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		<id>http://dss-edit.com/elit/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mysteryclock</id>
		<title>Introduction to Electronic Literature - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://dss-edit.com/elit/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mysteryclock"/>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Special:Contributions/Mysteryclock"/>
		<updated>2026-05-01T18:27:18Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.23.6</generator>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Stars</id>
		<title>Stars</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Stars"/>
				<updated>2017-11-28T03:41:01Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: Created page with &amp;quot;I arrived 2 hours early, to make sure I wasn't running behind and wanted to enjoy most of the rooms and areas. I soaked and waited to be called, my appt was at 10PM and was fi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I arrived 2 hours early, to make sure I wasn't running behind and wanted to enjoy most of the rooms and areas. I soaked and waited to be called, my appt was at 10PM and was finally called at 10:15PM. The lady's name was Candy. She didn't bother to say not one word, but turn, side, move up, wash and come back. It was weird, I've been to over 8 or 9 BathHouses and I was greeted nicely. It felt more like I had a robot scrubbing me and massaging me. &lt;br /&gt;
&lt;br /&gt;
Now, I paid $95.00 and I felt it was the worst service I've received by far. The scrub was too intense. Keep in mind, I've been so many and can take pain, but this one here was quite too dry and now have many areas in my body burning. The massage was not good at all, she kept slapping my body and moving her hands up and down extremely sloppy. Not worth the money, I could've rubbed my body at home. She got done and handed me a envelope like the usual and I didn't even want to tip. A tip is to be given when we like the service or they at least try. &lt;br /&gt;
&lt;br /&gt;
I headed to the restaurant, ordered a spicy beef soup and Italian soda. It wasn't the best, or maybe due to my experience, everything wasn't sitting right.  &lt;br /&gt;
&lt;br /&gt;
''Wi Spa ★ by Delilah K. from Orange County, CA 10/15/2017''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I was traveling on a short business trip and Virgin Hotels was just a few blocks from my meeting. The hotel appears to have been newly renovated and everything is clean and bright, although it would have been nice to have a comfy chair to read in rather than the desk-type chair at the table. The hotel is only a block from Wacker Drive and is very convenient to pretty much everything in downtown Chicago, including the River Walk. Check in and check out were quick and easy, and staff was friendly and accommodating. I will go back if I have another reason to be in downtown.&lt;br /&gt;
&lt;br /&gt;
''Virgin Hotels Chicago ★★★★★ by Mary from USA 07/12/2017''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The beauty is unlike most things I've ever seen before. I had a mini panic attack of the way up (fear of falling off!) but some Spanish ladies reassured me. I didn't go all the way to the edge but managed to experience the beauty from a metre back! Handily there are also toilets and snack shops at the top! Beautiful scenery and crazy Narco connections. With the tour we took from Medellin we got transport there from Medellin centre, a meal at the bottom, the ticket up, a walk around Guatape the actual village and transport back.&lt;br /&gt;
&lt;br /&gt;
''Laguna de Guatape ★★★★★ by wonderland92 from Skipton, United Kingdom 2 weeks ago''&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Technology</id>
		<title>Technology</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Technology"/>
				<updated>2017-11-28T03:22:59Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &lt;br /&gt;
&amp;quot;1. Authorship must be attributed to a work of art. 2. Art is a form of property. 3. Art must be placed in a context that declares it to be art&amp;quot; (Troemel). &lt;br /&gt;
Yes, social media has changed the rules and challenged the norms relating to how art is identified as &amp;quot;real&amp;quot; art. There is no need for authorship. There could be several reasons why a post, piece, blog, picture etc might not have an author linked to it: the original artist might not have been credited when the art went viral online, the original artist may have not wanted to be publicized for unknown reasons, or different people might have falsely claimed the art to be their own. This is all possible since we are dealing with the internet - once something is posted on [[Instagram]], it can be screen shotted and re-posted elsewhere without your knowledge. With social media platforms that display creative videos, snapshots of poems, memes, self-made internet [[stars]], self-proclaimed &amp;quot;models&amp;quot;, or bloggers, the creativity that you can find on the internet is endless - &amp;quot;through social media, art is reintroduced into everyday life, creating a loop between the two contexts&amp;quot; (Troemel). Art can come in many different forms, and does not need to be placed in a museum or art show to be labeled as an artwork anymore. You do not need a huge following to be creative on the internet, let alone an audience at all, you just create and [[create]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
*[[Don't See]]&lt;br /&gt;
*[[Also Don't See]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Post-Digital_Objects</id>
		<title>Post-Digital Objects</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Post-Digital_Objects"/>
				<updated>2017-11-13T22:09:41Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ahh [http://www.cafepress.com/cp/customize/product2.aspx?from=CustomDesigner&amp;amp;number=161166709][[File:capture.jpg]]&lt;br /&gt;
&lt;br /&gt;
Ultimate Sith Lord [https://www.zazzle.com/pd/spp/pt-zazzle_button?pd=145189715486365911&amp;amp;get_started_dialog=false&amp;amp;style=round_button&amp;amp;size=4.0&amp;amp;design.areas=%5Bround_button_4_front%5D&amp;amp;context=114948436752540819&amp;amp;view=113175413667360156&amp;amp;customize_it=true] [[File:BiPin.png]]&lt;br /&gt;
&lt;br /&gt;
Gone Girls: A Chinese Social Media Calendar [https://www.zazzle.com/z/ohnkn?rf=238584585323274374]&lt;br /&gt;
[[File:Calendar.png]]&lt;br /&gt;
&lt;br /&gt;
[http://www.cafepress.com/+gray_victorian_stripes_personalized_mini_button,1650185276]&lt;br /&gt;
TC- [[File:SL.png]]&lt;br /&gt;
&lt;br /&gt;
B.L. [https://www.zazzle.com/pd/spp/pt-fuji_fleximagnet?pd=160253066305325380&amp;amp;get_started_dialog=false&amp;amp;style=3x4&amp;amp;design.areas=%5B3x4_front_vert%5D&amp;amp;context=114997964782531219&amp;amp;view=113340096181419361&amp;amp;customize_it=true]&lt;br /&gt;
[[File:Magnet.png]]&lt;br /&gt;
&lt;br /&gt;
R.T. [http://www.cafepress.com/cp/customize/product.aspx?number=162336037]&lt;br /&gt;
[[File: Post-digital product.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
L.R.[http://www.cafepress.com/cp/viewcart.aspx?s=selfbuy&amp;amp;keepshopping=%2fselfbuy]&lt;br /&gt;
[[File: Shower-Curtain.jpg]]&lt;br /&gt;
&lt;br /&gt;
K.U. [https://www.zazzle.com/pd/spp/pt-zazzle_keychain?dz=e2e516a1-3529-438d-a001-29e3aa13f2e5&amp;amp;side_name=front&amp;amp;style=round_keychain&amp;amp;size=2.25&amp;amp;design.areas=%5Bfront_horz%5D&amp;amp;context=114529070928263395&amp;amp;view=113908062333046724]&lt;br /&gt;
[[File: Keychain product.jpg]]&lt;br /&gt;
&lt;br /&gt;
CC &lt;br /&gt;
[https://www.makestickers.com/design/171113155203-0t0lv0dxhff4go0lioz2hq1u?pgid=cb689947-8001-4c34-911b-8c1b96e80dd2]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File: In_a_deserted_airport.jpg|400px]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:In_a_deserted_airport.jpg</id>
		<title>File:In a deserted airport.jpg</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:In_a_deserted_airport.jpg"/>
				<updated>2017-11-13T22:00:35Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: Mysteryclock uploaded a new version of &amp;amp;quot;File:In a deserted airport.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:In_a_deserted_airport.jpg</id>
		<title>File:In a deserted airport.jpg</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:In_a_deserted_airport.jpg"/>
				<updated>2017-11-13T21:58:43Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Word</id>
		<title>Word</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Word"/>
				<updated>2017-11-07T04:52:26Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Save.jpeg|200px|thumb|right|11 year-old asks why someone made a real life version of the save button.]]&lt;br /&gt;
&lt;br /&gt;
'''Twitter''' '''has''' decided to change the word limit from 140 to 280 &amp;amp; everyone's freaking out. Which, of course, I don't entirely understand. I mean,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
there's obvious criticism that those who are '''horrible''' &amp;amp; use the platform negatively will have more power, but ultimately it's not that true?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Because really, when considering matters, '''users''' can always just go &amp;amp; post two tweets in a thread &amp;amp; get a similar effect? So, I don't really&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
understand why everyone's freaking out. Another complaint is that it'll make the website harder to navigate, '''but''' not really. Has everyone on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''twitter''' become so [[lazy]] that the idea of reading a tweet that's the size of two tweets genuinely makes people go on embarrassing rage rants?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are plenty of positive aspects to having this change, such as the [[space]] for more creativity &amp;amp; the fact that people '''will''' no longer have&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
to '''sacrifice''' grammar for the sake of fitting everything in a single tweet anymore, which I love. After going through some conceptual twitter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
accounts &amp;amp; seeing how differently people choose to use twitter, I’m quite excited to see what will happen once '''everyone''' does have access to&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this new feature. I have a friend that swore he will start tweeting the Bee Movie script in 280 word tweets (someone did '''before''' in 2014 but&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''they''' were by lines rather than by the 140-word limit [http://twitter.com/beemoviescript?lang=en.]). I told him that he was an idiot, but I will probably still follow the account if&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
he ends up doing it. Although, I truly wish people would just '''ban''' that awful movie already, please. But anyways, as for those people who&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
are raging, I do understand that sometimes change can be a bit unsettling, especially because humans like familiarity &amp;amp; dislike pushing '''the'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
boundaries unless necessary. But the fact that '''idiots''' are choosing to focus so strongly on this when there are much more important issues to&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
rage about, even within the platform itself, is quite bizarre. But then again, people always choose to focus on the things '''that''' don’t matter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
even though they '''shouldn’t'''. But hey, if they didn't care before then it's no wonder they still don't care. They're too busy raging at Jack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The new features will be hard to get used to for some but everyone will still '''be there''', still tweeting on the daily, at the end of the day.&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:Save.jpeg</id>
		<title>File:Save.jpeg</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:Save.jpeg"/>
				<updated>2017-11-07T04:50:39Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Macintosh_Plus</id>
		<title>Macintosh Plus</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Macintosh_Plus"/>
				<updated>2017-11-07T04:43:40Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hotcactus.la.jpg|200px|thumb|right|Example of a brutalist website. [http://brutalistwebsites.com/] Are today's web designers returning to brutalist web aesthetics as a means to &amp;quot;embody craftsmanship, materiality, tangibility, and personal exchange?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
I  D O N ' T . . . &lt;br /&gt;
I  D O N ' T . . .&lt;br /&gt;
I  D O N ' T . . . &lt;br /&gt;
&lt;br /&gt;
I T ' S  Y O U R  M O V E&lt;br /&gt;
I ' V E  M A D E  U P  M Y  M I N D&lt;br /&gt;
T I M E  I S  R U N N I N G  O U T&lt;br /&gt;
M A K E  A  M O V E&lt;br /&gt;
O H , W E  C A N  G O  O N&lt;br /&gt;
D O  Y O U  U N D E R S T A N D ?&lt;br /&gt;
I T ' S  A L L  I N  Y O U R  H A N D S&lt;br /&gt;
I T ' S  Y O U R . . .&lt;br /&gt;
&lt;br /&gt;
D O N ' T  S A Y  N O&lt;br /&gt;
S O M E  S A Y  N O&lt;br /&gt;
S O M E  S A Y  N O&lt;br /&gt;
S O M E  S A Y  N O&lt;br /&gt;
D O N ' T  S A Y  N O&lt;br /&gt;
D O N ' T  S A Y  N O&lt;br /&gt;
D O N ' T  S A Y  N O&lt;br /&gt;
D O N ' T  S A Y  N O&lt;br /&gt;
&lt;br /&gt;
Y O U  S A Y  Y O U  K N O W  W E  S H O U L D N ' T&lt;br /&gt;
Y O U  K E E P  H O L D I N G  O U T&lt;br /&gt;
B U T  Y O U  D O N ' T  L E T  G O&lt;br /&gt;
&lt;br /&gt;
I ' M  G I V I N G  U P  O N  T R Y I N G&lt;br /&gt;
T O  S E L L  Y O U  T H I N G S&lt;br /&gt;
T H A T  Y O U  A I N ' T  B U Y I N G&lt;br /&gt;
I ' M  G I V I N G  U P  O N  T R Y I N G&lt;br /&gt;
T O  S E L L  Y O U  T H I N G S&lt;br /&gt;
T H A T  Y O U  A I N ' T  B U Y I N G&lt;br /&gt;
I T ' S  Y O U R  M O V E &lt;br /&gt;
&lt;br /&gt;
I ' V E  M A D E  U P  M Y  M I N D&lt;br /&gt;
T I M E  I S  R U N N I N G  O U T&lt;br /&gt;
M A K E  A  M O V E&lt;br /&gt;
O H , W E  C A N  G O  O N&lt;br /&gt;
D O  Y O U  U N D E R S T A N D ?&lt;br /&gt;
I T ' S  A L L  I N  Y O U R  H A N D S&lt;br /&gt;
I T ' S  Y O U R . . .&lt;br /&gt;
I ' V E  M A D E  U P  M Y  M I N D&lt;br /&gt;
T I M E  I S  R U N N I N G  O U T&lt;br /&gt;
M A K E  A  M O V E&lt;br /&gt;
O H , W E  C A N  G O  O N&lt;br /&gt;
D O  Y O U  U N D E R S T A N D ?&lt;br /&gt;
I T ' S  A L L  I N  Y O U R  H A N D S&lt;br /&gt;
I T ' S  Y O U R . . .&lt;br /&gt;
I T ' S  A L L  I N  Y O U R  H A N D S&lt;br /&gt;
I T ' S  A L L  I N  Y O U R  H A N D S&lt;br /&gt;
I T ' S  A L L  I N  Y O U R  H E A D&lt;br /&gt;
I T ' S  A L L  I N  Y O U R  H E A D&lt;br /&gt;
&lt;br /&gt;
I  D O N ' T . . .&lt;br /&gt;
I  D O N ' T  U N D E R S T A N D  I T&lt;br /&gt;
' C A U S E  Y O U  W O N ' T  S A Y  Y E S&lt;br /&gt;
B U T  Y O U  D O N ' T  S A Y  N O&lt;br /&gt;
&lt;br /&gt;
[http://www.lulu.com/shop/ucla-elit/e-lit-what-is-it-revised-expanded-ucla-edition-v201-10317-315-345pm/paperback/product-23358123.html] [http://www.lulu.com/shop/ucla-elit/e-lit-what-is-it-revised-expanded-ucla-edition-v201-10317-315-345pm/paperback/product-23358123.html] [http://www.lulu.com/shop/ucla-elit/e-lit-what-is-it-revised-expanded-ucla-edition-v201-10317-315-345pm/paperback/product-23358123.html] [http://www.lulu.com/shop/ucla-elit/e-lit-what-is-it-revised-expanded-ucla-edition-v201-10317-315-345pm/paperback/product-23358123.html] [http://www.lulu.com/shop/ucla-elit/e-lit-what-is-it-revised-expanded-ucla-edition-v201-10317-315-345pm/paperback/product-23358123.html] [http://www.lulu.com/shop/ucla-elit/e-lit-what-is-it-revised-expanded-ucla-edition-v201-10317-315-345pm/paperback/product-23358123.html] [http://www.lulu.com/shop/ucla-elit/e-lit-what-is-it-revised-expanded-ucla-edition-v201-10317-315-345pm/paperback/product-23358123.html] [http://www.lulu.com/shop/ucla-elit/e-lit-what-is-it-revised-expanded-ucla-edition-v201-10317-315-345pm/paperback/product-23358123.html] [http://www.lulu.com/shop/ucla-elit/e-lit-what-is-it-revised-expanded-ucla-edition-v201-10317-315-345pm/paperback/product-23358123.html] [http://www.lulu.com/shop/ucla-elit/e-lit-what-is-it-revised-expanded-ucla-edition-v201-10317-315-345pm/paperback/product-23358123.html]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:Hotcactus.la.jpg</id>
		<title>File:Hotcactus.la.jpg</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:Hotcactus.la.jpg"/>
				<updated>2017-11-07T04:41:49Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:Arngren.jpg</id>
		<title>File:Arngren.jpg</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:Arngren.jpg"/>
				<updated>2017-11-07T04:36:03Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus</id>
		<title>Alt Syllabus</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus"/>
				<updated>2017-11-07T04:30:48Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''ALT INTRO TO E-LIT SYLLABUS'''&lt;br /&gt;
&lt;br /&gt;
UCLA 2017&lt;br /&gt;
ENGL 116B&lt;br /&gt;
&lt;br /&gt;
Collectively compiled &amp;amp; appended to the &amp;quot;official&amp;quot; syllabus, 10.26.17.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
RP ~ YouTube Vids and Views&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' I Cheated YouTube for 5 Months and Finally got Caught [[https://www.dailydot.com/business/youtube-buy-fake-views-deleted/]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   &amp;quot;The Chase&amp;quot; Interactive Video [[https://www.youtube.com/watch?v=KFsv8tGHkHY]]&lt;br /&gt;
&lt;br /&gt;
SB Sultan  -&lt;br /&gt;
Critical Reading: Gaming the Literary: On Video Games and Literature[[http://www.nymgamer.com/?p=12515]]&lt;br /&gt;
Creative Work: 100 Funny Video Game Memes [[https://www.gamedesigning.org/video-game-memes/]]&lt;br /&gt;
&lt;br /&gt;
LCS ~ Unit: The Role of Social Media in Preserving Poetry&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Digital Poets: Can Social Media Save Poetry (Natalie Zfat) [[https://iq.intel.com/digital-poets-can-social-media-save-poetry/]]; Hello 'Poetry' [[https://hellopoetry.com/words/socialmedia/]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Top 10 Poetic Tweets (LW Lundquist) [[http://www.tweetspeakpoetry.com/2015/11/19/twitter-poems-top-10-poetic-tweets-4/]]; Instagram: @poemsporn_ [[https://www.instagram.com/poemsporn_/?hl=en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LR - Textualities and Interactive Fiction&lt;br /&gt;
 Critical Readings : Nick Montfort &amp;quot;Riddle Machines: The History and Nature of Interactive Fiction&amp;quot; [[http://digitalhumanities.org/companion/view?docId=blackwell/9781405148641/9781405148641.xml&amp;amp;chunk.id=ss1-5-8&amp;amp;toc.id=0&amp;amp;brand=9781405148641_brand]]&lt;br /&gt;
&lt;br /&gt;
 Creative Works : Stevens &amp;amp; Montfort [[https://nickm.com/poems/]] Personal Fav: Field of Dreams&lt;br /&gt;
&lt;br /&gt;
AW - Human + AI Fiction&lt;br /&gt;
                      '''Critical Readings :''' Matt O'Brien, &amp;quot;Think AI Is Scary Already? This Software Writes its Own Horror Stories&amp;quot; [[http://time.com/5002404/mit-shelley-ai-bot-horror-stories/]]  AI + humans = really weird horror fiction.&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works :''' MIT's Shelley AI generator [[http://shelley.ai/]] Read created stories here: [[http://stories.shelley.ai/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
QG ~ Writing in Electronic Age &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The End of Books (Robert Coover) [[http://www.nytimes.com/books/98/09/27/specials/coover-end.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Screen (Noah Wardrip-Fruin, Josh Carroll, Robert Coover, et. al.) [[http://collection.eliterature.org/2/works/wardrip-fruin_screen.html]]&lt;br /&gt;
