shaking the feeling that I am trying to make sense of something completely random (such as the Kurt Schwitters conceptual twitter account).&lt;br /&gt;
.jk.10.9.&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Concept_Twitter</id>
		<title>Concept Twitter</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Concept_Twitter"/>
				<updated>2017-10-12T06:29:17Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;@elitconcept | AH | Bliss | UltimateSithLord | https://twitter.com/elitconcept&lt;br /&gt;
&lt;br /&gt;
@iconiclinebot  | 103101 |  Fridaysreign |  https://twitter.com/iconiclinebot&lt;br /&gt;
&lt;br /&gt;
@elit_wiki | witchybitchy | X7tu7ps^ | YI | Wifi password | https://twitter.com/elit_wiki&lt;br /&gt;
&lt;br /&gt;
@DannEmoji | lrod. | zzyzzx | elitty | https://twitter.com/DannEmoji&lt;br /&gt;
&lt;br /&gt;
@FinishMeBoy | Whatisreal | egk | https://twitter.com/FinishMeBoy&lt;br /&gt;
&lt;br /&gt;
@smlifnacirema | Classified | Creature | Aladinsane | Russia today | https://twitter.com/smlifnacirema&lt;br /&gt;
&lt;br /&gt;
@3litcats | itsacat | markjin | thebookworm139 | https://twitter.com/3litcats&lt;br /&gt;
&lt;br /&gt;
@TinderTalk116B | jkwan | aw | ls | https://twitter.com/TinderTalk116B&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Conceptual</id>
		<title>Conceptual</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Conceptual"/>
				<updated>2017-10-10T06:15:20Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Before actually attending class, I did not view electronic literature as a type of conceptual art. I assumed it would be something more along the lines of how print media was slowly transitioning into digital forms, just as how print newspapers are becoming more obscure as people gravitate toward online news sources. However, last week’s readings, as well as the articles assigned for this week, seem to introduce electronic literature as more of a visual art form. Though I’ve had a week’s worth of exposure to the concept of electronic literature as an entirely different art form from the kind I was expecting, the Lewitt and Dworkin readings on conceptual art and writing helped bring things into perspective. I had never before considered literature of any kind “conceptual art” – emblem poetry was the closest I’d ever gotten to perceiving literature as a visual art. Lewitt’s statement that conceptual art is “not necessarily logical” reaffirms my experiences with e-lit this past week, and solidifies my perception of e-lit as a conceptual art form over a variation of literature. I did not initially see an overlap between e-lit as a variation on literature and e-lit as an art form, but after reading that logic may be used to “lull the viewer into the belief that he understands the work,” I was reminded of the various plot twists and misdirections I have been exposed to while reading past literature. This week’s readings have definitely helped me make connections between e-lit and visual/perceptual/conceptual art, though I have not yet succeeded in shaking the feeling that I am trying to make sense of something completely random (such as the Kurt Schwitters conceptual twitter account).&lt;br /&gt;
.jk.10.9.&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Conceptual</id>
		<title>Conceptual</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Conceptual"/>
				<updated>2017-10-10T06:14:57Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: Created page with &amp;quot;Before actually attending class, I did not view electronic literature as a type of conceptual art. I assumed it would be something more along the lines of how print media was...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Before actually attending class, I did not view electronic literature as a type of conceptual art. I assumed it would be something more along the lines of how print media was slowly transitioning into digital forms, just as how print newspapers are becoming more obscure as people gravitate toward online news sources. However, last week’s readings, as well as the articles assigned for this week, seem to introduce electronic literature as more of a visual art form. Though I’ve had a week’s worth of exposure to the concept of electronic literature as an entirely different art form from the kind I was expecting, the Lewitt and Dworkin readings on conceptual art and writing helped bring things into perspective. I had never before considered literature of any kind “conceptual art” – emblem poetry was the closest I’d ever gotten to perceiving literature as a visual art. Lewitt’s statement that conceptual art is “not necessarily logical” reaffirms my experiences with e-lit this past week, and solidifies my perception of e-lit as a conceptual art form over a variation of literature. I did not initially see an overlap between e-lit as a variation on literature and e-lit as an art form, but after reading that logic may be used to “lull the viewer into the belief that he understands the work,” I was reminded of the various plot twists and misdirections I have been exposed to while reading past literature. This week’s readings have definitely helped me make connections between e-lit and visual/perceptual/conceptual art, though I have not yet succeeded in shaking the feeling that I am trying to make sense of something completely random (such as the Kurt Schwitters conceptual twitter account).&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Current</id>
		<title>Current</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Current"/>
