Difference between revisions of "Alt Syllabus"

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                       '''Critical Readings:''' Do You Want Vaporwave, or Do You Want the Truth? [http://capaciousjournal.com/issue/capacious_vol-1_no-1_2017.pdf#page=70]
 
                       '''Critical Readings:''' Do You Want Vaporwave, or Do You Want the Truth? [http://capaciousjournal.com/issue/capacious_vol-1_no-1_2017.pdf#page=70]
  
                       '''Creative Works:'''  ff015 - t e l e p a t h テレパシー能力者 and Silver Richards - 夜遊び tape by freak friendly diy [https://freakfriendlydiy.bandcamp.com/album/ff015-t-e-l-e-p-a-t-h-and-silver-richards-tape]
+
                       '''Creative Works:'''  ff015 - t e l e p a t h テレパシー能力者 and Silver Richards - 夜遊び tape by freak friendly [[diy]] [https://freakfriendlydiy.bandcamp.com/album/ff015-t-e-l-e-p-a-t-h-and-silver-richards-tape]
  
 
RS- Materiality
 
RS- Materiality

Revision as of 22:29, 6 November 2017

ALT INTRO TO E-LIT SYLLABUS

UCLA 2017 ENGL 116B

Collectively compiled & appended to the "official" syllabus, 10.26.17.


RP ~ YouTube Vids and Views

                     Critical Readings: I Cheated YouTube for 5 Months and Finally got Caught [[1]]
                     Creative Works:   "The Chase" Interactive Video [[2]]

SB Sultan - Critical Reading: Gaming the Literary: On Video Games and Literature[[3]] Creative Work: 100 Funny Video Game Memes [[4]]

LCS ~ Unit: The Role of Social Media in Preserving Poetry

                     Critical Readings: Digital Poets: Can Social Media Save Poetry (Natalie Zfat) [[5]]; Hello 'Poetry' [[6]]
                     Creative Works:    Top 10 Poetic Tweets (LW Lundquist) [[7]]; Instagram: @poemsporn_ [[8]]


LR - Textualities and Interactive Fiction

Critical Readings : Nick Montfort "Riddle Machines: The History and Nature of Interactive Fiction" [[9]]
Creative Works : Stevens & Montfort [[10]] Personal Fav: Field of Dreams

AW - Human + AI Fiction

                     Critical Readings : Matt O'Brien, "Think AI Is Scary Already? This Software Writes its Own Horror Stories" [[11]]  AI + humans = really weird horror fiction.
                     Creative Works : MIT's Shelley AI generator [[12]] Read created stories here: [[13]]


QG ~ Writing in Electronic Age

                     Critical Readings: The End of Books (Robert Coover) [[14]]
                     Creative Works:   Screen (Noah Wardrip-Fruin, Josh Carroll, Robert Coover, et. al.) [[15]]

a.k. – interactive fiction

                     Critical Readings: Toward a Theory of Interactive Fiction (Nick Monfort)  [[16]]
                     Creative Works:   Photopia by Adam Cadre (1998) ( [[17]]

.jk. – Consequences of Disappearing Electronic vs. Print Literature

                     Critical Readings: One + One = Zero – Vanishing Text in Electronic Literature (Marjorie C. Luesebrink) [[18]] 
                     Vanishing Letters in Text-based Digital Installations (Janez Strehovec) [[19]]
   
                     
                     Creative Work: Share a secret – One Time [[20]]

I.B. - Interactive Fiction

                     Critical Work: Hyperrhiz: New Media Cultures (JENNIFER S. ROUDABUSH) [[21]]
                     
                     Creative Works: The Hitchhiker's Guide to the Galaxy (Douglas Adams and Steve Meretzky) [[22]] [[23]]


TC- Fan Fiction

                    Critical Readings: Fan fiction, fandoms, and literature: or, why it’s time to pay attention to fan fiction (Christina Yatrakis) [[24]]


                    Creative Work: HEATHENS (--LJ--)  [[25]]

JR - Remediation

          "Critical Reading:" Emoji Portrait Art [[26]]
          "Creative Work"     Emoji Ink [[27]]


SG - Serial Narrative through Social Media

                    Critical Reading: Seriality and Storytelling in Social Media (Ruth Page) [28]
                    Creative Works: Black Box (Jennifer Egan) [29] (Tweet Collection), [30] (PDF Format)
                    Dear David (Adam Ellis) [31] (Tweet Collection), [32] (Actual Twitter Account)