&lt;br /&gt;
a.k. – interactive fiction&lt;br /&gt;
                      '''Critical Readings:''' Toward a Theory of Interactive Fiction (Nick Monfort)  [[http://nickm.com/if/toward.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Photopia by Adam Cadre (1998) ( [[http://adamcadre.ac/if/photopia.html]]&lt;br /&gt;
&lt;br /&gt;
.jk. – Consequences of Disappearing Electronic vs. Print Literature&lt;br /&gt;
                      &lt;br /&gt;
                      '''Critical Readings:''' One + One = Zero – Vanishing Text in Electronic Literature (Marjorie C. Luesebrink) [[https://conference.eliterature.org/sites/default/files/papers/OnePlusOneEqualsZero_0.docx]] &lt;br /&gt;
                      Vanishing Letters in Text-based Digital Installations (Janez Strehovec) [[http://firstmonday.org/ojs/index.php/fm/article/view/6811/5892]]&lt;br /&gt;
    &lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Work:''' Share a secret – One Time [[https://onetimesecret.com/]]&lt;br /&gt;
&lt;br /&gt;
I.B. - Interactive Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Work:''' Hyperrhiz: New Media Cultures (JENNIFER S. ROUDABUSH) [[http://hyperrhiz.io/hyperrhiz10/special-feature-e-lit-reviews/electronic-literature-showcase-at-the-library-of-congress.html]]&lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Works:''' The Hitchhiker's Guide to the Galaxy (Douglas Adams and Steve Meretzky) [[http://textadventures.co.uk/games/view/3cbedqimquselmanehhzxg/the-hitchhikers-guide-to-the-galaxy]] [[http://elit.umwblogs.org/2017/02/10/choose-your-own-youtube-adventure/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TC- Fan Fiction&lt;br /&gt;
                     '''Critical Readings:'''￼ Fan fiction, fandoms, and literature: or, why it’s time to pay attention to fan fiction (Christina Yatrakis) [[http://via.library.depaul.edu/cgi/viewcontent.cgi?article=1147&amp;amp;context=etd]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Work:''' HEATHENS (--LJ--)  [[https://www.asianfanfics.com/story/view/1156476/heathens-markjin]]&lt;br /&gt;
&lt;br /&gt;
JR - Remediation&lt;br /&gt;
           &amp;quot;Critical Reading:&amp;quot; Emoji Portrait Art [[https://www.nytimes.com/2017/07/26/style/emoji-portraits-yung-jake.html]]&lt;br /&gt;
           &amp;quot;Creative Work&amp;quot;     Emoji Ink [[http://emoji.ink]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SG - Serial Narrative through Social Media&lt;br /&gt;
                     '''Critical Reading''': [[Seriality and Storytelling]] in Social Media (Ruth Page) [https://muse.jhu.edu/article/507669/pdf]&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Works''': Black Box (Jennifer Egan) [https://storify.com/cbcbooks/jennifer-egan-s-black-box] (Tweet Collection), [http://stuyww.weebly.com/uploads/1/4/0/6/14065772/black_box_--_jennifer_egan.pdf] (PDF Format)&lt;br /&gt;
                     Dear David (Adam Ellis) [https://storify.com/moby_dickhead/dear-david] (Tweet Collection), [https://twitter.com/moby_dickhead?lang=en] (Actual Twitter Account)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RT - Twitter and Storytelling&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Twitter Fiction: Social Networking and Microfiction in 140 Characters (Carla Raguseo) [http://www.tesl-ej.org/wordpress/issues/volume13/ej52/ej52int/?iframe=true&amp;amp;width=80%&amp;amp;height=80%]&lt;br /&gt;
                      Neil Gaiman sets Twitter ablaze with fan collaboration (Laura Blackwell) [https://www.pcworld.com/article/2030776/neil-gaiman-sets-twitter-ablaze-with-fan-collaboration.html]&lt;br /&gt;
                      Twitter Fiction: A Shift in Author Function (Hilary Hyman) [http://discoverarchive.vanderbilt.edu/handle/1803/8205]&lt;br /&gt;
                      Wreading Essays (Charles Bernstein) [http://writing.upenn.edu/bernstein/syllabi/readings/Bernstein-Charles_Pedagogy-essays.pdf ]&lt;br /&gt;
                      Immediacy, Hypermediacy, Remediation (Jay Bolter &amp;amp; Richard Grusin) [https://monoskop.org/images/a/ae/Bolter_Jay_David_Grusin_Richard_Remediation_Understanding_New_Media_low_quality.pdf]&lt;br /&gt;
                      Notes towards a Deformed Humanities (Mark Sample) [http://www.samplereality.com/2012/05/02/notes-towards-a-deformed-humanities/ ]&lt;br /&gt;
&lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Works:'''A Calendar of Tales by Neil Gaiman [http://www.acalendaroftales.com/uploads/files/COT_E_BOOK.pdf]&lt;br /&gt;
                      Various tweets by Gaiman and his followers, one example linked here [https://twitter.com/neilhimself/status/298477234786816000]&lt;br /&gt;
BKS - Digital Academia&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Reading:''' Living in a Digital World: Rethinking Peer Review, Collaboration, and Open Access by Shiela Cavangh [http://journalofdigitalhumanities.org/1-4/living-in-a-digital-world-by-sheila-cavanagh/]&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Work''': The Knotted Line [http://knottedline.com/]&lt;br /&gt;
&lt;br /&gt;
B.L. - The Transformation of ELit: Different Forms on Social Media&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Towards a History of Electronic Literature [http://docs.lib.purdue.edu/cgi/viewcontent.cgi?article=2619&amp;amp;context=clcweb]&lt;br /&gt;
                      Digital poet Jason Nelson urges others to forge new frontiers in electronic literature [http://www.abc.net.au/news/2014-01-02/digital-poet-urges-authors-to-turn-over-new-leaf/5182306]&lt;br /&gt;
                      Has Twitter given birth to a new literary genre? [https://www.theguardian.com/books/booksblog/2014/jan/10/twitter-birth-new-literary-genre]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Work''': InstagramELiterature [https://instagrameliterature.wordpress.com/]&lt;br /&gt;
                      Real Human Praise [http://directory.eliterature.org/individual-work/4714]&lt;br /&gt;
&lt;br /&gt;
H.A. - Tweet&lt;br /&gt;
&lt;br /&gt;
                      &amp;quot;&amp;quot;Critical Readings:&amp;quot;&amp;quot; A Literature Review On Twitter Data Analysis [http://www.ijcee.org/vol8/931-IT015.pdf]&lt;br /&gt;
                    &lt;br /&gt;
                      &amp;quot;&amp;quot;Creative Work&amp;quot;&amp;quot;: Lonely Tweets :'( [https://lonelytweets.com/]&lt;br /&gt;
&lt;br /&gt;
LM - Snapchat&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Oral Paradigm and Snapchat (Oren Soffer) [http://journals.sagepub.com/doi/abs/10.1177/2056305116666306?rss=1]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Snap Art (Dasha Battelle) [http://dbatsnap.com/]&lt;br /&gt;
&lt;br /&gt;
HA - Typography/Fonts&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' “Type:Rider” Is The Ultimate Video Game About Typography [https://www.fastcodesign.com/3019584/typerider-is-the-ultimate-video-game-about-typography]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' Type Rider | Part 1 | Let's Play Gameplay Walkthrough Playthrough [https://www.youtube.com/watch?v=UVGK31j9ino]&lt;br /&gt;
&lt;br /&gt;
BL-S - Vaporwave &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Do You Want Vaporwave, or Do You Want the Truth? [http://capaciousjournal.com/issue/capacious_vol-1_no-1_2017.pdf#page=70]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''  ff015 - t e l e p a t h テレパシー能力者 and Silver Richards - 夜遊び tape by freak friendly diy [https://freakfriendlydiy.bandcamp.com/album/ff015-t-e-l-e-p-a-t-h-and-silver-richards-tape]&lt;br /&gt;
&lt;br /&gt;
RS- Materiality&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Aesthetics of Materiality in Electronic Literature (Serge Bouchardon) [http://www.utc.fr/~bouchard/articles/Bouchardon-Bergen-materiality-2008.pdf]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Richard With Hair Doing Things (Richard MacDougall) [https://www.instagram.com/richardwithhairdoingthings/]&lt;br /&gt;
&lt;br /&gt;
J.C. - Hypertext Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Reading Hypertext and the Experience of Literature (David S. Miall and Teresa Dobson) [https://journals.tdl.org/jodi/index.php/jodi/article/view/35/37]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' 24 Hours (Philippa J Burne) [http://www.glasswings.com.au/GlassWings/modern/24hours/]&lt;br /&gt;
                      My Body - a Wunderkammer (Shelley Jackson) [http://collection.eliterature.org/1/works/jackson__my_body_a_wunderkammer.html]&lt;br /&gt;
                      Shade (Andrew Plotkin) [http://www.eblong.com/zarf/zweb/shade/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AW - Videogame Design&lt;br /&gt;
                      '''Critical Readings:''' Maria Garda, &amp;quot;Nostalgia in Retro Game Design&amp;quot; [[http://www.digra.org/wp-content/uploads/digital-library/paper_310.pdf]]&lt;br /&gt;
                      Bryant David Thomas &amp;quot;New Retro: An Exploration of Modern Video Games With A Retro Aesthetic&amp;quot; [[https://etd.ohiolink.edu/!etd.send_file?accession=miami1493401505332341&amp;amp;disposition=inline]]&lt;br /&gt;
                      '''Creative Works:''' Cuphead [[https://www.youtube.com/watch?v=iMkCIdGikmk]] Actual game available on STEAM [[http://store.steampowered.com/app/268910/Cuphead/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DK - Interfaces&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' &amp;quot;Race In/For Cyberspace: Identity Tourism and Racial Passing on the Internet&amp;quot; Lisa Nakamura [https://pdfs.semanticscholar.org/3531/da9329d2b7158bd697e1aa8ef073f78de6fb.pdf]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' Between Page and Screen by Amarunth Borsuk [http://www.betweenpageandscreen.com]&lt;br /&gt;
                      Bad Nudes [http://badnudes.com] &lt;br /&gt;
                      Laurel Halo and Hatsune Miku [http://www.aft3r.us/still-be-here/]] and [[https://www.youtube.com/watch?v=aap4eLlt2WI]&lt;br /&gt;
                      Solitude by Martine Syms [https://www.canopycanopycanopy.com/contents/solitude/#title-page]&lt;br /&gt;
                      Dissolution of the Sovereign… by Elysia Crampton [https://soundcloud.com/eande/dissolution-of-the-sovereign-a-time-slide-or-a-non-abled-offenders-exercise-in-jurisprudence]&lt;br /&gt;
                      Glass press [http://www.glasspressofthefuture.com/about]&lt;br /&gt;
&lt;br /&gt;
KU- Instagram&lt;br /&gt;
                      '''Critical Readings:''' What is Instagram and Why is it so Popular [https://ischool.syr.edu/infospace/2011/12/15/what-is-instagram-and-why-is-it-so-popular/]&lt;br /&gt;
                      Instagram Influences Creative Work [https://www.warc.com/NewsAndOpinion/News/35288?]&lt;br /&gt;
                      '''Creative Works:''' Instagram-Creative Workshop [https://www.instagram.com/creative_work_shop/] The 20 Most Creative Instagram Pages [http://www.lifehack.org/articles/productivity/the-20-most-creative-instagram-accounts-that-will-inspire-you.html]&lt;br /&gt;
&lt;br /&gt;
CC&lt;br /&gt;
&lt;br /&gt;
 Spirit Surfing, Kevin Bewersdorf [http://veryinteractive.net/content/4-library/1-spirit-surfing/bewersdorf-spiritsurfing.pdf]&lt;br /&gt;
 Screen. Image. Text., Orit Gat [http://rhizome.org/editorial/2012/may/16/screen-image-text/]&lt;br /&gt;
 Jodi's Infrastructure, Alexander R. Galloway [http://www.e-flux.com/journal/74/59810/jodi-s-infrastructure/]&lt;br /&gt;
&lt;br /&gt;
 Live Simulations, Ian Cheng [http://iancheng.com/#simulations]&lt;br /&gt;
 When all my friends are on at once [http://allmyfriendsatonce.com/]&lt;br /&gt;
 Tripod Zoo by my dear friend Gabe Pine! [http://gabepine.com/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
J.K. -Interactive Fiction&lt;br /&gt;
&lt;br /&gt;
Creative: &amp;quot;Choose Your Own Youtube Adventure!&amp;quot; [[http://elit.umwblogs.org/2014/02/01/on-visual-novels-one-in-particular/]]&lt;br /&gt;
Critical: &amp;quot;On Visual Novels, One in Particular&amp;quot; [[http://elit.umwblogs.org/2017/02/10/choose-your-own-youtube-adventure/]]&lt;br /&gt;
&lt;br /&gt;
SK - Commenting on Comments&lt;br /&gt;
&lt;br /&gt;
                      '''Critical''': Why Are YouTube Comments the Worst on the Internet [[https://www.newstatesman.com/science-tech/internet/2016/10/why-are-youtube-comments-worst-internet]] &lt;br /&gt;
                      '''Creative''': Rooster_86 [[https://www.reddit.com/r/HighQualityGifs/comments/77d9ou/the_predictable_threads_are_driving_me_insane/#bottom-comments]]&lt;br /&gt;
                      We Didn't Start the Flame War [[https://www.youtube.com/watch?v=_QyYaPWasos]]&lt;br /&gt;
LY- GIFS&lt;br /&gt;
                      '''Critical Readings:''' Fast, Cheap, and Good: Why Animated GIFs Engage Us [http://delivery.acm.org/10.1145/2860000/2858532/p575-bakhshi.pdf?ip=131.179.61.143&amp;amp;id=2858532&amp;amp;acc=ACTIVE%20SERVICE&amp;amp;key=CA367851C7E3CE77%2E79535EF926D6BC05%2E4D4702B0C3E38B35%2E4D4702B0C3E38B35&amp;amp;CFID=999019442&amp;amp;CFTOKEN=72613616&amp;amp;__acm__=1509047554_4015bb14b1cc2a3313309d563bcf7be5]&lt;br /&gt;
                      How GIF Won the Internet [http://www.bbc.com/culture/story/20170825-how-the-gif-won-the-internet]&lt;br /&gt;
                      '''Creative Works:''' The Story of Gif [http://thestoryofgif.com/]&lt;br /&gt;
                      Being An English Major as told by 'The Office' [https://www.theodysseyonline.com/english-major-told-office-gifs]&lt;br /&gt;
                      Classical Art as Gifs [https://www.boredpanda.com/classic-painting-gifs-kiszkiloszki/]&lt;br /&gt;
j.l. – interactive fiction&lt;br /&gt;
                      '''Critical Readings:''' Electronic Literature its Emerging Forms (by Dr. Dene Grigar) [[http://dtc-wsuv.org/elit/elit-loc/denes-curatorial-statement]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' r/nosleep ( [[https://www.reddit.com/r/nosleep/comments/78td1x/the_part_of_the_deep_web_that_we_arent_supposed/]]&lt;br /&gt;
&lt;br /&gt;
SS - Critiques of The Internet via the Internet (or, Supreme Hypocrisy)&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings''': A conceptual and methodological critique of internet addiction research: Towards a model of compensatory internet use &lt;br /&gt;
                      [http://www.sciencedirect.com/science/article/pii/S0747563213004093], On the Democratizing and De-Democratizing Logics of the Internet, or, toward a Critique of the New &lt;br /&gt;
                      Technological Fetishism [http://journals.sagepub.com/doi/abs/10.1177/026327640201900110]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Readings''': Screen-Free Parenting Facebook Group [https://www.facebook.com/screenfreeparenting/], &amp;quot;Pure Living for Life&amp;quot; Off-the-Grid YouTube personality/info &lt;br /&gt;
                      channel [https://www.youtube.com/channel/UChhBsM9K_Bc9a_YTK7UUlnQ/videos], Digital Detox Twitter page [https://twitter.com/_DigitalDetox], Camp Grounded: where adults go to &lt;br /&gt;
                      unplug [http://campgrounded.org/]&lt;br /&gt;
&lt;br /&gt;
H.H. - Interactive fiction &lt;br /&gt;
         '''Critical Readings:'''Reading from paper versus screens: a critical review of the empirical literature (by Andrew Dillon) [[https://www.ischool.utexas.edu/~adillon/Journals/Reading.htm]]&lt;br /&gt;
           &lt;br /&gt;
        &lt;br /&gt;
         '''Creative Readings:'''Twine Emoji game [[http://rilarhiv.ru/online/emoji_game/o_O.html]]&lt;br /&gt;
&lt;br /&gt;
AH - Translating Electronic Literature&lt;br /&gt;
         '''Critical Readings:''' Translating Electronic Literature [[https://periodicos.ufsc.br/index.php/textodigital/article/view/.../0]]&lt;br /&gt;
&lt;br /&gt;
         '''Creative Work:''' Amore de Clarice [[http://www.elevenkosmos.net/tallerFlash/amor2/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AW - ARGs&lt;br /&gt;
                      '''Critical Readings:''' Jeff Watson, &amp;quot;Games Beyond the ARG&amp;quot; [[https://books.google.com/books?hl=en&amp;amp;lr=&amp;amp;id=cYo3DgAAQBAJ&amp;amp;oi=fnd&amp;amp;pg=PA187&amp;amp;dq=alternate+reality+games+arg&amp;amp;ots=49MH4sM4iI&amp;amp;sig=DrzosSa3M0ZC1cV7rxYArWtQ0MM#v=onepage&amp;amp;q=alternate%20reality%20games%20arg&amp;amp;f=false]]&lt;br /&gt;
                      Michael Anderson &amp;quot;The Optimist&amp;quot; Draws Fans Into Fictionalized Disney History&amp;quot; [[https://www.wired.com/2013/07/disney-the-optimist-arg/]]&lt;br /&gt;
                      &amp;quot;Inside The Optimist: Solving Disney’s alternate reality game – What We Know&amp;quot; [[http://www.insidethemagic.net/inside-the-optimist-solving-disneys-alternate-reality-game-what-we-know/]]&lt;br /&gt;
                      Bryan Bishop &amp;quot;How Disney Imagineering revealed the secrets of Tomorrowland two years ago&amp;quot; [[https://www.theverge.com/2013/8/20/4639110/the-optimist-disney-imagineerings-push-to-bring-alternate-reality]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
egk&lt;br /&gt;
&lt;br /&gt;
         '''Critical Reading:'''Game Studies: Narrative, Games, and and Theory [http://gamestudies.org/0701/articles/simons]&lt;br /&gt;
         '''Creative Reading:''' Depression Quest [http://www.depressionquest.com/dqfinal.html], The Matter of the Great Dragon [http://landsofdream.net/dragon.html], The Temple of No [https://crowscrowscrows.itch.io/the-temple-of-no]&lt;br /&gt;
&lt;br /&gt;
AG - Memes &lt;br /&gt;
        &amp;quot;'Critical Reading:'&amp;quot; The Rise of Memes as an Art Form [http://artzealous.com/the-rise-of-memes-as-an-art-form/]&lt;br /&gt;
                                      How to Run a Successful Meme Page [https://www.digitaltrends.com/social-media/how-to-make-your-own-meme/]&lt;br /&gt;
         &amp;quot;'Creative Work:'&amp;quot; Fuck Jerry [https://www.instagram.com/fuckjerry/?hl=en]&lt;br /&gt;
                                    UCLA Memes for Sick AF Tweens [https://www.facebook.com/groups/163576114113950/]&lt;br /&gt;
&lt;br /&gt;
msl. - Interactive Film&lt;br /&gt;
        '''Critical Readings:'''￼ I-Docs: The Evolving Practices of Interactive Documentary by Ben Moskowitz, Chapter 12: https://goo.gl/Di3HrE&lt;br /&gt;
&lt;br /&gt;
        '''Creative Work:''' Arcade Fire, The Wilderness Downtown: http://www.thewildernessdowntown.com/ (An interactive film by Chris Milk) If the link doesn't work, watch here: https://www.youtube.com/watch?v=mrnn_ccnVPI,&lt;br /&gt;
People Walking (part 1), https://www.youtube.com/watch?v=XOSTHbXDaTE &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Evil–Dead–Haunted–Zombie Media&amp;quot;&amp;gt;dss&amp;lt;/div&amp;gt; - [[#Evil–Dead–Haunted–Zombie Media]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
        '''Critical Readings:'''  Bruce Sterling, Dead Media Manifesto [[http://www.alamut.com/subj/artiface/deadMedia/dM_Manifesto.html]], Interview [[http://www.ctheory.net/articles.aspx?id=208]]&lt;br /&gt;
&lt;br /&gt;
        Garnet Hertz and Jussi Parrika, “Zombie Media” [[http://mediaarchaeologylab.com/wp-content/uploads/2013/06/Zombie-media.pdf]]&lt;br /&gt;
&lt;br /&gt;
        Matthew Fuller and Andrew Goffey, Evil Media, “Introduction” [[http://dss-edit.com/nupod/src/Fuller,%20Matthew;%20Goffey,%20Andrew%20-%20Evil%20Media.pdf]]&lt;br /&gt;
&lt;br /&gt;
        Jeffery Sconce, Haunted Media, Chapter 1: “Mediums and Media” [[https://monoskop.org/images/2/20/Sconce_Jeffrey_Haunted_Media_ch_1.pdf]]&lt;br /&gt;
&lt;br /&gt;
        Friedrich Kittler, “Dracula’s Legacy” [[https://anybody.memoryoftheworld.org/Friedrich%20Kittler/Literature,%20Media,%20Information%20Systems%20%28841%29/Literature,%20Media,%20Information%20Systems%20-%20Friedrich%20Kittler.pdf]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
