Difference between revisions of "Alt Syllabus"

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SB Sultan  -
 
SB Sultan  -
 
Critical Reading: Gaming the Literary: On Video Games and Literature[[http://www.nymgamer.com/?p=12515]]
 
Critical Reading: Gaming the Literary: On Video Games and Literature[[http://www.nymgamer.com/?p=12515]]
Darkness - Chapter 1, Yedda Morrison [[http://littleredleaves.com/ebooks/darkness.pdf]]
+
Creative Work: 100 Funny Video Game Memes [[https://www.gamedesigning.org/video-game-memes/]]
  
 
LCS ~ Unit: The Role of Social Media in Preserving Poetry
 
LCS ~ Unit: The Role of Social Media in Preserving Poetry
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  Creative Works : Stevens & Montfort [[https://nickm.com/poems/]] Personal Fav: Field of Dreams
 
  Creative Works : Stevens & Montfort [[https://nickm.com/poems/]] Personal Fav: Field of Dreams
 +
 +
AW - Human + AI Fiction
 +
                      '''Critical Readings :''' Matt O'Brien, "Think AI Is Scary Already? This Software Writes its Own Horror Stories" [[http://time.com/5002404/mit-shelley-ai-bot-horror-stories/]]  AI + humans = really weird horror fiction.
 +
 +
                      '''Creative Works :''' MIT's Shelley AI generator [[http://shelley.ai/]] Read created stories here: [[http://stories.shelley.ai/]]
 +
  
  
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SG - Serial Narrative through Social Media
 
SG - Serial Narrative through Social Media
                     '''Critical Reading''': Seriality and Storytelling in Social Media (Ruth Page) [https://muse.jhu.edu/article/507669/pdf]
+
                     '''Critical Reading''': [[Seriality and Storytelling]] in Social Media (Ruth Page) [https://muse.jhu.edu/article/507669/pdf]
  
 
                     '''Creative Works''': Black Box (Jennifer Egan) [https://storify.com/cbcbooks/jennifer-egan-s-black-box] (Tweet Collection), [http://stuyww.weebly.com/uploads/1/4/0/6/14065772/black_box_--_jennifer_egan.pdf] (PDF Format)
 
                     '''Creative Works''': Black Box (Jennifer Egan) [https://storify.com/cbcbooks/jennifer-egan-s-black-box] (Tweet Collection), [http://stuyww.weebly.com/uploads/1/4/0/6/14065772/black_box_--_jennifer_egan.pdf] (PDF Format)
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RT - Twitter Fiction
+
RT - Twitter and Storytelling
  
                       '''Critical Readings:''' The Great American Twitter Novel (Ian Crouch) [https://www.newyorker.com/books/page-turner/great-american-twitter-novel]
+
                       '''Critical Readings:''' Twitter Fiction: Social Networking and Microfiction in 140 Characters (Carla Raguseo) [http://www.tesl-ej.org/wordpress/issues/volume13/ej52/ej52int/?iframe=true&width=80%&height=80%]
                      Twitter Fiction: Social Networking and Microfiction in 140 Characters (Carla Raguseo) [http://www.tesl-ej.org/wordpress/issues/volume13/ej52/ej52int/?iframe=true&width=80%&height=80%]
+
 
                       Neil Gaiman sets Twitter ablaze with fan collaboration (Laura Blackwell) [https://www.pcworld.com/article/2030776/neil-gaiman-sets-twitter-ablaze-with-fan-collaboration.html]
 
                       Neil Gaiman sets Twitter ablaze with fan collaboration (Laura Blackwell) [https://www.pcworld.com/article/2030776/neil-gaiman-sets-twitter-ablaze-with-fan-collaboration.html]
                       Neil Gaiman + Twitter = Interactive Storytelling (Barb Dybwab) [http://mashable.com/2009/10/13/neil-gaiman-twitter-audiobook/#sf42aDR8bSqN]
+
                       Twitter Fiction: A Shift in Author Function (Hilary Hyman) [http://discoverarchive.vanderbilt.edu/handle/1803/8205]
                     