				<updated>2017-10-10T06:14:47Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A moment passes and a new one begins. That one just ended, but some stay bound in the book of history. A format that is within the spectrum of currentness is Twitter, and within the format comes old moments molded into the now. The twitter handle, @SamuelPepys, explores &amp;quot;the diaries of Samuel Pepys in real time, 1660-69. Currently tweeting the events of 1664.&amp;quot; With Twitter only allotting 140 characters per tweet, while at the same time recently expanding the character limit to 280, it would still be relatively easy for these diaries to be released on the platform in a short amount of time. However, this [[conceptual]] piece lives within the framework of &amp;quot;real time.&amp;quot; The current real time of this Wiki post is Monday, October 9, 2017, 9:37 PM PST. With this post quoting the description of the handle as being set in the year 1664, that means that currently, @SamuelPepys is only concerned with the past year of 1664 while still currently living in the year 2017. The currentness of 2017 is only apparent now, but the sudden, swift shift of time will soon leave this currently relevant post un-relevant. However, by reviving the diaries of a once current man, relevancy of time turns relative.&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Development</id>
		<title>Development</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Development"/>
				<updated>2017-10-05T05:50:01Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: Created page with &amp;quot;Exploration of the Library of Babel and its vast amounts of gibberish solidified my interpretation of N. Katherine Hayle's introduction to &amp;quot;A Context for Electronic Literature...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exploration of the Library of Babel and its vast amounts of gibberish solidified my interpretation of N. Katherine Hayle's introduction to &amp;quot;A Context for Electronic Literature.&amp;quot; The scenario's Brother Paul was outraged at the spread of print literature because the value of writing would be compromised and any common person could create &amp;quot;commonplace scribbling.&amp;quot; At first glance this seemed rather elitist, and my initial response upon completion of the passage was to think of all the amazing works of literature that have come from the common man. I immediately dismissed Brother Paul's outrage, but upon browsing the Library of Babel I began to see his point. If we just let any random work created on the internet be deemed literature, might not the quality of literature as we know it be lowered just as Brother Paul feared. It was only after reading lines of gibberish from the Library of Babel that I felt Brother Paul's fears regarding the development and progression of literature, whether in written, print, or electronic forms. However, Hayle's story was also what prevented me from dismissing the Library of Babel altogether. While it is true that mounds of gibberish can be created from allowing programs to create &amp;quot;literature,&amp;quot; it is also highly possible for works just as, if not more, amazing that current works to stem from electronic literature as well. Such was the case for print literature; thus, I have great expectations for the future and development of e-lit.&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/E-Lit_Wiki</id>
		<title>E-Lit Wiki</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/E-Lit_Wiki"/>
				<updated>2017-10-05T03:58:10Z</updated>
		
		<summary type="html">&lt;p&gt;Jkwan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ENG 116B: Introduction to Electronic Literature&lt;br /&gt;
&lt;br /&gt;
What is not electronic literature today? Rather than introduce electronic literature or “e-lit” as a [[distinct]] literary [[category]], this course wonders if it’s still possible to consider literature [[beyond]] the electronic circuits that characterize the networked present. The [[creation]] and study of literature today is facilitated by a range of [[digital]] formats and networked [[consoles]], each of which introduce [[new]] [[practices]] of production, circulation, [[reception]], and [[reading]]. Alongside these [[transformations]], we’ll explore a range of new literary genres inhabiting, for example, computer scripts, image [[macros]], flash movies, social media, bandcamp releases, [[interactive]] applications, and print on demand books. Thinking through the present, this introduction examines the history and future of literature through the everyday experience of computers and electronic devices. From the history of digital poetics to recent internet publications, we’ll track the [[development]] of [[literature]] under the influence of computation up to works published in the present, as they emerge throughout the quarter. In lockstep, the course considers the category of “electronic literature” as a way to think about historical works remediated to the internet, in a wide range of [[(post-)]]digital formats. The course requires short weekly responses in an open format, as well as a mid-term and final assignment, which may be critical or creative in form, [[developed]] in conversation with the instructor. No previous experience in programming, [[poetry]], or literature is required.&lt;/div&gt;</summary>
		<author><name>Jkwan</name></author>	</entry>

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