        '''Creative Readings:''' Garnet Hertz, A Collection of Many Problems (In Memory of The Dead Media Handbook) [[http://www.conceptlab.com/problems/]]&lt;br /&gt;
&lt;br /&gt;
        Dead Media Catalog [[http://www.deadmedia.org/notes/index-cat.html]]&lt;br /&gt;
&lt;br /&gt;
        Julius Nelson, Artyping [[https://loriemersondotnet.files.wordpress.com/2014/01/artyping.pdf]]&lt;br /&gt;
&lt;br /&gt;
        Lorenzo Thomas, Dracula [[http://eclipsearchive.org/projects/DRACULA/html/pictures/001.html]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus</id>
		<title>Alt Syllabus</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus"/>
				<updated>2017-11-07T04:30:21Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''ALT INTRO TO E-LIT SYLLABUS'''&lt;br /&gt;
&lt;br /&gt;
UCLA 2017&lt;br /&gt;
ENGL 116B&lt;br /&gt;
&lt;br /&gt;
Collectively compiled &amp;amp; appended to the &amp;quot;official&amp;quot; syllabus, 10.26.17.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
RP ~ YouTube Vids and Views&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' I Cheated YouTube for 5 Months and Finally got Caught [[https://www.dailydot.com/business/youtube-buy-fake-views-deleted/]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   &amp;quot;The Chase&amp;quot; Interactive Video [[https://www.youtube.com/watch?v=KFsv8tGHkHY]]&lt;br /&gt;
&lt;br /&gt;
SB Sultan  -&lt;br /&gt;
Critical Reading: Gaming the Literary: On Video Games and Literature[[http://www.nymgamer.com/?p=12515]]&lt;br /&gt;
Creative Work: 100 Funny Video Game Memes [[https://www.gamedesigning.org/video-game-memes/]]&lt;br /&gt;
&lt;br /&gt;
LCS ~ Unit: The Role of Social Media in Preserving Poetry&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Digital Poets: Can Social Media Save Poetry (Natalie Zfat) [[https://iq.intel.com/digital-poets-can-social-media-save-poetry/]]; Hello 'Poetry' [[https://hellopoetry.com/words/socialmedia/]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Top 10 Poetic Tweets (LW Lundquist) [[http://www.tweetspeakpoetry.com/2015/11/19/twitter-poems-top-10-poetic-tweets-4/]]; Instagram: @poemsporn_ [[https://www.instagram.com/poemsporn_/?hl=en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LR - Textualities and Interactive Fiction&lt;br /&gt;
 Critical Readings : Nick Montfort &amp;quot;Riddle Machines: The History and Nature of Interactive Fiction&amp;quot; [[http://digitalhumanities.org/companion/view?docId=blackwell/9781405148641/9781405148641.xml&amp;amp;chunk.id=ss1-5-8&amp;amp;toc.id=0&amp;amp;brand=9781405148641_brand]]&lt;br /&gt;
&lt;br /&gt;
 Creative Works : Stevens &amp;amp; Montfort [[https://nickm.com/poems/]] Personal Fav: Field of Dreams&lt;br /&gt;
&lt;br /&gt;
AW - Human + AI Fiction&lt;br /&gt;
                      '''Critical Readings :''' Matt O'Brien, &amp;quot;Think AI Is Scary Already? This Software Writes its Own Horror Stories&amp;quot; [[http://time.com/5002404/mit-shelley-ai-bot-horror-stories/]]  AI + humans = really weird horror fiction.&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works :''' MIT's Shelley AI generator [[http://shelley.ai/]] Read created stories here: [[http://stories.shelley.ai/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
QG ~ Writing in Electronic Age &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The End of Books (Robert Coover) [[http://www.nytimes.com/books/98/09/27/specials/coover-end.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Screen (Noah Wardrip-Fruin, Josh Carroll, Robert Coover, et. al.) [[http://collection.eliterature.org/2/works/wardrip-fruin_screen.html]]&lt;br /&gt;
&lt;br /&gt;
a.k. – interactive fiction&lt;br /&gt;
                      '''Critical Readings:''' Toward a Theory of Interactive Fiction (Nick Monfort)  [[http://nickm.com/if/toward.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Photopia by Adam Cadre (1998) ( [[http://adamcadre.ac/if/photopia.html]]&lt;br /&gt;
&lt;br /&gt;
.jk. – Consequences of Disappearing Electronic vs. Print Literature&lt;br /&gt;
                      &lt;br /&gt;
                      '''Critical Readings:''' One + One = Zero – Vanishing Text in Electronic Literature (Marjorie C. Luesebrink) [[https://conference.eliterature.org/sites/default/files/papers/OnePlusOneEqualsZero_0.docx]] &lt;br /&gt;
                      Vanishing Letters in Text-based Digital Installations (Janez Strehovec) [[http://firstmonday.org/ojs/index.php/fm/article/view/6811/5892]]&lt;br /&gt;
    &lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Work:''' Share a secret – One Time [[https://onetimesecret.com/]]&lt;br /&gt;
&lt;br /&gt;
I.B. - Interactive Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Work:''' Hyperrhiz: New Media Cultures (JENNIFER S. ROUDABUSH) [[http://hyperrhiz.io/hyperrhiz10/special-feature-e-lit-reviews/electronic-literature-showcase-at-the-library-of-congress.html]]&lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Works:''' The Hitchhiker's Guide to the Galaxy (Douglas Adams and Steve Meretzky) [[http://textadventures.co.uk/games/view/3cbedqimquselmanehhzxg/the-hitchhikers-guide-to-the-galaxy]] [[http://elit.umwblogs.org/2017/02/10/choose-your-own-youtube-adventure/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TC- Fan Fiction&lt;br /&gt;
                     '''Critical Readings:'''￼ Fan fiction, fandoms, and literature: or, why it’s time to pay attention to fan fiction (Christina Yatrakis) [[http://via.library.depaul.edu/cgi/viewcontent.cgi?article=1147&amp;amp;context=etd]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Work:''' HEATHENS (--LJ--)  [[https://www.asianfanfics.com/story/view/1156476/heathens-markjin]]&lt;br /&gt;
&lt;br /&gt;
JR - Remediation&lt;br /&gt;
           &amp;quot;Critical Reading:&amp;quot; Emoji Portrait Art [[https://www.nytimes.com/2017/07/26/style/emoji-portraits-yung-jake.html]]&lt;br /&gt;
           &amp;quot;Creative Work&amp;quot;     Emoji Ink [[http://emoji.ink]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SG - Serial Narrative through Social Media&lt;br /&gt;
                     '''Critical Reading''': [[Seriality and Storytelling]] in Social Media (Ruth Page) [https://muse.jhu.edu/article/507669/pdf]&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Works''': Black Box (Jennifer Egan) [https://storify.com/cbcbooks/jennifer-egan-s-black-box] (Tweet Collection), [http://stuyww.weebly.com/uploads/1/4/0/6/14065772/black_box_--_jennifer_egan.pdf] (PDF Format)&lt;br /&gt;
                     Dear David (Adam Ellis) [https://storify.com/moby_dickhead/dear-david] (Tweet Collection), [https://twitter.com/moby_dickhead?lang=en] (Actual Twitter Account)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RT - Twitter and Storytelling&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Twitter Fiction: Social Networking and Microfiction in 140 Characters (Carla Raguseo) [http://www.tesl-ej.org/wordpress/issues/volume13/ej52/ej52int/?iframe=true&amp;amp;width=80%&amp;amp;height=80%]&lt;br /&gt;
                      Neil Gaiman sets Twitter ablaze with fan collaboration (Laura Blackwell) [https://www.pcworld.com/article/2030776/neil-gaiman-sets-twitter-ablaze-with-fan-collaboration.html]&lt;br /&gt;
                      Twitter Fiction: A Shift in Author Function (Hilary Hyman) [http://discoverarchive.vanderbilt.edu/handle/1803/8205]&lt;br /&gt;
                      Wreading Essays (Charles Bernstein) [http://writing.upenn.edu/bernstein/syllabi/readings/Bernstein-Charles_Pedagogy-essays.pdf ]&lt;br /&gt;
                      Immediacy, Hypermediacy, Remediation (Jay Bolter &amp;amp; Richard Grusin) [https://monoskop.org/images/a/ae/Bolter_Jay_David_Grusin_Richard_Remediation_Understanding_New_Media_low_quality.pdf]&lt;br /&gt;
                      Notes towards a Deformed Humanities (Mark Sample) [http://www.samplereality.com/2012/05/02/notes-towards-a-deformed-humanities/ ]&lt;br /&gt;
&lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Works:'''A Calendar of Tales by Neil Gaiman [http://www.acalendaroftales.com/uploads/files/COT_E_BOOK.pdf]&lt;br /&gt;
                      Various tweets by Gaiman and his followers, one example linked here [https://twitter.com/neilhimself/status/298477234786816000]&lt;br /&gt;
BKS - Digital Academia&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Reading:''' Living in a Digital World: Rethinking Peer Review, Collaboration, and Open Access by Shiela Cavangh [http://journalofdigitalhumanities.org/1-4/living-in-a-digital-world-by-sheila-cavanagh/]&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Work''': The Knotted Line [http://knottedline.com/]&lt;br /&gt;
&lt;br /&gt;
B.L. - The Transformation of ELit: Different Forms on Social Media&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Towards a History of Electronic Literature [http://docs.lib.purdue.edu/cgi/viewcontent.cgi?article=2619&amp;amp;context=clcweb]&lt;br /&gt;
                      Digital poet Jason Nelson urges others to forge new frontiers in electronic literature [http://www.abc.net.au/news/2014-01-02/digital-poet-urges-authors-to-turn-over-new-leaf/5182306]&lt;br /&gt;
                      Has Twitter given birth to a new literary genre? [https://www.theguardian.com/books/booksblog/2014/jan/10/twitter-birth-new-literary-genre]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Work''': InstagramELiterature [https://instagrameliterature.wordpress.com/]&lt;br /&gt;
                      Real Human Praise [http://directory.eliterature.org/individual-work/4714]&lt;br /&gt;
&lt;br /&gt;
H.A. - Tweet&lt;br /&gt;
&lt;br /&gt;
                      &amp;quot;&amp;quot;Critical Readings:&amp;quot;&amp;quot; A Literature Review On Twitter Data Analysis [http://www.ijcee.org/vol8/931-IT015.pdf]&lt;br /&gt;
                    &lt;br /&gt;
                      &amp;quot;&amp;quot;Creative Work&amp;quot;&amp;quot;: Lonely Tweets :'( [https://lonelytweets.com/]&lt;br /&gt;
&lt;br /&gt;
LM - Snapchat&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Oral Paradigm and Snapchat (Oren Soffer) [http://journals.sagepub.com/doi/abs/10.1177/2056305116666306?rss=1]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Snap Art (Dasha Battelle) [http://dbatsnap.com/]&lt;br /&gt;
&lt;br /&gt;
HA - Typography/Fonts&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' “Type:Rider” Is The Ultimate Video Game About Typography [https://www.fastcodesign.com/3019584/typerider-is-the-ultimate-video-game-about-typography]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' Type Rider | Part 1 | Let's Play Gameplay Walkthrough Playthrough [https://www.youtube.com/watch?v=UVGK31j9ino]&lt;br /&gt;
&lt;br /&gt;
BL-S - Vaporwave &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Do You Want Vaporwave, or Do You Want the Truth? [http://capaciousjournal.com/issue/capacious_vol-1_no-1_2017.pdf#page=70]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''  ff015 - t e l e p a t h テレパシー能力者 and Silver Richards - 夜遊び tape by freak friendly [[DIY]] [https://freakfriendlydiy.bandcamp.com/album/ff015-t-e-l-e-p-a-t-h-and-silver-richards-tape]&lt;br /&gt;
&lt;br /&gt;
RS- Materiality&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Aesthetics of Materiality in Electronic Literature (Serge Bouchardon) [http://www.utc.fr/~bouchard/articles/Bouchardon-Bergen-materiality-2008.pdf]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Richard With Hair Doing Things (Richard MacDougall) [https://www.instagram.com/richardwithhairdoingthings/]&lt;br /&gt;
&lt;br /&gt;
J.C. - Hypertext Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Reading Hypertext and the Experience of Literature (David S. Miall and Teresa Dobson) [https://journals.tdl.org/jodi/index.php/jodi/article/view/35/37]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' 24 Hours (Philippa J Burne) [http://www.glasswings.com.au/GlassWings/modern/24hours/]&lt;br /&gt;
                      My Body - a Wunderkammer (Shelley Jackson) [http://collection.eliterature.org/1/works/jackson__my_body_a_wunderkammer.html]&lt;br /&gt;
                      Shade (Andrew Plotkin) [http://www.eblong.com/zarf/zweb/shade/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AW - Videogame Design&lt;br /&gt;
                      '''Critical Readings:''' Maria Garda, &amp;quot;Nostalgia in Retro Game Design&amp;quot; [[http://www.digra.org/wp-content/uploads/digital-library/paper_310.pdf]]&lt;br /&gt;
                      Bryant David Thomas &amp;quot;New Retro: An Exploration of Modern Video Games With A Retro Aesthetic&amp;quot; [[https://etd.ohiolink.edu/!etd.send_file?accession=miami1493401505332341&amp;amp;disposition=inline]]&lt;br /&gt;
                      '''Creative Works:''' Cuphead [[https://www.youtube.com/watch?v=iMkCIdGikmk]] Actual game available on STEAM [[http://store.steampowered.com/app/268910/Cuphead/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DK - Interfaces&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' &amp;quot;Race In/For Cyberspace: Identity Tourism and Racial Passing on the Internet&amp;quot; Lisa Nakamura [https://pdfs.semanticscholar.org/3531/da9329d2b7158bd697e1aa8ef073f78de6fb.pdf]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' Between Page and Screen by Amarunth Borsuk [http://www.betweenpageandscreen.com]&lt;br /&gt;
                      Bad Nudes [http://badnudes.com] &lt;br /&gt;
                      Laurel Halo and Hatsune Miku [http://www.aft3r.us/still-be-here/]] and [[https://www.youtube.com/watch?v=aap4eLlt2WI]&lt;br /&gt;
                      Solitude by Martine Syms [https://www.canopycanopycanopy.com/contents/solitude/#title-page]&lt;br /&gt;
                      Dissolution of the Sovereign… by Elysia Crampton [https://soundcloud.com/eande/dissolution-of-the-sovereign-a-time-slide-or-a-non-abled-offenders-exercise-in-jurisprudence]&lt;br /&gt;
                      Glass press [http://www.glasspressofthefuture.com/about]&lt;br /&gt;
&lt;br /&gt;
KU- Instagram&lt;br /&gt;
                      '''Critical Readings:''' What is Instagram and Why is it so Popular [https://ischool.syr.edu/infospace/2011/12/15/what-is-instagram-and-why-is-it-so-popular/]&lt;br /&gt;
                      Instagram Influences Creative Work [https://www.warc.com/NewsAndOpinion/News/35288?]&lt;br /&gt;
                      '''Creative Works:''' Instagram-Creative Workshop [https://www.instagram.com/creative_work_shop/] The 20 Most Creative Instagram Pages [http://www.lifehack.org/articles/productivity/the-20-most-creative-instagram-accounts-that-will-inspire-you.html]&lt;br /&gt;
&lt;br /&gt;
CC&lt;br /&gt;
&lt;br /&gt;
 Spirit Surfing, Kevin Bewersdorf [http://veryinteractive.net/content/4-library/1-spirit-surfing/bewersdorf-spiritsurfing.pdf]&lt;br /&gt;
 Screen. Image. Text., Orit Gat [http://rhizome.org/editorial/2012/may/16/screen-image-text/]&lt;br /&gt;
 Jodi's Infrastructure, Alexander R. Galloway [http://www.e-flux.com/journal/74/59810/jodi-s-infrastructure/]&lt;br /&gt;
&lt;br /&gt;
 Live Simulations, Ian Cheng [http://iancheng.com/#simulations]&lt;br /&gt;
 When all my friends are on at once [http://allmyfriendsatonce.com/]&lt;br /&gt;
 Tripod Zoo by my dear friend Gabe Pine! [http://gabepine.com/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
J.K. -Interactive Fiction&lt;br /&gt;
&lt;br /&gt;
Creative: &amp;quot;Choose Your Own Youtube Adventure!&amp;quot; [[http://elit.umwblogs.org/2014/02/01/on-visual-novels-one-in-particular/]]&lt;br /&gt;
Critical: &amp;quot;On Visual Novels, One in Particular&amp;quot; [[http://elit.umwblogs.org/2017/02/10/choose-your-own-youtube-adventure/]]&lt;br /&gt;
&lt;br /&gt;
SK - Commenting on Comments&lt;br /&gt;
&lt;br /&gt;
                      '''Critical''': Why Are YouTube Comments the Worst on the Internet [[https://www.newstatesman.com/science-tech/internet/2016/10/why-are-youtube-comments-worst-internet]] &lt;br /&gt;
                      '''Creative''': Rooster_86 [[https://www.reddit.com/r/HighQualityGifs/comments/77d9ou/the_predictable_threads_are_driving_me_insane/#bottom-comments]]&lt;br /&gt;
                      We Didn't Start the Flame War [[https://www.youtube.com/watch?v=_QyYaPWasos]]&lt;br /&gt;
LY- GIFS&lt;br /&gt;
                      '''Critical Readings:''' Fast, Cheap, and Good: Why Animated GIFs Engage Us [http://delivery.acm.org/10.1145/2860000/2858532/p575-bakhshi.pdf?ip=131.179.61.143&amp;amp;id=2858532&amp;amp;acc=ACTIVE%20SERVICE&amp;amp;key=CA367851C7E3CE77%2E79535EF926D6BC05%2E4D4702B0C3E38B35%2E4D4702B0C3E38B35&amp;amp;CFID=999019442&amp;amp;CFTOKEN=72613616&amp;amp;__acm__=1509047554_4015bb14b1cc2a3313309d563bcf7be5]&lt;br /&gt;
                      How GIF Won the Internet [http://www.bbc.com/culture/story/20170825-how-the-gif-won-the-internet]&lt;br /&gt;
                      '''Creative Works:''' The Story of Gif [http://thestoryofgif.com/]&lt;br /&gt;
                      Being An English Major as told by 'The Office' [https://www.theodysseyonline.com/english-major-told-office-gifs]&lt;br /&gt;
                      Classical Art as Gifs [https://www.boredpanda.com/classic-painting-gifs-kiszkiloszki/]&lt;br /&gt;
j.l. – interactive fiction&lt;br /&gt;
                      '''Critical Readings:''' Electronic Literature its Emerging Forms (by Dr. Dene Grigar) [[http://dtc-wsuv.org/elit/elit-loc/denes-curatorial-statement]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' r/nosleep ( [[https://www.reddit.com/r/nosleep/comments/78td1x/the_part_of_the_deep_web_that_we_arent_supposed/]]&lt;br /&gt;
&lt;br /&gt;
SS - Critiques of The Internet via the Internet (or, Supreme Hypocrisy)&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings''': A conceptual and methodological critique of internet addiction research: Towards a model of compensatory internet use &lt;br /&gt;
                      [http://www.sciencedirect.com/science/article/pii/S0747563213004093], On the Democratizing and De-Democratizing Logics of the Internet, or, toward a Critique of the New &lt;br /&gt;
                      Technological Fetishism [http://journals.sagepub.com/doi/abs/10.1177/026327640201900110]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Readings''': Screen-Free Parenting Facebook Group [https://www.facebook.com/screenfreeparenting/], &amp;quot;Pure Living for Life&amp;quot; Off-the-Grid YouTube personality/info &lt;br /&gt;
                      channel [https://www.youtube.com/channel/UChhBsM9K_Bc9a_YTK7UUlnQ/videos], Digital Detox Twitter page [https://twitter.com/_DigitalDetox], Camp Grounded: where adults go to &lt;br /&gt;
                      unplug [http://campgrounded.org/]&lt;br /&gt;
&lt;br /&gt;
H.H. - Interactive fiction &lt;br /&gt;
         '''Critical Readings:'''Reading from paper versus screens: a critical review of the empirical literature (by Andrew Dillon) [[https://www.ischool.utexas.edu/~adillon/Journals/Reading.htm]]&lt;br /&gt;
           &lt;br /&gt;
        &lt;br /&gt;
         '''Creative Readings:'''Twine Emoji game [[http://rilarhiv.ru/online/emoji_game/o_O.html]]&lt;br /&gt;
&lt;br /&gt;
AH - Translating Electronic Literature&lt;br /&gt;
         '''Critical Readings:''' Translating Electronic Literature [[https://periodicos.ufsc.br/index.php/textodigital/article/view/.../0]]&lt;br /&gt;
&lt;br /&gt;
         '''Creative Work:''' Amore de Clarice [[http://www.elevenkosmos.net/tallerFlash/amor2/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AW - ARGs&lt;br /&gt;
                      '''Critical Readings:''' Jeff Watson, &amp;quot;Games Beyond the ARG&amp;quot; [[https://books.google.com/books?hl=en&amp;amp;lr=&amp;amp;id=cYo3DgAAQBAJ&amp;amp;oi=fnd&amp;amp;pg=PA187&amp;amp;dq=alternate+reality+games+arg&amp;amp;ots=49MH4sM4iI&amp;amp;sig=DrzosSa3M0ZC1cV7rxYArWtQ0MM#v=onepage&amp;amp;q=alternate%20reality%20games%20arg&amp;amp;f=false]]&lt;br /&gt;