+
                       Wreading Essays (Charles Bernstein) [http://writing.upenn.edu/bernstein/syllabi/readings/Bernstein-Charles_Pedagogy-essays.pdf ]
                      '''Creative Works:''' THE RIGHT SORT from Sceptre Books on Twitter [https://twitter.com/SceptreBooks/timelines/488586138048004096]
+
                       Immediacy, Hypermediacy, Remediation (Jay Bolter & Richard Grusin) [https://monoskop.org/images/a/ae/Bolter_Jay_David_Grusin_Richard_Remediation_Understanding_New_Media_low_quality.pdf]
                       Twitter fiction: 21 authors try their hand at 140-character novels [https://www.theguardian.com/books/2012/oct/12/twitter-fiction-140-character-novels]
+
                       Notes towards a Deformed Humanities (Mark Sample) [http://www.samplereality.com/2012/05/02/notes-towards-a-deformed-humanities/ ]
                       Hearts, Keys and Puppetry by Neil Gaiman and the Twitterverse [https://www.audible.com/pd/Sci-Fi-Fantasy/Hearts-Keys-and-Puppetry-Audiobook/B0037BODY8?ref_=a_search_c4_1_1_srTtl&qid=1508991209&sr=1-1]
+
                       13 Beautiful Pieces of Twitter Fiction Remind Us How Powerful Reading Can Be (Anne Charlton) [https://mic.com/articles/84883/13-beautiful-pieces-of-twitter-fiction-remind-us-how-powerful-reading-can-be#.BuprgLPLI]
+
  
 +
                     
 +
                      '''Creative Works:'''A Calendar of Tales by Neil Gaiman [http://www.acalendaroftales.com/uploads/files/COT_E_BOOK.pdf]
 +
                      Various tweets by Gaiman and his followers, one example linked here [https://twitter.com/neilhimself/status/298477234786816000]
 
BKS - Digital Academia
 
BKS - Digital Academia
  
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                       My Body - a Wunderkammer (Shelley Jackson) [http://collection.eliterature.org/1/works/jackson__my_body_a_wunderkammer.html]
 
                       My Body - a Wunderkammer (Shelley Jackson) [http://collection.eliterature.org/1/works/jackson__my_body_a_wunderkammer.html]
 
                       Shade (Andrew Plotkin) [http://www.eblong.com/zarf/zweb/shade/]
 
                       Shade (Andrew Plotkin) [http://www.eblong.com/zarf/zweb/shade/]
 +
 +
 +
AW - Videogame Design
 +
                      '''Critical Readings:''' Maria Garda, "Nostalgia in Retro Game Design" [[http://www.digra.org/wp-content/uploads/digital-library/paper_310.pdf]]
 +
                      Bryant David Thomas "New Retro: An Exploration of Modern Video Games With A Retro Aesthetic" [[https://etd.ohiolink.edu/!etd.send_file?accession=miami1493401505332341&disposition=inline]]
 +
                      '''Creative Works:''' Cuphead [[https://www.youtube.com/watch?v=iMkCIdGikmk]] Actual game available on STEAM [[http://store.steampowered.com/app/268910/Cuphead/]]
 +
 +
  
 
DK - Interfaces
 
DK - Interfaces
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         '''Creative Work:''' Amore de Clarice [[http://www.elevenkosmos.net/tallerFlash/amor2/]]
 