                      Michael Anderson &amp;quot;The Optimist&amp;quot; Draws Fans Into Fictionalized Disney History&amp;quot; [[https://www.wired.com/2013/07/disney-the-optimist-arg/]]&lt;br /&gt;
                      &amp;quot;Inside The Optimist: Solving Disney’s alternate reality game – What We Know&amp;quot; [[http://www.insidethemagic.net/inside-the-optimist-solving-disneys-alternate-reality-game-what-we-know/]]&lt;br /&gt;
                      Bryan Bishop &amp;quot;How Disney Imagineering revealed the secrets of Tomorrowland two years ago&amp;quot; [[https://www.theverge.com/2013/8/20/4639110/the-optimist-disney-imagineerings-push-to-bring-alternate-reality]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
egk&lt;br /&gt;
&lt;br /&gt;
         '''Critical Reading:'''Game Studies: Narrative, Games, and and Theory [http://gamestudies.org/0701/articles/simons]&lt;br /&gt;
         '''Creative Reading:''' Depression Quest [http://www.depressionquest.com/dqfinal.html], The Matter of the Great Dragon [http://landsofdream.net/dragon.html], The Temple of No [https://crowscrowscrows.itch.io/the-temple-of-no]&lt;br /&gt;
&lt;br /&gt;
AG - Memes &lt;br /&gt;
        &amp;quot;'Critical Reading:'&amp;quot; The Rise of Memes as an Art Form [http://artzealous.com/the-rise-of-memes-as-an-art-form/]&lt;br /&gt;
                                      How to Run a Successful Meme Page [https://www.digitaltrends.com/social-media/how-to-make-your-own-meme/]&lt;br /&gt;
         &amp;quot;'Creative Work:'&amp;quot; Fuck Jerry [https://www.instagram.com/fuckjerry/?hl=en]&lt;br /&gt;
                                    UCLA Memes for Sick AF Tweens [https://www.facebook.com/groups/163576114113950/]&lt;br /&gt;
&lt;br /&gt;
msl. - Interactive Film&lt;br /&gt;
        '''Critical Readings:'''￼ I-Docs: The Evolving Practices of Interactive Documentary by Ben Moskowitz, Chapter 12: https://goo.gl/Di3HrE&lt;br /&gt;
&lt;br /&gt;
        '''Creative Work:''' Arcade Fire, The Wilderness Downtown: http://www.thewildernessdowntown.com/ (An interactive film by Chris Milk) If the link doesn't work, watch here: https://www.youtube.com/watch?v=mrnn_ccnVPI,&lt;br /&gt;
People Walking (part 1), https://www.youtube.com/watch?v=XOSTHbXDaTE &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Evil–Dead–Haunted–Zombie Media&amp;quot;&amp;gt;dss&amp;lt;/div&amp;gt; - [[#Evil–Dead–Haunted–Zombie Media]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
        '''Critical Readings:'''  Bruce Sterling, Dead Media Manifesto [[http://www.alamut.com/subj/artiface/deadMedia/dM_Manifesto.html]], Interview [[http://www.ctheory.net/articles.aspx?id=208]]&lt;br /&gt;
&lt;br /&gt;
        Garnet Hertz and Jussi Parrika, “Zombie Media” [[http://mediaarchaeologylab.com/wp-content/uploads/2013/06/Zombie-media.pdf]]&lt;br /&gt;
&lt;br /&gt;
        Matthew Fuller and Andrew Goffey, Evil Media, “Introduction” [[http://dss-edit.com/nupod/src/Fuller,%20Matthew;%20Goffey,%20Andrew%20-%20Evil%20Media.pdf]]&lt;br /&gt;
&lt;br /&gt;
        Jeffery Sconce, Haunted Media, Chapter 1: “Mediums and Media” [[https://monoskop.org/images/2/20/Sconce_Jeffrey_Haunted_Media_ch_1.pdf]]&lt;br /&gt;
&lt;br /&gt;
        Friedrich Kittler, “Dracula’s Legacy” [[https://anybody.memoryoftheworld.org/Friedrich%20Kittler/Literature,%20Media,%20Information%20Systems%20%28841%29/Literature,%20Media,%20Information%20Systems%20-%20Friedrich%20Kittler.pdf]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
        '''Creative Readings:''' Garnet Hertz, A Collection of Many Problems (In Memory of The Dead Media Handbook) [[http://www.conceptlab.com/problems/]]&lt;br /&gt;
&lt;br /&gt;
        Dead Media Catalog [[http://www.deadmedia.org/notes/index-cat.html]]&lt;br /&gt;
&lt;br /&gt;
        Julius Nelson, Artyping [[https://loriemersondotnet.files.wordpress.com/2014/01/artyping.pdf]]&lt;br /&gt;
&lt;br /&gt;
        Lorenzo Thomas, Dracula [[http://eclipsearchive.org/projects/DRACULA/html/pictures/001.html]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus</id>
		<title>Alt Syllabus</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus"/>
				<updated>2017-11-07T04:29:54Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''ALT INTRO TO E-LIT SYLLABUS'''&lt;br /&gt;
&lt;br /&gt;
UCLA 2017&lt;br /&gt;
ENGL 116B&lt;br /&gt;
&lt;br /&gt;
Collectively compiled &amp;amp; appended to the &amp;quot;official&amp;quot; syllabus, 10.26.17.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
RP ~ YouTube Vids and Views&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' I Cheated YouTube for 5 Months and Finally got Caught [[https://www.dailydot.com/business/youtube-buy-fake-views-deleted/]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   &amp;quot;The Chase&amp;quot; Interactive Video [[https://www.youtube.com/watch?v=KFsv8tGHkHY]]&lt;br /&gt;
&lt;br /&gt;
SB Sultan  -&lt;br /&gt;
Critical Reading: Gaming the Literary: On Video Games and Literature[[http://www.nymgamer.com/?p=12515]]&lt;br /&gt;
Creative Work: 100 Funny Video Game Memes [[https://www.gamedesigning.org/video-game-memes/]]&lt;br /&gt;
&lt;br /&gt;
LCS ~ Unit: The Role of Social Media in Preserving Poetry&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Digital Poets: Can Social Media Save Poetry (Natalie Zfat) [[https://iq.intel.com/digital-poets-can-social-media-save-poetry/]]; Hello 'Poetry' [[https://hellopoetry.com/words/socialmedia/]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Top 10 Poetic Tweets (LW Lundquist) [[http://www.tweetspeakpoetry.com/2015/11/19/twitter-poems-top-10-poetic-tweets-4/]]; Instagram: @poemsporn_ [[https://www.instagram.com/poemsporn_/?hl=en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LR - Textualities and Interactive Fiction&lt;br /&gt;
 Critical Readings : Nick Montfort &amp;quot;Riddle Machines: The History and Nature of Interactive Fiction&amp;quot; [[http://digitalhumanities.org/companion/view?docId=blackwell/9781405148641/9781405148641.xml&amp;amp;chunk.id=ss1-5-8&amp;amp;toc.id=0&amp;amp;brand=9781405148641_brand]]&lt;br /&gt;
&lt;br /&gt;
 Creative Works : Stevens &amp;amp; Montfort [[https://nickm.com/poems/]] Personal Fav: Field of Dreams&lt;br /&gt;
&lt;br /&gt;
AW - Human + AI Fiction&lt;br /&gt;
                      '''Critical Readings :''' Matt O'Brien, &amp;quot;Think AI Is Scary Already? This Software Writes its Own Horror Stories&amp;quot; [[http://time.com/5002404/mit-shelley-ai-bot-horror-stories/]]  AI + humans = really weird horror fiction.&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works :''' MIT's Shelley AI generator [[http://shelley.ai/]] Read created stories here: [[http://stories.shelley.ai/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
QG ~ Writing in Electronic Age &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The End of Books (Robert Coover) [[http://www.nytimes.com/books/98/09/27/specials/coover-end.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Screen (Noah Wardrip-Fruin, Josh Carroll, Robert Coover, et. al.) [[http://collection.eliterature.org/2/works/wardrip-fruin_screen.html]]&lt;br /&gt;
&lt;br /&gt;
a.k. – interactive fiction&lt;br /&gt;
                      '''Critical Readings:''' Toward a Theory of Interactive Fiction (Nick Monfort)  [[http://nickm.com/if/toward.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Photopia by Adam Cadre (1998) ( [[http://adamcadre.ac/if/photopia.html]]&lt;br /&gt;
&lt;br /&gt;
.jk. – Consequences of Disappearing Electronic vs. Print Literature&lt;br /&gt;
                      &lt;br /&gt;
                      '''Critical Readings:''' One + One = Zero – Vanishing Text in Electronic Literature (Marjorie C. Luesebrink) [[https://conference.eliterature.org/sites/default/files/papers/OnePlusOneEqualsZero_0.docx]] &lt;br /&gt;
                      Vanishing Letters in Text-based Digital Installations (Janez Strehovec) [[http://firstmonday.org/ojs/index.php/fm/article/view/6811/5892]]&lt;br /&gt;
    &lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Work:''' Share a secret – One Time [[https://onetimesecret.com/]]&lt;br /&gt;
&lt;br /&gt;
I.B. - Interactive Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Work:''' Hyperrhiz: New Media Cultures (JENNIFER S. ROUDABUSH) [[http://hyperrhiz.io/hyperrhiz10/special-feature-e-lit-reviews/electronic-literature-showcase-at-the-library-of-congress.html]]&lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Works:''' The Hitchhiker's Guide to the Galaxy (Douglas Adams and Steve Meretzky) [[http://textadventures.co.uk/games/view/3cbedqimquselmanehhzxg/the-hitchhikers-guide-to-the-galaxy]] [[http://elit.umwblogs.org/2017/02/10/choose-your-own-youtube-adventure/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TC- Fan Fiction&lt;br /&gt;
                     '''Critical Readings:'''￼ Fan fiction, fandoms, and literature: or, why it’s time to pay attention to fan fiction (Christina Yatrakis) [[http://via.library.depaul.edu/cgi/viewcontent.cgi?article=1147&amp;amp;context=etd]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Work:''' HEATHENS (--LJ--)  [[https://www.asianfanfics.com/story/view/1156476/heathens-markjin]]&lt;br /&gt;
&lt;br /&gt;
JR - Remediation&lt;br /&gt;
           &amp;quot;Critical Reading:&amp;quot; Emoji Portrait Art [[https://www.nytimes.com/2017/07/26/style/emoji-portraits-yung-jake.html]]&lt;br /&gt;
           &amp;quot;Creative Work&amp;quot;     Emoji Ink [[http://emoji.ink]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SG - Serial Narrative through Social Media&lt;br /&gt;
                     '''Critical Reading''': [[Seriality and Storytelling]] in Social Media (Ruth Page) [https://muse.jhu.edu/article/507669/pdf]&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Works''': Black Box (Jennifer Egan) [https://storify.com/cbcbooks/jennifer-egan-s-black-box] (Tweet Collection), [http://stuyww.weebly.com/uploads/1/4/0/6/14065772/black_box_--_jennifer_egan.pdf] (PDF Format)&lt;br /&gt;
                     Dear David (Adam Ellis) [https://storify.com/moby_dickhead/dear-david] (Tweet Collection), [https://twitter.com/moby_dickhead?lang=en] (Actual Twitter Account)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RT - Twitter and Storytelling&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Twitter Fiction: Social Networking and Microfiction in 140 Characters (Carla Raguseo) [http://www.tesl-ej.org/wordpress/issues/volume13/ej52/ej52int/?iframe=true&amp;amp;width=80%&amp;amp;height=80%]&lt;br /&gt;
                      Neil Gaiman sets Twitter ablaze with fan collaboration (Laura Blackwell) [https://www.pcworld.com/article/2030776/neil-gaiman-sets-twitter-ablaze-with-fan-collaboration.html]&lt;br /&gt;
                      Twitter Fiction: A Shift in Author Function (Hilary Hyman) [http://discoverarchive.vanderbilt.edu/handle/1803/8205]&lt;br /&gt;
                      Wreading Essays (Charles Bernstein) [http://writing.upenn.edu/bernstein/syllabi/readings/Bernstein-Charles_Pedagogy-essays.pdf ]&lt;br /&gt;
                      Immediacy, Hypermediacy, Remediation (Jay Bolter &amp;amp; Richard Grusin) [https://monoskop.org/images/a/ae/Bolter_Jay_David_Grusin_Richard_Remediation_Understanding_New_Media_low_quality.pdf]&lt;br /&gt;
                      Notes towards a Deformed Humanities (Mark Sample) [http://www.samplereality.com/2012/05/02/notes-towards-a-deformed-humanities/ ]&lt;br /&gt;
&lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Works:'''A Calendar of Tales by Neil Gaiman [http://www.acalendaroftales.com/uploads/files/COT_E_BOOK.pdf]&lt;br /&gt;
                      Various tweets by Gaiman and his followers, one example linked here [https://twitter.com/neilhimself/status/298477234786816000]&lt;br /&gt;
BKS - Digital Academia&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Reading:''' Living in a Digital World: Rethinking Peer Review, Collaboration, and Open Access by Shiela Cavangh [http://journalofdigitalhumanities.org/1-4/living-in-a-digital-world-by-sheila-cavanagh/]&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Work''': The Knotted Line [http://knottedline.com/]&lt;br /&gt;
&lt;br /&gt;
B.L. - The Transformation of ELit: Different Forms on Social Media&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Towards a History of Electronic Literature [http://docs.lib.purdue.edu/cgi/viewcontent.cgi?article=2619&amp;amp;context=clcweb]&lt;br /&gt;
                      Digital poet Jason Nelson urges others to forge new frontiers in electronic literature [http://www.abc.net.au/news/2014-01-02/digital-poet-urges-authors-to-turn-over-new-leaf/5182306]&lt;br /&gt;
                      Has Twitter given birth to a new literary genre? [https://www.theguardian.com/books/booksblog/2014/jan/10/twitter-birth-new-literary-genre]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Work''': InstagramELiterature [https://instagrameliterature.wordpress.com/]&lt;br /&gt;
                      Real Human Praise [http://directory.eliterature.org/individual-work/4714]&lt;br /&gt;
&lt;br /&gt;
H.A. - Tweet&lt;br /&gt;
&lt;br /&gt;
                      &amp;quot;&amp;quot;Critical Readings:&amp;quot;&amp;quot; A Literature Review On Twitter Data Analysis [http://www.ijcee.org/vol8/931-IT015.pdf]&lt;br /&gt;
                    &lt;br /&gt;
                      &amp;quot;&amp;quot;Creative Work&amp;quot;&amp;quot;: Lonely Tweets :'( [https://lonelytweets.com/]&lt;br /&gt;
&lt;br /&gt;
LM - Snapchat&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Oral Paradigm and Snapchat (Oren Soffer) [http://journals.sagepub.com/doi/abs/10.1177/2056305116666306?rss=1]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Snap Art (Dasha Battelle) [http://dbatsnap.com/]&lt;br /&gt;
&lt;br /&gt;
HA - Typography/Fonts&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' “Type:Rider” Is The Ultimate Video Game About Typography [https://www.fastcodesign.com/3019584/typerider-is-the-ultimate-video-game-about-typography]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' Type Rider | Part 1 | Let's Play Gameplay Walkthrough Playthrough [https://www.youtube.com/watch?v=UVGK31j9ino]&lt;br /&gt;
&lt;br /&gt;
BL-S - Vaporwave &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Do You Want Vaporwave, or Do You Want the Truth? [http://capaciousjournal.com/issue/capacious_vol-1_no-1_2017.pdf#page=70]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''  ff015 - t e l e p a t h テレパシー能力者 and Silver Richards - 夜遊び tape by freak friendly [[diy]] [https://freakfriendlydiy.bandcamp.com/album/ff015-t-e-l-e-p-a-t-h-and-silver-richards-tape]&lt;br /&gt;
&lt;br /&gt;
RS- Materiality&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Aesthetics of Materiality in Electronic Literature (Serge Bouchardon) [http://www.utc.fr/~bouchard/articles/Bouchardon-Bergen-materiality-2008.pdf]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Richard With Hair Doing Things (Richard MacDougall) [https://www.instagram.com/richardwithhairdoingthings/]&lt;br /&gt;
&lt;br /&gt;
J.C. - Hypertext Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Reading Hypertext and the Experience of Literature (David S. Miall and Teresa Dobson) [https://journals.tdl.org/jodi/index.php/jodi/article/view/35/37]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' 24 Hours (Philippa J Burne) [http://www.glasswings.com.au/GlassWings/modern/24hours/]&lt;br /&gt;
                      My Body - a Wunderkammer (Shelley Jackson) [http://collection.eliterature.org/1/works/jackson__my_body_a_wunderkammer.html]&lt;br /&gt;
                      Shade (Andrew Plotkin) [http://www.eblong.com/zarf/zweb/shade/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AW - Videogame Design&lt;br /&gt;
                      '''Critical Readings:''' Maria Garda, &amp;quot;Nostalgia in Retro Game Design&amp;quot; [[http://www.digra.org/wp-content/uploads/digital-library/paper_310.pdf]]&lt;br /&gt;
                      Bryant David Thomas &amp;quot;New Retro: An Exploration of Modern Video Games With A Retro Aesthetic&amp;quot; [[https://etd.ohiolink.edu/!etd.send_file?accession=miami1493401505332341&amp;amp;disposition=inline]]&lt;br /&gt;
                      '''Creative Works:''' Cuphead [[https://www.youtube.com/watch?v=iMkCIdGikmk]] Actual game available on STEAM [[http://store.steampowered.com/app/268910/Cuphead/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DK - Interfaces&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' &amp;quot;Race In/For Cyberspace: Identity Tourism and Racial Passing on the Internet&amp;quot; Lisa Nakamura [https://pdfs.semanticscholar.org/3531/da9329d2b7158bd697e1aa8ef073f78de6fb.pdf]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' Between Page and Screen by Amarunth Borsuk [http://www.betweenpageandscreen.com]&lt;br /&gt;
                      Bad Nudes [http://badnudes.com] &lt;br /&gt;
                      Laurel Halo and Hatsune Miku [http://www.aft3r.us/still-be-here/]] and [[https://www.youtube.com/watch?v=aap4eLlt2WI]&lt;br /&gt;
                      Solitude by Martine Syms [https://www.canopycanopycanopy.com/contents/solitude/#title-page]&lt;br /&gt;
                      Dissolution of the Sovereign… by Elysia Crampton [https://soundcloud.com/eande/dissolution-of-the-sovereign-a-time-slide-or-a-non-abled-offenders-exercise-in-jurisprudence]&lt;br /&gt;
                      Glass press [http://www.glasspressofthefuture.com/about]&lt;br /&gt;
&lt;br /&gt;
KU- Instagram&lt;br /&gt;
                      '''Critical Readings:''' What is Instagram and Why is it so Popular [https://ischool.syr.edu/infospace/2011/12/15/what-is-instagram-and-why-is-it-so-popular/]&lt;br /&gt;
                      Instagram Influences Creative Work [https://www.warc.com/NewsAndOpinion/News/35288?]&lt;br /&gt;
                      '''Creative Works:''' Instagram-Creative Workshop [https://www.instagram.com/creative_work_shop/] The 20 Most Creative Instagram Pages [http://www.lifehack.org/articles/productivity/the-20-most-creative-instagram-accounts-that-will-inspire-you.html]&lt;br /&gt;
&lt;br /&gt;
CC&lt;br /&gt;
&lt;br /&gt;
 Spirit Surfing, Kevin Bewersdorf [http://veryinteractive.net/content/4-library/1-spirit-surfing/bewersdorf-spiritsurfing.pdf]&lt;br /&gt;
 Screen. Image. Text., Orit Gat [http://rhizome.org/editorial/2012/may/16/screen-image-text/]&lt;br /&gt;
 Jodi's Infrastructure, Alexander R. Galloway [http://www.e-flux.com/journal/74/59810/jodi-s-infrastructure/]&lt;br /&gt;
&lt;br /&gt;
 Live Simulations, Ian Cheng [http://iancheng.com/#simulations]&lt;br /&gt;
 When all my friends are on at once [http://allmyfriendsatonce.com/]&lt;br /&gt;
 Tripod Zoo by my dear friend Gabe Pine! [http://gabepine.com/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
J.K. -Interactive Fiction&lt;br /&gt;
&lt;br /&gt;
Creative: &amp;quot;Choose Your Own Youtube Adventure!&amp;quot; [[http://elit.umwblogs.org/2014/02/01/on-visual-novels-one-in-particular/]]&lt;br /&gt;
Critical: &amp;quot;On Visual Novels, One in Particular&amp;quot; [[http://elit.umwblogs.org/2017/02/10/choose-your-own-youtube-adventure/]]&lt;br /&gt;
&lt;br /&gt;
SK - Commenting on Comments&lt;br /&gt;
&lt;br /&gt;
                      '''Critical''': Why Are YouTube Comments the Worst on the Internet [[https://www.newstatesman.com/science-tech/internet/2016/10/why-are-youtube-comments-worst-internet]] &lt;br /&gt;
                      '''Creative''': Rooster_86 [[https://www.reddit.com/r/HighQualityGifs/comments/77d9ou/the_predictable_threads_are_driving_me_insane/#bottom-comments]]&lt;br /&gt;
                      We Didn't Start the Flame War [[https://www.youtube.com/watch?v=_QyYaPWasos]]&lt;br /&gt;
LY- GIFS&lt;br /&gt;
                      '''Critical Readings:''' Fast, Cheap, and Good: Why Animated GIFs Engage Us [http://delivery.acm.org/10.1145/2860000/2858532/p575-bakhshi.pdf?ip=131.179.61.143&amp;amp;id=2858532&amp;amp;acc=ACTIVE%20SERVICE&amp;amp;key=CA367851C7E3CE77%2E79535EF926D6BC05%2E4D4702B0C3E38B35%2E4D4702B0C3E38B35&amp;amp;CFID=999019442&amp;amp;CFTOKEN=72613616&amp;amp;__acm__=1509047554_4015bb14b1cc2a3313309d563bcf7be5]&lt;br /&gt;
                      How GIF Won the Internet [http://www.bbc.com/culture/story/20170825-how-the-gif-won-the-internet]&lt;br /&gt;
                      '''Creative Works:''' The Story of Gif [http://thestoryofgif.com/]&lt;br /&gt;
                      Being An English Major as told by 'The Office' [https://www.theodysseyonline.com/english-major-told-office-gifs]&lt;br /&gt;
                      Classical Art as Gifs [https://www.boredpanda.com/classic-painting-gifs-kiszkiloszki/]&lt;br /&gt;
j.l. – interactive fiction&lt;br /&gt;
                      '''Critical Readings:''' Electronic Literature its Emerging Forms (by Dr. Dene Grigar) [[http://dtc-wsuv.org/elit/elit-loc/denes-curatorial-statement]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' r/nosleep ( [[https://www.reddit.com/r/nosleep/comments/78td1x/the_part_of_the_deep_web_that_we_arent_supposed/]]&lt;br /&gt;
&lt;br /&gt;
SS - Critiques of The Internet via the Internet (or, Supreme Hypocrisy)&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings''': A conceptual and methodological critique of internet addiction research: Towards a model of compensatory internet use &lt;br /&gt;
                      [http://www.sciencedirect.com/science/article/pii/S0747563213004093], On the Democratizing and De-Democratizing Logics of the Internet, or, toward a Critique of the New &lt;br /&gt;
                      Technological Fetishism [http://journals.sagepub.com/doi/abs/10.1177/026327640201900110]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Readings''': Screen-Free Parenting Facebook Group [https://www.facebook.com/screenfreeparenting/], &amp;quot;Pure Living for Life&amp;quot; Off-the-Grid YouTube personality/info &lt;br /&gt;
                      channel [https://www.youtube.com/channel/UChhBsM9K_Bc9a_YTK7UUlnQ/videos], Digital Detox Twitter page [https://twitter.com/_DigitalDetox], Camp Grounded: where adults go to &lt;br /&gt;
                      unplug [http://campgrounded.org/]&lt;br /&gt;
&lt;br /&gt;
H.H. - Interactive fiction &lt;br /&gt;
         '''Critical Readings:'''Reading from paper versus screens: a critical review of the empirical literature (by Andrew Dillon) [[https://www.ischool.utexas.edu/~adillon/Journals/Reading.htm]]&lt;br /&gt;
           &lt;br /&gt;
        &lt;br /&gt;
         '''Creative Readings:'''Twine Emoji game [[http://rilarhiv.ru/online/emoji_game/o_O.html]]&lt;br /&gt;
&lt;br /&gt;
AH - Translating Electronic Literature&lt;br /&gt;
         '''Critical Readings:''' Translating Electronic Literature [[https://periodicos.ufsc.br/index.php/textodigital/article/view/.../0]]&lt;br /&gt;
&lt;br /&gt;
         '''Creative Work:''' Amore de Clarice [[http://www.elevenkosmos.net/tallerFlash/amor2/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AW - ARGs&lt;br /&gt;
                      '''Critical Readings:''' Jeff Watson, &amp;quot;Games Beyond the ARG&amp;quot; [[https://books.google.com/books?hl=en&amp;amp;lr=&amp;amp;id=cYo3DgAAQBAJ&amp;amp;oi=fnd&amp;amp;pg=PA187&amp;amp;dq=alternate+reality+games+arg&amp;amp;ots=49MH4sM4iI&amp;amp;sig=DrzosSa3M0ZC1cV7rxYArWtQ0MM#v=onepage&amp;amp;q=alternate%20reality%20games%20arg&amp;amp;f=false]]&lt;br /&gt;
                      Michael Anderson &amp;quot;The Optimist&amp;quot; Draws Fans Into Fictionalized Disney History&amp;quot; [[https://www.wired.com/2013/07/disney-the-optimist-arg/]]&lt;br /&gt;
                      &amp;quot;Inside The Optimist: Solving Disney’s alternate reality game – What We Know&amp;quot; [[http://www.insidethemagic.net/inside-the-optimist-solving-disneys-alternate-reality-game-what-we-know/]]&lt;br /&gt;
                      Bryan Bishop &amp;quot;How Disney Imagineering revealed the secrets of Tomorrowland two years ago&amp;quot; [[https://www.theverge.com/2013/8/20/4639110/the-optimist-disney-imagineerings-push-to-bring-alternate-reality]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
egk&lt;br /&gt;
&lt;br /&gt;
         '''Critical Reading:'''Game Studies: Narrative, Games, and and Theory [http://gamestudies.org/0701/articles/simons]&lt;br /&gt;
         '''Creative Reading:''' Depression Quest [http://www.depressionquest.com/dqfinal.html], The Matter of the Great Dragon [http://landsofdream.net/dragon.html], The Temple of No [https://crowscrowscrows.itch.io/the-temple-of-no]&lt;br /&gt;
&lt;br /&gt;
AG - Memes &lt;br /&gt;
        &amp;quot;'Critical Reading:'&amp;quot; The Rise of Memes as an Art Form [http://artzealous.com/the-rise-of-memes-as-an-art-form/]&lt;br /&gt;
                                      How to Run a Successful Meme Page [https://www.digitaltrends.com/social-media/how-to-make-your-own-meme/]&lt;br /&gt;
         &amp;quot;'Creative Work:'&amp;quot; Fuck Jerry [https://www.instagram.com/fuckjerry/?hl=en]&lt;br /&gt;
                                    UCLA Memes for Sick AF Tweens [https://www.facebook.com/groups/163576114113950/]&lt;br /&gt;
&lt;br /&gt;
msl. - Interactive Film&lt;br /&gt;
        '''Critical Readings:'''￼ I-Docs: The Evolving Practices of Interactive Documentary by Ben Moskowitz, Chapter 12: https://goo.gl/Di3HrE&lt;br /&gt;
&lt;br /&gt;
        '''Creative Work:''' Arcade Fire, The Wilderness Downtown: http://www.thewildernessdowntown.com/ (An interactive film by Chris Milk) If the link doesn't work, watch here: https://www.youtube.com/watch?v=mrnn_ccnVPI,&lt;br /&gt;
People Walking (part 1), https://www.youtube.com/watch?v=XOSTHbXDaTE &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Evil–Dead–Haunted–Zombie Media&amp;quot;&amp;gt;dss&amp;lt;/div&amp;gt; - [[#Evil–Dead–Haunted–Zombie Media]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
        '''Critical Readings:'''  Bruce Sterling, Dead Media Manifesto [[http://www.alamut.com/subj/artiface/deadMedia/dM_Manifesto.html]], Interview [[http://www.ctheory.net/articles.aspx?id=208]]&lt;br /&gt;
&lt;br /&gt;
        Garnet Hertz and Jussi Parrika, “Zombie Media” [[http://mediaarchaeologylab.com/wp-content/uploads/2013/06/Zombie-media.pdf]]&lt;br /&gt;
&lt;br /&gt;
        Matthew Fuller and Andrew Goffey, Evil Media, “Introduction” [[http://dss-edit.com/nupod/src/Fuller,%20Matthew;%20Goffey,%20Andrew%20-%20Evil%20Media.pdf]]&lt;br /&gt;
&lt;br /&gt;
        Jeffery Sconce, Haunted Media, Chapter 1: “Mediums and Media” [[https://monoskop.org/images/2/20/Sconce_Jeffrey_Haunted_Media_ch_1.pdf]]&lt;br /&gt;
&lt;br /&gt;
        Friedrich Kittler, “Dracula’s Legacy” [[https://anybody.memoryoftheworld.org/Friedrich%20Kittler/Literature,%20Media,%20Information%20Systems%20%28841%29/Literature,%20Media,%20Information%20Systems%20-%20Friedrich%20Kittler.pdf]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
        '''Creative Readings:''' Garnet Hertz, A Collection of Many Problems (In Memory of The Dead Media Handbook) [[http://www.conceptlab.com/problems/]]&lt;br /&gt;
&lt;br /&gt;
        Dead Media Catalog [[http://www.deadmedia.org/notes/index-cat.html]]&lt;br /&gt;
&lt;br /&gt;
        Julius Nelson, Artyping [[https://loriemersondotnet.files.wordpress.com/2014/01/artyping.pdf]]&lt;br /&gt;
&lt;br /&gt;
        Lorenzo Thomas, Dracula [[http://eclipsearchive.org/projects/DRACULA/html/pictures/001.html]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Creative</id>
		<title>Creative</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Creative"/>
				<updated>2017-11-07T04:13:16Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:creative.jpg|200px|thumb|right|Love getting busy in my #creativeworkspace! #art #tech #hustle #inspired]]&lt;br /&gt;
&lt;br /&gt;
After reading through N. Katherine Hayles’ essay “Electronic Literature: What is it?,” I found her discussion on video games and their role in interactive fiction to be somewhat lacking in regards to their creative potential for a narrative. If the essay was older, I would feel more lenient in this aspect, but since it was published in [[2007]], there would be a wide variety of games out there that played with the narrative form in more ways than what Hayles details. For example, she never mentions visual novels, which are a genre of video games that very much function similarly to more traditional literary forms. In addition, while she mentions “visual displays, graphics, animations, and clever modifications of traditional literary devices” in her essay for what video games add to literature, she never addresses how video games, and interactive fiction by extension, allow for the player to change the [[narrative]] for themselves and craft an ending based on their own choices throughout the story and gameplay presented (Hayles). Games can allow for multiple endings and thus for people to shape the narrative on their own. In this way, games have the potential to creatively play with their narrative and not just follow a specific streamlined plot like one would have to in other creative mediums, like in a movie, TV show, or novel. Because of this omission, I feel that Hayles does a disservice in representing how, through video games, electronic literature can further break the conventions of how typical narrative operates and bring even more options to the literary landscape as a whole.&lt;br /&gt;
&lt;br /&gt;
As a last thought, I will suggest some video games here that involve choices and/or multiple endings like I have discussed here! My suggestions would be Undertale, Silent Hill &amp;amp; Silent Hill 2, Dragon Age: Origins, The Stanley Parable, the Zero Escape Series, NieR &amp;amp; NieR Automata, Until Dawn, etc. I would [[list]] more, but there's way too many. Also, since I briefly mentioned them, my recommended visual novel series would be the Zero Escape, Danganronpa, and Ace Attorney series. Anyway, thanks for reading!&lt;br /&gt;
~ Ultimate Sith Lord&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also== &lt;br /&gt;
*[[critical]]&lt;br /&gt;
*[[programming]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:Creative.jpg</id>
		<title>File:Creative.jpg</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:Creative.jpg"/>
				<updated>2017-11-07T04:00:38Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Literature</id>
		<title>Literature</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Literature"/>
				<updated>2017-11-05T04:49:06Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;N. Katherine Hayles' text &amp;quot;Electronic Literature: What is it?&amp;quot; explores the [[meaning]] of electronic literature as it pertains to the year 2007. However, as we discussed in class on Tuesday, many technological advances have been made in the past ten years, rendering this text in some ways useless to people nowadays. I find it rather interesting that Hayles speaks so objectively and factual about a topic that is actually [[subjective]], as electronic literature means something very different to people currently than it did to people of previous generations ten years ago. While literature in itself can be timeless, as we may read books written hundreds of years ago and [[grow]] just as connected to each character in a book written this year. However, something that we touched upon in class resonated with me: electronics are advancing at such a quick [[speed]] that it makes electronic literature from one generation exceedingly different from that of another generation. This separates electronic literature from other forms of literature. While this distinction can make it difficult for a member of one generation to understand the electronic literature of a [[different]] generation, these distinctions are also very beneficial. The advancement of technology and electronic literature as a whole implies that we are constantly discovering new ways of [[understanding]] literature. Literature has grown into something that can be analyzed and manipulated, as opposed to something that must simply be read.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Prose]]&lt;br /&gt;
*[[Electronic]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/List</id>
		<title>List</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/List"/>
				<updated>2017-11-05T04:48:27Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: Created page with &amp;quot;I often think about the implications of learning English as a second language. Although today I hold a much more expansive vocabulary and am most comfortable thinking in Engli...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I often think about the implications of learning English as a second language. Although today I hold a much more expansive vocabulary and am most comfortable thinking in English, I still count in my head in Mandarin. Perhaps this is the reason I am often hesitant to write freely, as my foundations of language remain laid in a different set of rules. I like the idea of constrained writing by the Oulipo writers mentioned in Sample’s essay on Deformed Humanities. I think I already make rules for myself in my head when I write, just to make things easier. The N+7 algorithm acts not only as a means of deformance, but also an entry point to breaking a set of rules that one has spent much time learning. Maybe this is the reason I enjoy making lists––every bullet falls under an encompassing category, a rule of sorts.&lt;br /&gt;
&lt;br /&gt;
 right now my favorite &amp;lt;br/&amp;gt;&lt;br /&gt;
 - scent: jasmine &lt;br /&gt;
 - song: you’ve got a woman by lion&lt;br /&gt;
 - fruit to put in a smoothie: peach&lt;br /&gt;
 - shoes to wear: my green and orange Pumas&lt;br /&gt;
 - yogurt topping: blueberry preserves&lt;br /&gt;
 - picture i took this week: &amp;lt;br/&amp;gt;&lt;br /&gt;
 [[File:Fav_pic.JPG|200px]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/File:Fav_pic.JPG</id>
		<title>File:Fav pic.JPG</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/File:Fav_pic.JPG"/>
				<updated>2017-11-05T04:41:30Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Creative</id>
		<title>Creative</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Creative"/>
				<updated>2017-11-05T04:34:30Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After reading through N. Katherine Hayles’ essay “Electronic Literature: What is it?,” I found her discussion on video games and their role in interactive fiction to be somewhat lacking in regards to their creative potential for a narrative. If the essay was older, I would feel more lenient in this aspect, but since it was published in [[2007]], there would be a wide variety of games out there that played with the narrative form in more ways than what Hayles details. For example, she never mentions visual novels, which are a genre of video games that very much function similarly to more traditional literary forms. In addition, while she mentions “visual displays, graphics, animations, and clever modifications of traditional literary devices” in her essay for what video games add to literature, she never addresses how video games, and interactive fiction by extension, allow for the player to change the [[narrative]] for themselves and craft an ending based on their own choices throughout the story and gameplay presented (Hayles). Games can allow for multiple endings and thus for people to shape the narrative on their own. In this way, games have the potential to creatively play with their narrative and not just follow a specific streamlined plot like one would have to in other creative mediums, like in a movie, TV show, or novel. Because of this omission, I feel that Hayles does a disservice in representing how, through video games, electronic literature can further break the conventions of how typical narrative operates and bring even more options to the literary landscape as a whole.&lt;br /&gt;
&lt;br /&gt;
As a last thought, I will suggest some video games here that involve choices and/or multiple endings like I have discussed here! My suggestions would be Undertale, Silent Hill &amp;amp; Silent Hill 2, Dragon Age: Origins, The Stanley Parable, the Zero Escape Series, NieR &amp;amp; NieR Automata, Until Dawn, etc. I would [[list]] more, but there's way too many. Also, since I briefly mentioned them, my recommended visual novel series would be the Zero Escape, Danganronpa, and Ace Attorney series. Anyway, thanks for reading!&lt;br /&gt;
~ Ultimate Sith Lord&lt;br /&gt;
&lt;br /&gt;
==See also== &lt;br /&gt;
*[[critical]]&lt;br /&gt;
*[[programming]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Speed</id>
		<title>Speed</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Speed"/>
				<updated>2017-11-05T04:04:25Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I had a conversation with a coworker a few days ago about his ambitions to develop a p2p network for artists and their work. How do we bring physical locality into digital space? Why are invitations to warehouse parties circulating on a platform like Facebook? Shouldn’t they exist on an equally underground platform? While early internet spaces may have formed intimate communities, today’s platforms often feel fatiguing in comparison. Why does connectedness make us feel that way? Should it? As corporate capital increasingly overtakes digital space, how do we make sure artists maintain their ability to litigate if everyone’s careers are so closely tied to… Instagram? &lt;br /&gt;
&lt;br /&gt;
In Troemel’s essay, he states, &amp;quot;in the wake of social media, the majority of views an artist’s work gets online is often not through her own website, but through the accumulated network of reblogs, links, and digital reproductions that follow it through social media.”&lt;br /&gt;
&lt;br /&gt;
In our conversation, my coworker asked: isn’t the intention of posting on social media to redirect their audiences to the artist’s other venues? Perhaps initially, yes. Like Troemel, I wonder if artists, especially younger artists who have grown up only knowing artmaking in what Troemel describes as “aesthletics,” will know how, or find purpose in making work without immediate public output––making it all the more interesting and important to speculate alternative platforms and internets and how they may change the economy of art and artists in digital space.&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Speed</id>
		<title>Speed</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Speed"/>
				<updated>2017-11-05T04:00:28Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: Created page with &amp;quot;I had a conversation with a coworker a few days ago about his ambitions to develop a p2p network for artists and their work. How do we bring physical locality into digital spa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I had a conversation with a coworker a few days ago about his ambitions to develop a p2p network for artists and their work. How do we bring physical locality into digital space? Why are invitations to warehouse parties circulating on a platform like Facebook? Shouldn’t they exist on an equally underground platform? While early internet spaces may have formed intimate communities, today’s platforms often feel fatiguing in comparison. Why does connectedness make us feel that way? Should it? As corporate capital increasingly overtakes digital space, how do we make sure artists maintain their ability to litigate if everyone’s careers are so closely tied to… Instagram? &lt;br /&gt;