         '''Creative Work:''' Amore de Clarice [[http://www.elevenkosmos.net/tallerFlash/amor2/]]
 +
 +
 +
AW - ARGs
 +
                      '''Critical Readings:''' Jeff Watson, "Games Beyond the ARG" [[https://books.google.com/books?hl=en&lr=&id=cYo3DgAAQBAJ&oi=fnd&pg=PA187&dq=alternate+reality+games+arg&ots=49MH4sM4iI&sig=DrzosSa3M0ZC1cV7rxYArWtQ0MM#v=onepage&q=alternate%20reality%20games%20arg&f=false]]
 +
                      Michael Anderson "The Optimist" Draws Fans Into Fictionalized Disney History" [[https://www.wired.com/2013/07/disney-the-optimist-arg/]]
 +
                      "Inside The Optimist: Solving Disney’s alternate reality game – What We Know" [[http://www.insidethemagic.net/inside-the-optimist-solving-disneys-alternate-reality-game-what-we-know/]]
 +
                      Bryan Bishop "How Disney Imagineering revealed the secrets of Tomorrowland two years ago" [[https://www.theverge.com/2013/8/20/4639110/the-optimist-disney-imagineerings-push-to-bring-alternate-reality]]
 +
 +
 +
egk
 +
 +
        '''Critical Reading:'''Game Studies: Narrative, Games, and and Theory [http://gamestudies.org/0701/articles/simons]
 +
        '''Creative Reading:''' Depression Quest [http://www.depressionquest.com/dqfinal.html], The Matter of the Great Dragon [http://landsofdream.net/dragon.html], The Temple of No [https://crowscrowscrows.itch.io/the-temple-of-no]
 +
 +
AG - Memes
 +
        "'Critical Reading:'" The Rise of Memes as an Art Form [http://artzealous.com/the-rise-of-memes-as-an-art-form/]
 +
                                      How to Run a Successful Meme Page [https://www.digitaltrends.com/social-media/how-to-make-your-own-meme/]
 +
        "'Creative Work:'" Fuck Jerry [https://www.instagram.com/fuckjerry/?hl=en]
 +
                                    UCLA Memes for Sick AF Tweens [https://www.facebook.com/groups/163576114113950/]
 +
 +
[[File: pepe.jpg|200px|thumb|right|alt text]]
 +
 +
msl. - Interactive Film
 +
        '''Critical Readings:''' I-Docs: The Evolving Practices of Interactive Documentary by Ben Moskowitz, Chapter 12: https://goo.gl/Di3HrE
 +
 +
        '''Creative Work:''' Arcade Fire, The Wilderness Downtown: http://www.thewildernessdowntown.com/ (An interactive film by Chris Milk) If the link doesn't work, watch here: https://www.youtube.com/watch?v=mrnn_ccnVPI,
 +
People Walking (part 1), https://www.youtube.com/watch?v=XOSTHbXDaTE
 +
 +
 +
 +
 +
<div id="Evil–Dead–Haunted–Zombie Media">dss</div> - [[#Evil–Dead–Haunted–Zombie Media]]
 +
 +
 +
        '''Critical Readings:'''  Bruce Sterling, Dead Media Manifesto [[http://www.alamut.com/subj/artiface/deadMedia/dM_Manifesto.html]], Interview [[http://www.ctheory.net/articles.aspx?id=208]]
 +
 +
        Garnet Hertz and Jussi Parrika, “Zombie Media” [[http://mediaarchaeologylab.com/wp-content/uploads/2013/06/Zombie-media.pdf]]
 +
 +
        Matthew Fuller and Andrew Goffey, Evil Media, “Introduction” [[http://dss-edit.com/nupod/src/Fuller,%20Matthew;%20Goffey,%20Andrew%20-%20Evil%20Media.pdf]]
 +
 +
        Jeffery Sconce, Haunted Media, Chapter 1: “Mediums and Media” [[https://monoskop.org/images/2/20/Sconce_Jeffrey_Haunted_Media_ch_1.pdf]]
 +
 +
        Friedrich Kittler, “Dracula’s Legacy” [[https://anybody.memoryoftheworld.org/Friedrich%20Kittler/Literature,%20Media,%20Information%20Systems%20%28841%29/Literature,%20Media,%20Information%20Systems%20-%20Friedrich%20Kittler.pdf]]
 +
 +
 +
 +
        '''Creative Readings:''' Garnet Hertz, A Collection of Many Problems (In Memory of The Dead Media Handbook) [[http://www.conceptlab.com/problems/]]
 +
 +
        Dead Media Catalog [[http://www.deadmedia.org/notes/index-cat.html]]
 +
 +
        Julius Nelson, Artyping [[https://loriemersondotnet.files.wordpress.com/2014/01/artyping.pdf]]
 +
 +
        Lorenzo Thomas, Dracula [[http://eclipsearchive.org/projects/DRACULA/html/pictures/001.html]]