&lt;br /&gt;
In Troemel’s essay, he states, &amp;quot;in the wake of social media, the majority of views an artist’s work gets online is often not through her own website, but through the accumulated network of reblogs, links, and digital reproductions that follow it through social media.”&lt;br /&gt;
&lt;br /&gt;
In our conversation, my coworker asked: isn’t the intention of posting on social media to redirect their audiences to the artist’s other venues? Perhaps initially, yes. Like Troemel, I wonder if artists, especially younger artists who have grown up only knowing artmaking in what Troemel describes as “aesthletics,” will know how, or find purpose in making work without immediate public output. This makes it all the more interesting and important to speculate alternative platforms and internets and how they may change the economy of art and artists in digital space!&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/However,</id>
		<title>However,</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/However,"/>
				<updated>2017-10-31T18:56:44Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Syntactical Statistics == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
no se puede mostrar la imagen&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
Let's take this phrase, for example:&lt;br /&gt;
&lt;br /&gt;
''Obviously a drawing of a person is not a real person, but a drawing of a word is a real word.''&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
'''Determining the Mode:'''&lt;br /&gt;
&lt;br /&gt;
[[1]] occurrence) Obviously; not ; but&lt;br /&gt;
&lt;br /&gt;
2 occurrences) drawing, drawing ; of, of ; person, person ; is, is ; real, real ; word, word&lt;br /&gt;
&lt;br /&gt;
3 occurrences) N/A&lt;br /&gt;
&lt;br /&gt;
4 occurrences) N/A&lt;br /&gt;
&lt;br /&gt;
5 occurrences) N/A&lt;br /&gt;
&lt;br /&gt;
6 occurrences) a, a, a, a, a, a&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;Therefore, the Mode is '''&amp;quot;2&amp;quot;'''&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
'''Determining the Median:'''&lt;br /&gt;
&lt;br /&gt;
a, a, a, a, a, a, but, drawing, drawing, is, '''is,''' not, obviously, of, of, person, person, real, real, word, word&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;21 words total&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;Therefore, the Median is '''&amp;quot;is&amp;quot;'''&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
'''Determining the Average:'''&lt;br /&gt;
&lt;br /&gt;
[[a +]] a + a + a + a + a + but + drawing + drawing + is + is + not + obviously + of + of + person + person + real + real + word + word '''(divided by)''' 21 &lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;Therefore, the Average is ''Obviously a drawing of a person is not a real person, but a drawing of a word is a real word, divided by twenty-one.''&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
'''Determining the Range:'''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Obviously&amp;quot; has '''9 characters'''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;a&amp;quot; has '''1 character'''&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;Therefore, the Range is ''9 '''(minus)''' 1 = '''8'''''&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
no se puede mostrar la imagen&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
'''(Inspired by:)'''&lt;br /&gt;
(Michael Harvey:&lt;br /&gt;
One card from Michael Harvey's White Papers [set of 71 5 x 8 inch index cards (NY: 1971)])&lt;br /&gt;
(Robert Smithson:&lt;br /&gt;
A Heap of Language)&lt;br /&gt;
(Claude Closky:&lt;br /&gt;
The first thousand numbers classified in alphabetical order)&lt;br /&gt;
(MICHALIS PICHLER:&lt;br /&gt;
&amp;quot;Obviously a drawing of a person is not a real person, but a drawing of a word is a real word.)&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
--[[User:X7tu7ps^|X7tu7ps^]] ([[User talk:X7tu7ps^|talk]]) 17:56, 9 October 2017 (MDT)&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Current</id>
		<title>Current</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Current"/>
				<updated>2017-10-31T18:24:31Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A moment passes and a new one begins. That one just ended, but some stay bound in the book of history. A format that is within the spectrum of currentness is Twitter, and within the format comes old moments molded into the now. The twitter handle, @SamuelPepys, explores &amp;quot;the diaries of Samuel Pepys in real time, 1660-69. Currently tweeting the events of 1664.&amp;quot; With Twitter only allotting 140 characters per tweet, while at the same time recently expanding the character limit to 280, it would still be relatively [[easy]] for these diaries to be released on the platform in a short amount of time. However, this [[conceptual]] piece lives within the framework of &amp;quot;real time.&amp;quot; The current real time of this Wiki post is Monday, October 9, 2017, 9:37 PM PST. With this post quoting the description of the handle as being set in the year 1664, that means that currently, @SamuelPepys is only concerned with the past year of 1664 while still currently living in the year 2017. The currentness of 2017 is only apparent now, but the sudden, swift shift of time will soon leave this currently relevant post un-relevant. However, by reviving the diaries of a once current man, relevancy of time turns relative.&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Graveyard</id>
		<title>Graveyard</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Graveyard"/>
				<updated>2017-10-31T18:15:07Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;                                                  _|_&lt;br /&gt;
                                                   |&lt;br /&gt;
                                                   |&lt;br /&gt;
                    .-'~^~`-.                  .-'~^~`-.&lt;br /&gt;
                  .'         `.              .' _     _ `.&lt;br /&gt;
                  |   _   _   |              | |_) | |_) |&lt;br /&gt;
                  | .' '.' '. |              | | \ | |   |&lt;br /&gt;
                  | '       ' |              |           |         {o}&lt;br /&gt;
                  |  '.   .'  |  {o}         |           |     {o}  |  &lt;br /&gt;
                  |    '.'    |   |          |           |      |   |  &lt;br /&gt;
                  |           |  \|/         |           |     \|/ \|/&lt;br /&gt;
  &amp;quot; -.&amp;quot;-.\\&amp;quot;-.&amp;quot;//.-&amp;quot;.`-.&amp;quot;_\\-.&amp;quot;.-\\`=.........=`//-&amp;quot;. &amp;quot; -.&amp;quot;-.\\&amp;quot;-.&amp;quot;//.-&amp;quot;.`-.&amp;quot;_\\-.&amp;quot;.-\\`=.........=`//-&amp;quot;.&lt;br /&gt;
  &lt;br /&gt;
== ✳ Welcome to the E-Lit Memorial ✳ ==&lt;br /&gt;
&lt;br /&gt;
Let's share a few things we want to remember forever... &amp;lt;br/&amp;gt; Feel free to plant some flowers in the ASCII graveyard... :)&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Graveyard</id>
		<title>Graveyard</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Graveyard"/>
				<updated>2017-10-31T18:12:40Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;                                                  _|_&lt;br /&gt;
                                                   |&lt;br /&gt;
                                                   |&lt;br /&gt;
                    .-'~^~`-.                  .-'~^~`-.&lt;br /&gt;
                  .'         `.              .' _     _ `.&lt;br /&gt;
                  |   _   _   |              | |_) | |_) |&lt;br /&gt;
                  | .' '.' '. |              | | \ | |   |&lt;br /&gt;
                  | '       ' |              |           |         {o}&lt;br /&gt;
                  |  '.   .'  |  {o}         |           |     {o}  |  &lt;br /&gt;
                  |    '.'    |   |          |           |      |   |  &lt;br /&gt;
                  |           |  \|/         |           |     \|/ \|/&lt;br /&gt;
  &amp;quot; -.&amp;quot;-.\\&amp;quot;-.&amp;quot;//.-&amp;quot;.`-.&amp;quot;_\\-.&amp;quot;.-\\`=.........=`//-&amp;quot;. &amp;quot; -.&amp;quot;-.\\&amp;quot;-.&amp;quot;//.-&amp;quot;.`-.&amp;quot;_\\-.&amp;quot;.-\\`=.........=`//-&amp;quot;.&lt;br /&gt;
  &lt;br /&gt;
== Welcome to the E-Lit Memorial ==&lt;br /&gt;
&lt;br /&gt;
Let's share a few things we want to remember forever... &amp;lt;br/&amp;gt; Feel free to plant some flowers in the ASCII graveyard... :)&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Graveyard</id>
		<title>Graveyard</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Graveyard"/>
				<updated>2017-10-31T18:07:50Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: Created page with &amp;quot;                                                  _|_                                                    |                                                    |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;                                                  _|_&lt;br /&gt;
                                                   |&lt;br /&gt;
                                                   |&lt;br /&gt;
                    .-'~^~`-.                  .-'~^~`-.&lt;br /&gt;
                  .'         `.              .' _     _ `.&lt;br /&gt;
                  |   _   _   |              | |_) | |_) |&lt;br /&gt;
                  | .' '.' '. |              | | \ | |   |&lt;br /&gt;
                  | '       ' |              |           |         {o}&lt;br /&gt;
                  |  '.   .'  |  {o}         |           |     {o}  |  &lt;br /&gt;
                  |    '.'    |   |          |           |      |   |  &lt;br /&gt;
                  |           |  \|/         |           |     \|/ \|/&lt;br /&gt;
  &amp;quot; -.&amp;quot;-.\\&amp;quot;-.&amp;quot;//.-&amp;quot;.`-.&amp;quot;_\\-.&amp;quot;.-\\`=.........=`//-&amp;quot;. &amp;quot; -.&amp;quot;-.\\&amp;quot;-.&amp;quot;//.-&amp;quot;.`-.&amp;quot;_\\-.&amp;quot;.-\\`=.........=`//-&amp;quot;.&lt;br /&gt;
  &lt;br /&gt;
WELCOME TO THE ELIT MEMORIAL... &amp;lt;br/&amp;gt; Let's share a few things we want to remember forever... &amp;lt;br/&amp;gt; Feel free to plant some flowers in the ascii graveyard... :)&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Game</id>
		<title>Game</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Game"/>
				<updated>2017-10-31T16:37:22Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I Made This You Play This We are Enemies (2009)&lt;br /&gt;
&lt;br /&gt;
The game feels like a bad nightmare! It’s almost like my computer has been possessed and in order to exorcise it, I must beat it!&lt;br /&gt;
Level 3: Whenever I restart, the computer says “you purchased a farm.” I’d be lying if I said that this didn’t make me chuckle a bit. I do find the phrase “bought the farm” rather odd when referring to death.&lt;br /&gt;
Level 5: I was literally attacked by 101 Dalmatians. I didn’t know Disney could be so scary! The soundtrack sounds like a virus within the CPU is chanting for help. I dare not answer! Digital monsters must remain in captivity. Is this what Walt Disney intended all along?&lt;br /&gt;
Intermission: Finally! A chance to relax. There has been one instance in which a video game gave me the option rest during intermission. The other time was in a Mario game, which I found strangely odd.&lt;br /&gt;
Level 5: The first level to pose a real challenge. Avoiding the electrical bars too longer than I expected. The controls are tight so it wasn’t too difficult. I constantly look to the background to see what hidden messages I can decipher. Now I feel like I’m trying to escape from a computer before I get infected.&lt;br /&gt;
Ending: None of the rewards promised, I received!&lt;br /&gt;
Final thoughts: Interesting game. Superficially, it was a fun puzzle-platformer akin to games like Bubble Bobble or Solomon’s Key. Beyond that I felt like there was a deeper layer to explore. The scribble reminded me of something done on MS Paint. The bizarre levels were simple yet effective in their use of colors and deforming the screen. I applaud the programmer! Game design is a tough avenue but a one-man team can do a lot with some simple and clever innovations. Last thing, but I clicked on one of the videos and all it showed some home-footage shot at a [[graveyard]]. Afterwards, I couldn’t minimize or erase the video. It continually played and blocked my view of a portion of the level. The lesson to be learned is don’t click on everything simply because the computer says so! It could lead to a virus or just simply waste your time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SB Sultan&lt;br /&gt;
&lt;br /&gt;
==See also== &lt;br /&gt;
*[[releases]]&lt;br /&gt;
*[[circulation]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus</id>
		<title>Alt Syllabus</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus"/>
				<updated>2017-10-26T07:01:39Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''ALT INTRO TO E-LIT SYLLABUS'''&lt;br /&gt;
&lt;br /&gt;
UCLA 2017&lt;br /&gt;
ENGL 116B&lt;br /&gt;
&lt;br /&gt;
Collectively compiled &amp;amp; appended to the &amp;quot;official&amp;quot; syllabus, 10.26.17.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
LCS ~ Unit: The Role of Social Media in Preserving Poetry&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Digital Poets: Can Social Media Save Poetry (Natalie Zfat) [[https://iq.intel.com/digital-poets-can-social-media-save-poetry/]]; Hello 'Poetry' [[https://hellopoetry.com/words/socialmedia/]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Top 10 Poetic Tweets (LW Lundquist) [[http://www.tweetspeakpoetry.com/2015/11/19/twitter-poems-top-10-poetic-tweets-4/]]; Instagram: @poemsporn_ [[https://www.instagram.com/poemsporn_/?hl=en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LR - Textualities and Interactive Fiction&lt;br /&gt;
 Critical Readings : Nick Montfort &amp;quot;Riddle Machines: The History and Nature of Interactive Fiction&amp;quot; [[http://digitalhumanities.org/companion/view?docId=blackwell/9781405148641/9781405148641.xml&amp;amp;chunk.id=ss1-5-8&amp;amp;toc.id=0&amp;amp;brand=9781405148641_brand]]&lt;br /&gt;
&lt;br /&gt;
 Creative Works : Stevens &amp;amp; Montfort [[https://nickm.com/poems/]] Personal Fav: Field of Dreams&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
QG ~ Writing in Electronic Age &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The End of Books (Robert Coover) [[http://www.nytimes.com/books/98/09/27/specials/coover-end.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Screen (Noah Wardrip-Fruin, Josh Carroll, Robert Coover, et. al.) [[http://collection.eliterature.org/2/works/wardrip-fruin_screen.html]]&lt;br /&gt;
&lt;br /&gt;
a.k. – interactive fiction&lt;br /&gt;
                      '''Critical Readings:''' Toward a Theory of Interactive Fiction (Nick Monfort)  [[http://nickm.com/if/toward.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Photopia by Adam Cadre (1998) ( [[http://adamcadre.ac/if/photopia.html]]&lt;br /&gt;
&lt;br /&gt;
.jk. – Consequences of Disappearing Electronic vs. Print Literature&lt;br /&gt;
                      &lt;br /&gt;
                      '''Critical Readings:''' One + One = Zero – Vanishing Text in Electronic Literature (Marjorie C. Luesebrink) [[https://conference.eliterature.org/sites/default/files/papers/OnePlusOneEqualsZero_0.docx]] &lt;br /&gt;
                      Vanishing Letters in Text-based Digital Installations (Janez Strehovec) [[http://firstmonday.org/ojs/index.php/fm/article/view/6811/5892]]&lt;br /&gt;
    &lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Work:''' Share a secret – One Time [[https://onetimesecret.com/]]&lt;br /&gt;
&lt;br /&gt;
I.B. - Interactive Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Work:''' Hyperrhiz: New Media Cultures (JENNIFER S. ROUDABUSH) [[http://hyperrhiz.io/hyperrhiz10/special-feature-e-lit-reviews/electronic-literature-showcase-at-the-library-of-congress.html]]&lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Works:''' The Hitchhiker's Guide to the Galaxy (Douglas Adams and Steve Meretzky) [[http://textadventures.co.uk/games/view/3cbedqimquselmanehhzxg/the-hitchhikers-guide-to-the-galaxy]] [[http://elit.umwblogs.org/2017/02/10/choose-your-own-youtube-adventure/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TC- Fan Fiction&lt;br /&gt;
                     '''Critical Readings:'''￼ Fan fiction, fandoms, and literature: or, why it’s time to pay attention to fan fiction (Christina Yatrakis) [[http://via.library.depaul.edu/cgi/viewcontent.cgi?article=1147&amp;amp;context=etd]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Work:''' HEATHENS (--LJ--)  [[https://www.asianfanfics.com/story/view/1156476/heathens-markjin]]&lt;br /&gt;
&lt;br /&gt;
JR - Remediation&lt;br /&gt;
           &amp;quot;Critical Reading:&amp;quot; Emoji Portrait Art [[https://www.nytimes.com/2017/07/26/style/emoji-portraits-yung-jake.html]]&lt;br /&gt;
           &amp;quot;Creative Work&amp;quot;     Emoji Ink [[http://emoji.ink]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SG - Serial Narrative through Social Media&lt;br /&gt;
                     '''Critical Reading''': Seriality and Storytelling in Social Media (Ruth Page) [https://muse.jhu.edu/article/507669/pdf]&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Works''': Black Box (Jennifer Egan) [https://storify.com/cbcbooks/jennifer-egan-s-black-box] (Tweet Collection), [http://stuyww.weebly.com/uploads/1/4/0/6/14065772/black_box_--_jennifer_egan.pdf] (PDF Format)&lt;br /&gt;
                     Dear David (Adam Ellis) [https://storify.com/moby_dickhead/dear-david] (Tweet Collection), [https://twitter.com/moby_dickhead?lang=en] (Actual Twitter Account)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RT - Twitter Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Great American Twitter Novel (Ian Crouch) [https://www.newyorker.com/books/page-turner/great-american-twitter-novel]&lt;br /&gt;
                      Twitter Fiction: Social Networking and Microfiction in 140 Characters (Carla Raguseo) [http://www.tesl-ej.org/wordpress/issues/volume13/ej52/ej52int/?iframe=true&amp;amp;width=80%&amp;amp;height=80%]&lt;br /&gt;
                      Neil Gaiman sets Twitter ablaze with fan collaboration (Laura Blackwell) [https://www.pcworld.com/article/2030776/neil-gaiman-sets-twitter-ablaze-with-fan-collaboration.html]&lt;br /&gt;
                      Neil Gaiman + Twitter = Interactive Storytelling (Barb Dybwab) [http://mashable.com/2009/10/13/neil-gaiman-twitter-audiobook/#sf42aDR8bSqN]&lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Works:''' THE RIGHT SORT from Sceptre Books on Twitter [https://twitter.com/SceptreBooks/timelines/488586138048004096]&lt;br /&gt;
                      Twitter fiction: 21 authors try their hand at 140-character novels [https://www.theguardian.com/books/2012/oct/12/twitter-fiction-140-character-novels]&lt;br /&gt;
                      Hearts, Keys and Puppetry by Neil Gaiman and the Twitterverse [https://www.audible.com/pd/Sci-Fi-Fantasy/Hearts-Keys-and-Puppetry-Audiobook/B0037BODY8?ref_=a_search_c4_1_1_srTtl&amp;amp;qid=1508991209&amp;amp;sr=1-1]&lt;br /&gt;
                      13 Beautiful Pieces of Twitter Fiction Remind Us How Powerful Reading Can Be (Anne Charlton) [https://mic.com/articles/84883/13-beautiful-pieces-of-twitter-fiction-remind-us-how-powerful-reading-can-be#.BuprgLPLI]&lt;br /&gt;
&lt;br /&gt;