Latest revision as of 16:14, 15 January 2018

ALT INTRO TO E-LIT SYLLABUS

UCLA 2017 ENGL 116B

Collectively compiled & appended to the "official" syllabus, 10.26.17.


RP ~ YouTube Vids and Views

                     Critical Readings: I Cheated YouTube for 5 Months and Finally got Caught [[1]]
                     Creative Works:   "The Chase" Interactive Video [[2]]

SB Sultan - Critical Reading: Gaming the Literary: On Video Games and Literature[[3]] Creative Work: 100 Funny Video Game Memes [[4]]

LCS ~ Unit: The Role of Social Media in Preserving Poetry

                     Critical Readings: Digital Poets: Can Social Media Save Poetry (Natalie Zfat) [[5]]; Hello 'Poetry' [[6]]
                     Creative Works:    Top 10 Poetic Tweets (LW Lundquist) [[7]]; Instagram: @poemsporn_ [[8]]


LR - Textualities and Interactive Fiction

Critical Readings : Nick Montfort "Riddle Machines: The History and Nature of Interactive Fiction" [[9]]
Creative Works : Stevens & Montfort [[10]] Personal Fav: Field of Dreams

AW - Human + AI Fiction

                     Critical Readings : Matt O'Brien, "Think AI Is Scary Already? This Software Writes its Own Horror Stories" [[11]]  AI + humans = really weird horror fiction.
                     Creative Works : MIT's Shelley AI generator [[12]] Read created stories here: [[13]]


QG ~ Writing in Electronic Age

                     Critical Readings: The End of Books (Robert Coover) [[14]]
                     Creative Works:   Screen (Noah Wardrip-Fruin, Josh Carroll, Robert Coover, et. al.) [[15]]

a.k. – interactive fiction

                     Critical Readings: Toward a Theory of Interactive Fiction (Nick Monfort)  [[16]]
                     Creative Works:   Photopia by Adam Cadre (1998) ( [[17]]

.jk. – Consequences of Disappearing Electronic vs. Print Literature

                     Critical Readings: One + One = Zero – Vanishing Text in Electronic Literature (Marjorie C. Luesebrink) [[18]] 
                     Vanishing Letters in Text-based Digital Installations (Janez Strehovec) [[19]]
   
                     
                     Creative Work: Share a secret – One Time [[20]]

I.B. - Interactive Fiction

                     Critical Work: Hyperrhiz: New Media Cultures (JENNIFER S. ROUDABUSH) [[21]]
                     
                     Creative Works: The Hitchhiker's Guide to the Galaxy (Douglas Adams and Steve Meretzky) [[22]] [[23]]


TC- Fan Fiction

                    Critical Readings: Fan fiction, fandoms, and literature: or, why it’s time to pay attention to fan fiction (Christina Yatrakis) [[24]]


                    Creative Work: HEATHENS (--LJ--)  [[25]]

JR - Remediation

          "Critical Reading:" Emoji Portrait Art [[26]]
          "Creative Work"     Emoji Ink [[27]]


SG - Serial Narrative through Social Media

                    Critical Reading: Seriality and Storytelling in Social Media (Ruth Page) [28]
                    Creative Works: Black Box (Jennifer Egan) [29] (Tweet Collection), [30] (PDF Format)
                    Dear David (Adam Ellis) [31] (Tweet Collection), [32] (Actual Twitter Account)