BKS - Digital Academia&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Reading:''' Living in a Digital World: Rethinking Peer Review, Collaboration, and Open Access by Shiela Cavangh [http://journalofdigitalhumanities.org/1-4/living-in-a-digital-world-by-sheila-cavanagh/]&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Work''': The Knotted Line [http://knottedline.com/]&lt;br /&gt;
&lt;br /&gt;
B.L. - The Transformation of ELit: Different Forms on Social Media&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Towards a History of Electronic Literature [http://docs.lib.purdue.edu/cgi/viewcontent.cgi?article=2619&amp;amp;context=clcweb]&lt;br /&gt;
                      Digital poet Jason Nelson urges others to forge new frontiers in electronic literature [http://www.abc.net.au/news/2014-01-02/digital-poet-urges-authors-to-turn-over-new-leaf/5182306]&lt;br /&gt;
                      Has Twitter given birth to a new literary genre? [https://www.theguardian.com/books/booksblog/2014/jan/10/twitter-birth-new-literary-genre]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Work''': InstagramELiterature [https://instagrameliterature.wordpress.com/]&lt;br /&gt;
                      Real Human Praise [http://directory.eliterature.org/individual-work/4714]&lt;br /&gt;
&lt;br /&gt;
LM - Snapchat&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Oral Paradigm and Snapchat (Oren Soffer) [http://journals.sagepub.com/doi/abs/10.1177/2056305116666306?rss=1]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Snap Art (Dasha Battelle) [http://dbatsnap.com/]&lt;br /&gt;
&lt;br /&gt;
HA - Typography/Fonts&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' “Type:Rider” Is The Ultimate Video Game About Typography [https://www.fastcodesign.com/3019584/typerider-is-the-ultimate-video-game-about-typography]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' Type Rider | Part 1 | Let's Play Gameplay Walkthrough Playthrough [https://www.youtube.com/watch?v=UVGK31j9ino]&lt;br /&gt;
&lt;br /&gt;
BL-S - Vaporwave &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Do You Want Vaporwave, or Do You Want the Truth? [http://capaciousjournal.com/issue/capacious_vol-1_no-1_2017.pdf#page=70]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''  ff015 - t e l e p a t h テレパシー能力者 and Silver Richards - 夜遊び tape by freak friendly diy [https://freakfriendlydiy.bandcamp.com/album/ff015-t-e-l-e-p-a-t-h-and-silver-richards-tape]&lt;br /&gt;
&lt;br /&gt;
RS- Materiality&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Aesthetics of Materiality in Electronic Literature (Serge Bouchardon) [http://www.utc.fr/~bouchard/articles/Bouchardon-Bergen-materiality-2008.pdf]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Richard With Hair Doing Things (Richard MacDougall) [https://www.instagram.com/richardwithhairdoingthings/]&lt;br /&gt;
&lt;br /&gt;
J.C. - Hypertext Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Reading Hypertext and the Experience of Literature (David S. Miall and Teresa Dobson) [https://journals.tdl.org/jodi/index.php/jodi/article/view/35/37]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' 24 Hours (Philippa J Burne) [http://www.glasswings.com.au/GlassWings/modern/24hours/]&lt;br /&gt;
                      My Body - a Wunderkammer (Shelley Jackson) [http://collection.eliterature.org/1/works/jackson__my_body_a_wunderkammer.html]&lt;br /&gt;
                      Shade (Andrew Plotkin) [http://www.eblong.com/zarf/zweb/shade/]&lt;br /&gt;
&lt;br /&gt;
DK - Interfaces&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' &amp;quot;Race In/For Cyberspace: Identity Tourism and Racial Passing on the Internet&amp;quot; Lisa Nakamura [https://pdfs.semanticscholar.org/3531/da9329d2b7158bd697e1aa8ef073f78de6fb.pdf]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' Between Page and Screen by Amarunth Borsuk [http://www.betweenpageandscreen.com]&lt;br /&gt;
                      Bad Nudes [http://badnudes.com] &lt;br /&gt;
                      Laurel Halo and Hatsune Miku [http://www.aft3r.us/still-be-here/]] and [[https://www.youtube.com/watch?v=aap4eLlt2WI]&lt;br /&gt;
                      Solitude by Martine Syms [https://www.canopycanopycanopy.com/contents/solitude/#title-page]&lt;br /&gt;
                      Dissolution of the Sovereign… by Elysia Crampton [https://soundcloud.com/eande/dissolution-of-the-sovereign-a-time-slide-or-a-non-abled-offenders-exercise-in-jurisprudence]&lt;br /&gt;
                      Glass press [http://www.glasspressofthefuture.com/about]&lt;br /&gt;
&lt;br /&gt;
KU- Instagram&lt;br /&gt;
                      '''Critical Readings:''' What is Instagram and Why is it so Popular [https://ischool.syr.edu/infospace/2011/12/15/what-is-instagram-and-why-is-it-so-popular/]&lt;br /&gt;
                      Instagram Influences Creative Work [https://www.warc.com/NewsAndOpinion/News/35288?]&lt;br /&gt;
                      '''Creative Works:''' Instagram-Creative Workshop [https://www.instagram.com/creative_work_shop/] The 20 Most Creative Instagram Pages [http://www.lifehack.org/articles/productivity/the-20-most-creative-instagram-accounts-that-will-inspire-you.html]&lt;br /&gt;
&lt;br /&gt;
CC&lt;br /&gt;
&lt;br /&gt;
 Spirit Surfing, Kevin Bewersdorf [http://veryinteractive.net/content/4-library/1-spirit-surfing/bewersdorf-spiritsurfing.pdf]&lt;br /&gt;
 Screen. Image. Text., Orit Gat [http://rhizome.org/editorial/2012/may/16/screen-image-text/]&lt;br /&gt;
 Jodi's Infrastructure, Alexander R. Galloway [http://www.e-flux.com/journal/74/59810/jodi-s-infrastructure/]&lt;br /&gt;
&lt;br /&gt;
 Live Simulations, Ian Cheng [http://iancheng.com/#simulations]&lt;br /&gt;
 When all my friends are on at once [http://allmyfriendsatonce.com/]&lt;br /&gt;
 Tripod Zoo by my dear friend Gabe Pine! [http://gabepine.com/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
J.K. &lt;br /&gt;
&lt;br /&gt;
Critical: [[http://elit.umwblogs.org/2014/02/01/on-visual-novels-one-in-particular/]]&lt;br /&gt;
Creative: [[http://elit.umwblogs.org/2017/02/10/choose-your-own-youtube-adventure/]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus</id>
		<title>Alt Syllabus</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus"/>
				<updated>2017-10-26T07:01:00Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''ALT INTRO TO E-LIT SYLLABUS'''&lt;br /&gt;
&lt;br /&gt;
UCLA 2017&lt;br /&gt;
ENGL 116B&lt;br /&gt;
&lt;br /&gt;
Collectively compiled &amp;amp; appended to the &amp;quot;official&amp;quot; syllabus, 10.26.17.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
LCS ~ Unit: The Role of Social Media in Preserving Poetry&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Digital Poets: Can Social Media Save Poetry (Natalie Zfat) [[https://iq.intel.com/digital-poets-can-social-media-save-poetry/]]; Hello 'Poetry' [[https://hellopoetry.com/words/socialmedia/]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Top 10 Poetic Tweets (LW Lundquist) [[http://www.tweetspeakpoetry.com/2015/11/19/twitter-poems-top-10-poetic-tweets-4/]]; Instagram: @poemsporn_ [[https://www.instagram.com/poemsporn_/?hl=en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LR - Textualities and Interactive Fiction&lt;br /&gt;
 Critical Readings : Nick Montfort &amp;quot;Riddle Machines: The History and Nature of Interactive Fiction&amp;quot; [[http://digitalhumanities.org/companion/view?docId=blackwell/9781405148641/9781405148641.xml&amp;amp;chunk.id=ss1-5-8&amp;amp;toc.id=0&amp;amp;brand=9781405148641_brand]]&lt;br /&gt;
&lt;br /&gt;
 Creative Works : Stevens &amp;amp; Montfort [[https://nickm.com/poems/]] Personal Fav: Field of Dreams&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
QG ~ Writing in Electronic Age &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The End of Books (Robert Coover) [[http://www.nytimes.com/books/98/09/27/specials/coover-end.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Screen (Noah Wardrip-Fruin, Josh Carroll, Robert Coover, et. al.) [[http://collection.eliterature.org/2/works/wardrip-fruin_screen.html]]&lt;br /&gt;
&lt;br /&gt;
a.k. – interactive fiction&lt;br /&gt;
                      '''Critical Readings:''' Toward a Theory of Interactive Fiction (Nick Monfort)  [[http://nickm.com/if/toward.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Photopia by Adam Cadre (1998) ( [[http://adamcadre.ac/if/photopia.html]]&lt;br /&gt;
&lt;br /&gt;
.jk. – Consequences of Disappearing Electronic vs. Print Literature&lt;br /&gt;
                      &lt;br /&gt;
                      '''Critical Readings:''' One + One = Zero – Vanishing Text in Electronic Literature (Marjorie C. Luesebrink) [[https://conference.eliterature.org/sites/default/files/papers/OnePlusOneEqualsZero_0.docx]] &lt;br /&gt;
                      Vanishing Letters in Text-based Digital Installations (Janez Strehovec) [[http://firstmonday.org/ojs/index.php/fm/article/view/6811/5892]]&lt;br /&gt;
    &lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Work:''' Share a secret – One Time [[https://onetimesecret.com/]]&lt;br /&gt;
&lt;br /&gt;
I.B. - Interactive Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Work:''' Hyperrhiz: New Media Cultures (JENNIFER S. ROUDABUSH) [[http://hyperrhiz.io/hyperrhiz10/special-feature-e-lit-reviews/electronic-literature-showcase-at-the-library-of-congress.html]]&lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Works:''' The Hitchhiker's Guide to the Galaxy (Douglas Adams and Steve Meretzky) [[http://textadventures.co.uk/games/view/3cbedqimquselmanehhzxg/the-hitchhikers-guide-to-the-galaxy]] [[http://elit.umwblogs.org/2017/02/10/choose-your-own-youtube-adventure/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TC- Fan Fiction&lt;br /&gt;
                     '''Critical Readings:'''￼ Fan fiction, fandoms, and literature: or, why it’s time to pay attention to fan fiction (Christina Yatrakis) [[http://via.library.depaul.edu/cgi/viewcontent.cgi?article=1147&amp;amp;context=etd]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Work:''' HEATHENS (--LJ--)  [[https://www.asianfanfics.com/story/view/1156476/heathens-markjin]]&lt;br /&gt;
&lt;br /&gt;
JR - Remediation&lt;br /&gt;
           &amp;quot;Critical Reading:&amp;quot; Emoji Portrait Art [[https://www.nytimes.com/2017/07/26/style/emoji-portraits-yung-jake.html]]&lt;br /&gt;
           &amp;quot;Creative Work&amp;quot;     Emoji Ink [[http://emoji.ink]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SG - Serial Narrative through Social Media&lt;br /&gt;
                     '''Critical Reading''': Seriality and Storytelling in Social Media (Ruth Page) [https://muse.jhu.edu/article/507669/pdf]&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Works''': Black Box (Jennifer Egan) [https://storify.com/cbcbooks/jennifer-egan-s-black-box] (Tweet Collection), [http://stuyww.weebly.com/uploads/1/4/0/6/14065772/black_box_--_jennifer_egan.pdf] (PDF Format)&lt;br /&gt;
                     Dear David (Adam Ellis) [https://storify.com/moby_dickhead/dear-david] (Tweet Collection), [https://twitter.com/moby_dickhead?lang=en] (Actual Twitter Account)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RT - Twitter Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Great American Twitter Novel (Ian Crouch) [https://www.newyorker.com/books/page-turner/great-american-twitter-novel]&lt;br /&gt;
                      Twitter Fiction: Social Networking and Microfiction in 140 Characters (Carla Raguseo) [http://www.tesl-ej.org/wordpress/issues/volume13/ej52/ej52int/?iframe=true&amp;amp;width=80%&amp;amp;height=80%]&lt;br /&gt;
                      Neil Gaiman sets Twitter ablaze with fan collaboration (Laura Blackwell) [https://www.pcworld.com/article/2030776/neil-gaiman-sets-twitter-ablaze-with-fan-collaboration.html]&lt;br /&gt;
                      Neil Gaiman + Twitter = Interactive Storytelling (Barb Dybwab) [http://mashable.com/2009/10/13/neil-gaiman-twitter-audiobook/#sf42aDR8bSqN]&lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Works:''' THE RIGHT SORT from Sceptre Books on Twitter [https://twitter.com/SceptreBooks/timelines/488586138048004096]&lt;br /&gt;
                      Twitter fiction: 21 authors try their hand at 140-character novels [https://www.theguardian.com/books/2012/oct/12/twitter-fiction-140-character-novels]&lt;br /&gt;
                      Hearts, Keys and Puppetry by Neil Gaiman and the Twitterverse [https://www.audible.com/pd/Sci-Fi-Fantasy/Hearts-Keys-and-Puppetry-Audiobook/B0037BODY8?ref_=a_search_c4_1_1_srTtl&amp;amp;qid=1508991209&amp;amp;sr=1-1]&lt;br /&gt;
                      13 Beautiful Pieces of Twitter Fiction Remind Us How Powerful Reading Can Be (Anne Charlton) [https://mic.com/articles/84883/13-beautiful-pieces-of-twitter-fiction-remind-us-how-powerful-reading-can-be#.BuprgLPLI]&lt;br /&gt;
&lt;br /&gt;
BKS - Digital Academia&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Reading:''' Living in a Digital World: Rethinking Peer Review, Collaboration, and Open Access by Shiela Cavangh [http://journalofdigitalhumanities.org/1-4/living-in-a-digital-world-by-sheila-cavanagh/]&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Work''': The Knotted Line [http://knottedline.com/]&lt;br /&gt;
&lt;br /&gt;
B.L. - The Transformation of ELit: Different Forms on Social Media&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Towards a History of Electronic Literature [http://docs.lib.purdue.edu/cgi/viewcontent.cgi?article=2619&amp;amp;context=clcweb]&lt;br /&gt;
                      Digital poet Jason Nelson urges others to forge new frontiers in electronic literature [http://www.abc.net.au/news/2014-01-02/digital-poet-urges-authors-to-turn-over-new-leaf/5182306]&lt;br /&gt;
                      Has Twitter given birth to a new literary genre? [https://www.theguardian.com/books/booksblog/2014/jan/10/twitter-birth-new-literary-genre]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Work''': InstagramELiterature [https://instagrameliterature.wordpress.com/]&lt;br /&gt;
                      Real Human Praise [http://directory.eliterature.org/individual-work/4714]&lt;br /&gt;
&lt;br /&gt;
LM - Snapchat&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Oral Paradigm and Snapchat (Oren Soffer) [http://journals.sagepub.com/doi/abs/10.1177/2056305116666306?rss=1]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Snap Art (Dasha Battelle) [http://dbatsnap.com/]&lt;br /&gt;
&lt;br /&gt;
HA - Typography/Fonts&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' “Type:Rider” Is The Ultimate Video Game About Typography [https://www.fastcodesign.com/3019584/typerider-is-the-ultimate-video-game-about-typography]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' Type Rider | Part 1 | Let's Play Gameplay Walkthrough Playthrough [https://www.youtube.com/watch?v=UVGK31j9ino]&lt;br /&gt;
&lt;br /&gt;
BL-S - Vaporwave &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Do You Want Vaporwave, or Do You Want the Truth? [http://capaciousjournal.com/issue/capacious_vol-1_no-1_2017.pdf#page=70]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''  ff015 - t e l e p a t h テレパシー能力者 and Silver Richards - 夜遊び tape by freak friendly diy [https://freakfriendlydiy.bandcamp.com/album/ff015-t-e-l-e-p-a-t-h-and-silver-richards-tape]&lt;br /&gt;
&lt;br /&gt;
RS- Materiality&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Aesthetics of Materiality in Electronic Literature (Serge Bouchardon) [http://www.utc.fr/~bouchard/articles/Bouchardon-Bergen-materiality-2008.pdf]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Richard With Hair Doing Things (Richard MacDougall) [https://www.instagram.com/richardwithhairdoingthings/]&lt;br /&gt;
&lt;br /&gt;
J.C. - Hypertext Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Reading Hypertext and the Experience of Literature (David S. Miall and Teresa Dobson) [https://journals.tdl.org/jodi/index.php/jodi/article/view/35/37]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' 24 Hours (Philippa J Burne) [http://www.glasswings.com.au/GlassWings/modern/24hours/]&lt;br /&gt;
                      My Body - a Wunderkammer (Shelley Jackson) [http://collection.eliterature.org/1/works/jackson__my_body_a_wunderkammer.html]&lt;br /&gt;
                      Shade (Andrew Plotkin) [http://www.eblong.com/zarf/zweb/shade/]&lt;br /&gt;
&lt;br /&gt;
DK - Interfaces&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' &amp;quot;Race In/For Cyberspace: Identity Tourism and Racial Passing on the Internet&amp;quot; Lisa Nakamura [https://pdfs.semanticscholar.org/3531/da9329d2b7158bd697e1aa8ef073f78de6fb.pdf]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' Between Page and Screen by Amarunth Borsuk [http://www.betweenpageandscreen.com]&lt;br /&gt;
                      Bad Nudes [http://badnudes.com] &lt;br /&gt;
                      Laurel Halo and Hatsune Miku [http://www.aft3r.us/still-be-here/]] and [[https://www.youtube.com/watch?v=aap4eLlt2WI]&lt;br /&gt;
                      Solitude by Martine Syms [https://www.canopycanopycanopy.com/contents/solitude/#title-page]&lt;br /&gt;
                      Dissolution of the Sovereign… by Elysia Crampton [https://soundcloud.com/eande/dissolution-of-the-sovereign-a-time-slide-or-a-non-abled-offenders-exercise-in-jurisprudence]&lt;br /&gt;
                      Glass press [http://www.glasspressofthefuture.com/about]&lt;br /&gt;
&lt;br /&gt;
KU- Instagram&lt;br /&gt;
                      '''Critical Readings:''' What is Instagram and Why is it so Popular [https://ischool.syr.edu/infospace/2011/12/15/what-is-instagram-and-why-is-it-so-popular/]&lt;br /&gt;
                      Instagram Influences Creative Work [https://www.warc.com/NewsAndOpinion/News/35288?]&lt;br /&gt;
                      '''Creative Works:''' Instagram-Creative Workshop [https://www.instagram.com/creative_work_shop/] The 20 Most Creative Instagram Pages [http://www.lifehack.org/articles/productivity/the-20-most-creative-instagram-accounts-that-will-inspire-you.html]&lt;br /&gt;
&lt;br /&gt;
CC&lt;br /&gt;
&lt;br /&gt;
 Spirit Surfing, Kevin Bewersdorf [http://veryinteractive.net/content/4-library/1-spirit-surfing/bewersdorf-spiritsurfing.pdf]&lt;br /&gt;
 Screen. Image. Text., Orit Gat [http://rhizome.org/editorial/2012/may/16/screen-image-text/]&lt;br /&gt;
 Jodi's Infrastructure, Alexander R. Galloway [http://www.e-flux.com/journal/74/59810/jodi-s-infrastructure/]&lt;br /&gt;
&lt;br /&gt;
 Live Simulations, Ian Cheng [http://iancheng.com/#simulations]&lt;br /&gt;
 When all my friends are on at once [http://allmyfriendsatonce.com/]&lt;br /&gt;
 Tripod Zoo by my dear friend Gabe Pine! [https://gabepine.com/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
J.K. &lt;br /&gt;
&lt;br /&gt;
Critical: [[http://elit.umwblogs.org/2014/02/01/on-visual-novels-one-in-particular/]]&lt;br /&gt;
Creative: [[http://elit.umwblogs.org/2017/02/10/choose-your-own-youtube-adventure/]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus</id>
		<title>Alt Syllabus</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Alt_Syllabus"/>
				<updated>2017-10-26T06:57:58Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''ALT INTRO TO E-LIT SYLLABUS'''&lt;br /&gt;
&lt;br /&gt;
UCLA 2017&lt;br /&gt;
ENGL 116B&lt;br /&gt;
&lt;br /&gt;
Collectively compiled &amp;amp; appended to the &amp;quot;official&amp;quot; syllabus, 10.26.17.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
LCS ~ Unit: The Role of Social Media in Preserving Poetry&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Digital Poets: Can Social Media Save Poetry (Natalie Zfat) [[https://iq.intel.com/digital-poets-can-social-media-save-poetry/]]; Hello 'Poetry' [[https://hellopoetry.com/words/socialmedia/]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Top 10 Poetic Tweets (LW Lundquist) [[http://www.tweetspeakpoetry.com/2015/11/19/twitter-poems-top-10-poetic-tweets-4/]]; Instagram: @poemsporn_ [[https://www.instagram.com/poemsporn_/?hl=en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LR - Textualities and Interactive Fiction&lt;br /&gt;