RT - Twitter and Storytelling

                     Critical Readings: Twitter Fiction: Social Networking and Microfiction in 140 Characters (Carla Raguseo) [33]
                     Neil Gaiman sets Twitter ablaze with fan collaboration (Laura Blackwell) [34]
                     Twitter Fiction: A Shift in Author Function (Hilary Hyman) [35]
                     Wreading Essays (Charles Bernstein) [36]
                     Immediacy, Hypermediacy, Remediation (Jay Bolter & Richard Grusin) [37]
                     Notes towards a Deformed Humanities (Mark Sample) [38]


                     Creative Works:A Calendar of Tales by Neil Gaiman [39]
                     Various tweets by Gaiman and his followers, one example linked here [40]

BKS - Digital Academia

                     Critical Reading: Living in a Digital World: Rethinking Peer Review, Collaboration, and Open Access by Shiela Cavangh [41]
                    Creative Work: The Knotted Line [42]

B.L. - The Transformation of ELit: Different Forms on Social Media

                     Critical Readings: Towards a History of Electronic Literature [43]
                     Digital poet Jason Nelson urges others to forge new frontiers in electronic literature [44]
                     Has Twitter given birth to a new literary genre? [45]
                     Creative Work: InstagramELiterature [46]
                     Real Human Praise [47]

H.A. - Tweet

                     ""Critical Readings:"" A Literature Review On Twitter Data Analysis [48]
                   
                     ""Creative Work"": Lonely Tweets :'( [49]

LM - Snapchat

                     Critical Readings: The Oral Paradigm and Snapchat (Oren Soffer) [50]
                     Creative Works:    Snap Art (Dasha Battelle) [51]

HA - Typography/Fonts

                     Critical Readings: “Type:Rider” Is The Ultimate Video Game About Typography [52]
                     Creative Works: Type Rider | Part 1 | Let's Play Gameplay Walkthrough Playthrough [53]

BL-S - Vaporwave

                     Critical Readings: Do You Want Vaporwave, or Do You Want the Truth? [54]
                     Creative Works:  ff015 - t e l e p a t h テレパシー能力者 and Silver Richards - 夜遊び tape by freak friendly diy [55]

RS- Materiality

                     Critical Readings: The Aesthetics of Materiality in Electronic Literature (Serge Bouchardon) [56]
                     Creative Works:    Richard With Hair Doing Things (Richard MacDougall) [57]

J.C. - Hypertext Fiction

                     Critical Readings: Reading Hypertext and the Experience of Literature (David S. Miall and Teresa Dobson) [58]
                     Creative Works: 24 Hours (Philippa J Burne) [59]
                     My Body - a Wunderkammer (Shelley Jackson) [60]
                     Shade (Andrew Plotkin) [61]


AW - Videogame Design

                     Critical Readings: Maria Garda, "Nostalgia in Retro Game Design" [[62]]
                     Bryant David Thomas "New Retro: An Exploration of Modern Video Games With A Retro Aesthetic" [[63]]
                     Creative Works: Cuphead [[64]] Actual game available on STEAM [[65]]


DK - Interfaces

                     Critical Readings: "Race In/For Cyberspace: Identity Tourism and Racial Passing on the Internet" Lisa Nakamura [66]
                     Creative Works: Between Page and Screen by Amarunth Borsuk [67]
                     Bad Nudes [68] 
                     Laurel Halo and Hatsune Miku [69]] and [[70]
                     Solitude by Martine Syms [71]
                     Dissolution of the Sovereign… by Elysia Crampton [72]
                     Glass press [73]

KU- Instagram

                     Critical Readings: What is Instagram and Why is it so Popular [74]
                     Instagram Influences Creative Work [75]
                     Creative Works: Instagram-Creative Workshop [76] The 20 Most Creative Instagram Pages [77]

CC

Spirit Surfing, Kevin Bewersdorf [78]
Screen. Image. Text., Orit Gat [79]
Jodi's Infrastructure, Alexander R. Galloway [80]
Live Simulations, Ian Cheng [81]
When all my friends are on at once [82]
Tripod Zoo by my dear friend Gabe Pine! [83]


J.K. -Interactive Fiction

Creative: "Choose Your Own Youtube Adventure!" [[84]] Critical: "On Visual Novels, One in Particular" [[85]]

SK - Commenting on Comments

                     Critical: Why Are YouTube Comments the Worst on the Internet [[86]] 
                     Creative: Rooster_86 [[87]]
                     We Didn't Start the Flame War [[88]]

LY- GIFS

                     Critical Readings: Fast, Cheap, and Good: Why Animated GIFs Engage Us [89]
                     How GIF Won the Internet [90]
                     Creative Works: The Story of Gif [91]
                     Being An English Major as told by 'The Office' [92]
                     Classical Art as Gifs [93]

j.l. – interactive fiction

                     Critical Readings: Electronic Literature its Emerging Forms (by Dr. Dene Grigar) [[94]]
                     Creative Works: r/nosleep ( [[95]]

SS - Critiques of The Internet via the Internet (or, Supreme Hypocrisy)

                     Critical Readings: A conceptual and methodological critique of internet addiction research: Towards a model of compensatory internet use 
                     [96], On the Democratizing and De-Democratizing Logics of the Internet, or, toward a Critique of the New 
                     Technological Fetishism [97]
                     Creative Readings: Screen-Free Parenting Facebook Group [98], "Pure Living for Life" Off-the-Grid YouTube personality/info 
                     channel [99], Digital Detox Twitter page [100], Camp Grounded: where adults go to 
                     unplug [101]

H.H. - Interactive fiction

        Critical Readings:Reading from paper versus screens: a critical review of the empirical literature (by Andrew Dillon) [[102]]
          
       
        Creative Readings:Twine Emoji game [[103]]

AH - Translating Electronic Literature

        Critical Readings: Translating Electronic Literature [[104]]
        Creative Work: Amore de Clarice [[105]]


AW - ARGs

                     Critical Readings: Jeff Watson, "Games Beyond the ARG" [[106]]
                     Michael Anderson "The Optimist" Draws Fans Into Fictionalized Disney History" [[107]]
                     "Inside The Optimist: Solving Disney’s alternate reality game – What We Know" [[108]]
                     Bryan Bishop "How Disney Imagineering revealed the secrets of Tomorrowland two years ago" [[109]]


egk

        Critical Reading:Game Studies: Narrative, Games, and and Theory [110]
        Creative Reading: Depression Quest [111], The Matter of the Great Dragon [112], The Temple of No [113]

AG - Memes

       "'Critical Reading:'" The Rise of Memes as an Art Form [114]
                                     How to Run a Successful Meme Page [115]
        "'Creative Work:'" Fuck Jerry [116]
                                   UCLA Memes for Sick AF Tweens [117]
alt text

msl. - Interactive Film

       Critical Readings: I-Docs: The Evolving Practices of Interactive Documentary by Ben Moskowitz, Chapter 12: https://goo.gl/Di3HrE
       Creative Work: Arcade Fire, The Wilderness Downtown: http://www.thewildernessdowntown.com/ (An interactive film by Chris Milk) If the link doesn't work, watch here: https://www.youtube.com/watch?v=mrnn_ccnVPI,

People Walking (part 1), https://www.youtube.com/watch?v=XOSTHbXDaTE



dss
- #Evil–Dead–Haunted–Zombie Media


       Critical Readings:  Bruce Sterling, Dead Media Manifesto [[118]], Interview [[119]]
       Garnet Hertz and Jussi Parrika, “Zombie Media” [[120]]
       Matthew Fuller and Andrew Goffey, Evil Media, “Introduction” [[121]]
       Jeffery Sconce, Haunted Media, Chapter 1: “Mediums and Media” [[122]]
       Friedrich Kittler, “Dracula’s Legacy” [[123]]


       Creative Readings: Garnet Hertz, A Collection of Many Problems (In Memory of The Dead Media Handbook) [[124]]
       Dead Media Catalog [[125]]
       Julius Nelson, Artyping [[126]]
       Lorenzo Thomas, Dracula [[127]]