 Critical Readings : Nick Montfort &amp;quot;Riddle Machines: The History and Nature of Interactive Fiction&amp;quot; [[http://digitalhumanities.org/companion/view?docId=blackwell/9781405148641/9781405148641.xml&amp;amp;chunk.id=ss1-5-8&amp;amp;toc.id=0&amp;amp;brand=9781405148641_brand]]&lt;br /&gt;
&lt;br /&gt;
 Creative Works : Stevens &amp;amp; Montfort [[https://nickm.com/poems/]] Personal Fav: Field of Dreams&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
QG ~ Writing in Electronic Age &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The End of Books (Robert Coover) [[http://www.nytimes.com/books/98/09/27/specials/coover-end.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Screen (Noah Wardrip-Fruin, Josh Carroll, Robert Coover, et. al.) [[http://collection.eliterature.org/2/works/wardrip-fruin_screen.html]]&lt;br /&gt;
&lt;br /&gt;
a.k. – interactive fiction&lt;br /&gt;
                      '''Critical Readings:''' Toward a Theory of Interactive Fiction (Nick Monfort)  [[http://nickm.com/if/toward.html]]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''   Photopia by Adam Cadre (1998) ( [[http://adamcadre.ac/if/photopia.html]]&lt;br /&gt;
&lt;br /&gt;
.jk. – Consequences of Disappearing Electronic vs. Print Literature&lt;br /&gt;
                      &lt;br /&gt;
                      '''Critical Readings:''' One + One = Zero – Vanishing Text in Electronic Literature (Marjorie C. Luesebrink) [[https://conference.eliterature.org/sites/default/files/papers/OnePlusOneEqualsZero_0.docx]] &lt;br /&gt;
                      Vanishing Letters in Text-based Digital Installations (Janez Strehovec) [[http://firstmonday.org/ojs/index.php/fm/article/view/6811/5892]]&lt;br /&gt;
    &lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Work:''' Share a secret – One Time [[https://onetimesecret.com/]]&lt;br /&gt;
&lt;br /&gt;
I.B. - Interactive Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Work:''' Hyperrhiz: New Media Cultures (JENNIFER S. ROUDABUSH) [[http://hyperrhiz.io/hyperrhiz10/special-feature-e-lit-reviews/electronic-literature-showcase-at-the-library-of-congress.html]]&lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Works:''' The Hitchhiker's Guide to the Galaxy (Douglas Adams and Steve Meretzky) [[http://textadventures.co.uk/games/view/3cbedqimquselmanehhzxg/the-hitchhikers-guide-to-the-galaxy]] [[http://elit.umwblogs.org/2017/02/10/choose-your-own-youtube-adventure/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TC- Fan Fiction&lt;br /&gt;
                     '''Critical Readings:'''￼ Fan fiction, fandoms, and literature: or, why it’s time to pay attention to fan fiction (Christina Yatrakis) [[http://via.library.depaul.edu/cgi/viewcontent.cgi?article=1147&amp;amp;context=etd]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Work:''' HEATHENS (--LJ--)  [[https://www.asianfanfics.com/story/view/1156476/heathens-markjin]]&lt;br /&gt;
&lt;br /&gt;
JR - Remediation&lt;br /&gt;
           &amp;quot;Critical Reading:&amp;quot; Emoji Portrait Art [[https://www.nytimes.com/2017/07/26/style/emoji-portraits-yung-jake.html]]&lt;br /&gt;
           &amp;quot;Creative Work&amp;quot;     Emoji Ink [[http://emoji.ink]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SG - Serial Narrative through Social Media&lt;br /&gt;
                     '''Critical Reading''': Seriality and Storytelling in Social Media (Ruth Page) [https://muse.jhu.edu/article/507669/pdf]&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Works''': Black Box (Jennifer Egan) [https://storify.com/cbcbooks/jennifer-egan-s-black-box] (Tweet Collection), [http://stuyww.weebly.com/uploads/1/4/0/6/14065772/black_box_--_jennifer_egan.pdf] (PDF Format)&lt;br /&gt;
                     Dear David (Adam Ellis) [https://storify.com/moby_dickhead/dear-david] (Tweet Collection), [https://twitter.com/moby_dickhead?lang=en] (Actual Twitter Account)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RT - Twitter Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Great American Twitter Novel (Ian Crouch) [https://www.newyorker.com/books/page-turner/great-american-twitter-novel]&lt;br /&gt;
                      Twitter Fiction: Social Networking and Microfiction in 140 Characters (Carla Raguseo) [http://www.tesl-ej.org/wordpress/issues/volume13/ej52/ej52int/?iframe=true&amp;amp;width=80%&amp;amp;height=80%]&lt;br /&gt;
                      Neil Gaiman sets Twitter ablaze with fan collaboration (Laura Blackwell) [https://www.pcworld.com/article/2030776/neil-gaiman-sets-twitter-ablaze-with-fan-collaboration.html]&lt;br /&gt;
                      Neil Gaiman + Twitter = Interactive Storytelling (Barb Dybwab) [http://mashable.com/2009/10/13/neil-gaiman-twitter-audiobook/#sf42aDR8bSqN]&lt;br /&gt;
                      &lt;br /&gt;
                      '''Creative Works:''' THE RIGHT SORT from Sceptre Books on Twitter [https://twitter.com/SceptreBooks/timelines/488586138048004096]&lt;br /&gt;
                      Twitter fiction: 21 authors try their hand at 140-character novels [https://www.theguardian.com/books/2012/oct/12/twitter-fiction-140-character-novels]&lt;br /&gt;
                      Hearts, Keys and Puppetry by Neil Gaiman and the Twitterverse [https://www.audible.com/pd/Sci-Fi-Fantasy/Hearts-Keys-and-Puppetry-Audiobook/B0037BODY8?ref_=a_search_c4_1_1_srTtl&amp;amp;qid=1508991209&amp;amp;sr=1-1]&lt;br /&gt;
                      13 Beautiful Pieces of Twitter Fiction Remind Us How Powerful Reading Can Be (Anne Charlton) [https://mic.com/articles/84883/13-beautiful-pieces-of-twitter-fiction-remind-us-how-powerful-reading-can-be#.BuprgLPLI]&lt;br /&gt;
&lt;br /&gt;
BKS - Digital Academia&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Reading:''' Living in a Digital World: Rethinking Peer Review, Collaboration, and Open Access by Shiela Cavangh [http://journalofdigitalhumanities.org/1-4/living-in-a-digital-world-by-sheila-cavanagh/]&lt;br /&gt;
&lt;br /&gt;
                     '''Creative Work''': The Knotted Line [http://knottedline.com/]&lt;br /&gt;
&lt;br /&gt;
B.L. - The Transformation of ELit: Different Forms on Social Media&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Towards a History of Electronic Literature [http://docs.lib.purdue.edu/cgi/viewcontent.cgi?article=2619&amp;amp;context=clcweb]&lt;br /&gt;
                      Digital poet Jason Nelson urges others to forge new frontiers in electronic literature [http://www.abc.net.au/news/2014-01-02/digital-poet-urges-authors-to-turn-over-new-leaf/5182306]&lt;br /&gt;
                      Has Twitter given birth to a new literary genre? [https://www.theguardian.com/books/booksblog/2014/jan/10/twitter-birth-new-literary-genre]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Work''': InstagramELiterature [https://instagrameliterature.wordpress.com/]&lt;br /&gt;
                      Real Human Praise [http://directory.eliterature.org/individual-work/4714]&lt;br /&gt;
&lt;br /&gt;
LM - Snapchat&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Oral Paradigm and Snapchat (Oren Soffer) [http://journals.sagepub.com/doi/abs/10.1177/2056305116666306?rss=1]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Snap Art (Dasha Battelle) [http://dbatsnap.com/]&lt;br /&gt;
&lt;br /&gt;
HA - Typography/Fonts&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' “Type:Rider” Is The Ultimate Video Game About Typography [https://www.fastcodesign.com/3019584/typerider-is-the-ultimate-video-game-about-typography]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' Type Rider | Part 1 | Let's Play Gameplay Walkthrough Playthrough [https://www.youtube.com/watch?v=UVGK31j9ino]&lt;br /&gt;
&lt;br /&gt;
BL-S - Vaporwave &lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Do You Want Vaporwave, or Do You Want the Truth? [http://capaciousjournal.com/issue/capacious_vol-1_no-1_2017.pdf#page=70]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''  ff015 - t e l e p a t h テレパシー能力者 and Silver Richards - 夜遊び tape by freak friendly diy [https://freakfriendlydiy.bandcamp.com/album/ff015-t-e-l-e-p-a-t-h-and-silver-richards-tape]&lt;br /&gt;
&lt;br /&gt;
RS- Materiality&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' The Aesthetics of Materiality in Electronic Literature (Serge Bouchardon) [http://www.utc.fr/~bouchard/articles/Bouchardon-Bergen-materiality-2008.pdf]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:'''    Richard With Hair Doing Things (Richard MacDougall) [https://www.instagram.com/richardwithhairdoingthings/]&lt;br /&gt;
&lt;br /&gt;
J.C. - Hypertext Fiction&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' Reading Hypertext and the Experience of Literature (David S. Miall and Teresa Dobson) [https://journals.tdl.org/jodi/index.php/jodi/article/view/35/37]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' 24 Hours (Philippa J Burne) [http://www.glasswings.com.au/GlassWings/modern/24hours/]&lt;br /&gt;
                      My Body - a Wunderkammer (Shelley Jackson) [http://collection.eliterature.org/1/works/jackson__my_body_a_wunderkammer.html]&lt;br /&gt;
                      Shade (Andrew Plotkin) [http://www.eblong.com/zarf/zweb/shade/]&lt;br /&gt;
&lt;br /&gt;
DK - Interfaces&lt;br /&gt;
&lt;br /&gt;
                      '''Critical Readings:''' &amp;quot;Race In/For Cyberspace: Identity Tourism and Racial Passing on the Internet&amp;quot; Lisa Nakamura [https://pdfs.semanticscholar.org/3531/da9329d2b7158bd697e1aa8ef073f78de6fb.pdf]&lt;br /&gt;
&lt;br /&gt;
                      '''Creative Works:''' Between Page and Screen by Amarunth Borsuk [http://www.betweenpageandscreen.com]&lt;br /&gt;
                      Bad Nudes [http://badnudes.com] &lt;br /&gt;
                      Laurel Halo and Hatsune Miku [http://www.aft3r.us/still-be-here/]] and [[https://www.youtube.com/watch?v=aap4eLlt2WI]&lt;br /&gt;
                      Solitude by Martine Syms [https://www.canopycanopycanopy.com/contents/solitude/#title-page]&lt;br /&gt;
                      Dissolution of the Sovereign… by Elysia Crampton [https://soundcloud.com/eande/dissolution-of-the-sovereign-a-time-slide-or-a-non-abled-offenders-exercise-in-jurisprudence]&lt;br /&gt;
                      Glass press [http://www.glasspressofthefuture.com/about]&lt;br /&gt;
&lt;br /&gt;
KU- Instagram&lt;br /&gt;
                      '''Critical Readings:''' What is Instagram and Why is it so Popular [https://ischool.syr.edu/infospace/2011/12/15/what-is-instagram-and-why-is-it-so-popular/]&lt;br /&gt;
                      Instagram Influences Creative Work [https://www.warc.com/NewsAndOpinion/News/35288?]&lt;br /&gt;
                      '''Creative Works:''' Instagram-Creative Workshop [https://www.instagram.com/creative_work_shop/] The 20 Most Creative Instagram Pages [http://www.lifehack.org/articles/productivity/the-20-most-creative-instagram-accounts-that-will-inspire-you.html]&lt;br /&gt;
&lt;br /&gt;
CC&lt;br /&gt;
&lt;br /&gt;
 Spirit Surfing, Kevin Bewersdorf [http://veryinteractive.net/content/4-library/1-spirit-surfing/bewersdorf-spiritsurfing.pdf]&lt;br /&gt;
 Screen. Image. Text., Orit Gat [http://rhizome.org/editorial/2012/may/16/screen-image-text/]&lt;br /&gt;
 Jodi's Infrastructure, Alexander R. Galloway [http://www.e-flux.com/journal/74/59810/jodi-s-infrastructure/]&lt;br /&gt;
&lt;br /&gt;
 Live Simulations, Ian Cheng [http://iancheng.com/#simulations]&lt;br /&gt;
 When all my friends are on at once [http://allmyfriendsatonce.com/]&lt;br /&gt;
 Tripod Zoo by my dear friend Gabe Pine! [https://vimeo.com/221071713]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/COOKIE_CLICKER</id>
		<title>COOKIE CLICKER</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/COOKIE_CLICKER"/>
				<updated>2017-10-24T21:11:29Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have never known my grandma, and yet Cookie Clicker has provided me with all of the grandmas I will ever need in life. Cookie Clicker has everything one could want: a commentary on efficient division of work within a business, how to run an economy, delicious cookies baked with love...what more could you want?&lt;br /&gt;
&lt;br /&gt;
I actually once befriended someone through Cookie Clicker. He was a mutual friend -- we ate lunch together, but he and I never really talked. My Senior year of high school, we had a class together where we were the only Seniors. We always sat in the back together, and though I said hi to him every day, our conversations ended at that.&lt;br /&gt;
&lt;br /&gt;
That is, until one day, when he turned to me and asked, &amp;quot;So do you play Cookie Clicker?&amp;quot; And that was the start of a beautiful friendship.&lt;br /&gt;
&lt;br /&gt;
That day, I learned that cookies bring people together. Silly online games do as well (that's the power of e-lit! well, one of many powers. And in its own way, I do believe Cookie Clicker has its own meaning as well. Again, commentary on running businesses and economics! How to efficiently become a megalith of a corporation), but it was mostly the delicious, delicious cookies and delicious, delicious capitalism.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Mice]]&lt;br /&gt;
*[[Got Milk]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Bandcamp</id>
		<title>Bandcamp</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Bandcamp"/>
				<updated>2017-10-24T21:10:17Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bandcamp is an online music platform co-founded by Ethan Diamond, Shawn Grunberger, Joe Holt, and Neal Tucker that caters directly towards fans of independent music. Its goal as a company is &amp;quot;to create the best possible service for artists and labels to share and earn money from their music, and for [[fans]] to discover and enjoy it&amp;quot; (bandcamp.com). By directly supporting artists, the skepticism of artist compensation when buying their songs is eliminated. There is a myriad of creators and projects to choose from when clicking over to the &amp;quot;discover&amp;quot; page on the website. Not only can one pick out a [[singular]] genre to focus on, but one could also distinguish between the format of the project: digital, [[vinyl record]], compact disc, and cassette. As antiquated as the non-digital options are, the physicality creates an intimacy that is sometimes lost when targeting specifically digital music. At the same time, the site is &amp;quot;one of the greatest underground-culture bazaars of our time&amp;quot; (thenewyorktimes.com). An overview of the community on Bandcamp reveals an endless ocean of unlimited creativity. Examples of the peculiar side of the platform are revealed on the [[YouTube]] channel &amp;quot;theneedledrop&amp;quot;'s series &amp;quot;IT CAME FROM BANDCAMP!,&amp;quot; highlighting strange and interesting projects.&lt;br /&gt;
&lt;br /&gt;
[[https://www.youtube.com/watch?v=aqA46RPQdZA&amp;amp;index=8&amp;amp;list=PLP4CSgl7K7opu4iUNivGAD1_hEMnR8cK4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Fun music]]&lt;br /&gt;
*[[I literally love singing]]&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Room</id>
		<title>Room</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Room"/>
				<updated>2017-10-24T03:54:46Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: Created page with &amp;quot;In domestic architecture, a room that takes more doors to enter is often considered a room with increased privacy. A space is more private when it is deeper into the house, wh...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In domestic architecture, a room that takes more doors to enter is often considered a room with increased privacy. A space is more private when it is deeper into the house, when entrances are sheltered from sight and difficult to find. Today’s visit to ''My Boyfriend Came Back From the War'' sort of made me feel like an invader in this home—perhaps I enter the front door at “Where are you? I can’t see you,&amp;quot; living room at “you don’t trust me, i see,&amp;quot; dining room at “I keep your old photo here,&amp;quot; bedroom at “FORGIVE me&amp;quot;...&lt;br /&gt;
&lt;br /&gt;
Some things this website makes me think about:&lt;br /&gt;
* houses&lt;br /&gt;
* weaving&lt;br /&gt;
* Luxottica&lt;br /&gt;
* website as rectangles&lt;br /&gt;
* bean leaf clock&lt;br /&gt;
* 24 hour clock&lt;br /&gt;
* burning&lt;br /&gt;
* crying&lt;br /&gt;
* teachers&lt;br /&gt;
* flip books&lt;br /&gt;
* getting a text from my dad&lt;br /&gt;
&lt;br /&gt;
Just read a little more about Lialina. I like [http://profolia.org/mosaic1.jpg this picture] of her and the first ever cake she baked—I am trying to get more into baking cakes as well. Now I keep the tab to her website open, so the background music can keep playing… ♫&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Future</id>
		<title>Future</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Future"/>
				<updated>2017-10-24T03:28:55Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Universe → galactic supercluster → galaxy → galactic center → arm → star system → telluric planet → continent → grassland → settlement→ tent → leather → skin cells → nucleus → DNA → genetic code → A → molecules → atoms → neutrons → down quark → qwubble → bubbleverse → universe → galactic supercluster → galaxy → galactic center → life → ogaggaddler → body → brain → neuron → atoms → protons → quarks ← thoughts ← skull ← head ← embodiment ← creation ← wiki ← concept art ← collective creation ← Engl 116 ← [[Room]] 160 ← Royce Hall ← North Campus ← University of California, Los Angeles ← Westwood ← West Los Angeles ← Los Angeles County ← SoCal ← California ← West Coast ← United States ← North America ← Northern Hemisphere ← earth ← solar system ← milky way ← galactic supercluster ←  universe → galactic supercluster → galaxy → arm → star system → asteroid belt → asteroid → ice → water → oxygen → electron → q. wubble → cookieverse → universe→ galactic supercluster → galaxy → galactic center → nebula → a brooding interstellar cloud → helium → proton → up quark → qwubble → planiverse → universe&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	<entry>
		<id>http://dss-edit.com/elit/wiki/index.php/Future</id>
		<title>Future</title>
		<link rel="alternate" type="text/html" href="http://dss-edit.com/elit/wiki/index.php/Future"/>
				<updated>2017-10-24T02:55:42Z</updated>
		
		<summary type="html">&lt;p&gt;Mysteryclock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Universe → galactic supercluster → galaxy → galactic center → arm → star system → telluric planet → continent → grassland → settlement→ tent → leather → skin cells → nucleus → DNA → genetic code → A → molecules → atoms → neutrons → down quark → qwubble → bubbleverse → universe → galactic supercluster → galaxy → galactic center → life → ogaggaddler → body → brain → neuron → atoms → protons → quarks ← thoughts ← skull ← head ← embodiment ← creation ← wiki ← concept art ← collective creation ← Engl 116 ← [[Room 160]] ← Royce Hall ← North Campus ← University of California, Los Angeles ← Westwood ← West Los Angeles ← Los Angeles County ← SoCal ← California ← West Coast ← United States ← North America ← Northern Hemisphere ← earth ← solar system ← milky way ← galactic supercluster ←  universe → galactic supercluster → galaxy → arm → star system → asteroid belt → asteroid → ice → water → oxygen → electron → q. wubble → cookieverse → universe→ galactic supercluster → galaxy → galactic center → nebula → a brooding interstellar cloud → helium → proton → up quark → qwubble → planiverse → universe&lt;/div&gt;</summary>
		<author><name>Mysteryclock</name></author>	</entry>

	</feed>