RT - Twitter and Storytelling

                     Critical Readings: Twitter Fiction: Social Networking and Microfiction in 140 Characters (Carla Raguseo) [33]
                     Neil Gaiman sets Twitter ablaze with fan collaboration (Laura Blackwell) [34]
                     Twitter Fiction: A Shift in Author Function (Hilary Hyman) [35]
                     Wreading Essays (Charles Bernstein) [36]
                     Immediacy, Hypermediacy, Remediation (Jay Bolter & Richard Grusin) [37]
                     Notes towards a Deformed Humanities (Mark Sample) [38]


                     Creative Works:A Calendar of Tales by Neil Gaiman [39]
                     Various tweets by Gaiman and his followers, one example linked here [40]

BKS - Digital Academia

                     Critical Reading: Living in a Digital World: Rethinking Peer Review, Collaboration, and Open Access by Shiela Cavangh [41]
                    Creative Work: The Knotted Line [42]

B.L. - The Transformation of ELit: Different Forms on Social Media

                     Critical Readings: Towards a History of Electronic Literature [43]
                     Digital poet Jason Nelson urges others to forge new frontiers in electronic literature [44]
                     Has Twitter given birth to a new literary genre? [45]
                     Creative Work: InstagramELiterature [46]
                     Real Human Praise [47]

H.A. - Tweet

                     ""Critical Readings:"" A Literature Review On Twitter Data Analysis [48]
                   
                     ""Creative Work"": Lonely Tweets :'( [49]

LM - Snapchat

                     Critical Readings: The Oral Paradigm and Snapchat (Oren Soffer) [50]
                     Creative Works:    Snap Art (Dasha Battelle) [51]

HA - Typography/Fonts

                     Critical Readings: “Type:Rider” Is The Ultimate Video Game About Typography [52]
                     Creative Works: Type Rider | Part 1 | Let's Play Gameplay Walkthrough Playthrough [53]

BL-S - Vaporwave

                     Critical Readings: Do You Want Vaporwave, or Do You Want the Truth? [54]
                     Creative Works:  ff015 - t e l e p a t h テレパシー能力者 and Silver Richards - 夜遊び tape by freak friendly diy [55]

RS- Materiality

                     Critical Readings: The Aesthetics of Materiality in Electronic Literature (Serge Bouchardon) [56]
                     Creative Works:    Richard With Hair Doing Things (Richard MacDougall) [57]

J.C. - Hypertext Fiction

                     Critical Readings: Reading Hypertext and the Experience of Literature (David S. Miall and Teresa Dobson) [58]
                     Creative Works: 24 Hours (Philippa J Burne) [59]
                     My Body - a Wunderkammer (Shelley Jackson) [60]
                     Shade (Andrew Plotkin) [61]


AW - Videogame Design

                     Critical Readings: Maria Garda, "Nostalgia in Retro Game Design" [[62]]
                     Bryant David Thomas "New Retro: An Exploration of Modern Video Games With A Retro Aesthetic" [[63]]
                     Creative Works: Cuphead [[64]] Actual game available on STEAM [[65]]


DK - Interfaces

                     Critical Readings: "Race In/For Cyberspace: Identity Tourism and Racial Passing on the Internet" Lisa Nakamura [66]
                     Creative Works: Between Page and Screen by Amarunth Borsuk [67]
                     Bad Nudes [68] 
                     Laurel Halo and Hatsune Miku [69]] and [[70]
                     Solitude by Martine Syms [71]
                     Dissolution of the Sovereign… by Elysia Crampton [72]
                     Glass press [73]

KU- Instagram

                     Critical Readings: What is Instagram and Why is it so Popular [74]
                     Instagram Influences Creative Work [75]
                     Creative Works: Instagram-Creative Workshop [76] The 20 Most Creative Instagram Pages [77]

CC

Spirit Surfing, Kevin Bewersdorf [78]
Screen. Image. Text., Orit Gat [79]
Jodi's Infrastructure, Alexander R. Galloway [80]
Live Simulations, Ian Cheng [81]
When all my friends are on at once [82]
Tripod Zoo by my dear friend Gabe Pine! [83]


J.K. -Interactive Fiction

Creative: "Choose Your Own Youtube Adventure!" [[84]] Critical: "On Visual Novels, One in Particular" [[85]]

SK - Commenting on Comments

                     Critical: Why Are YouTube Comments the Worst on the Internet [[86]] 
                     Creative: Rooster_86 [[87]]
                     We Didn't Start the Flame War [[88]]

LY- GIFS

                     Critical Readings: Fast, Cheap, and Good: Why Animated GIFs Engage Us [89]
                     How GIF Won the Internet [90]
                     Creative Works: The Story of Gif [91]
                     Being An English Major as told by 'The Office' [92]
                     Classical Art as Gifs [93]

j.l. – interactive fiction

                     Critical Readings: Electronic Literature its Emerging Forms (by Dr. Dene Grigar) [[94]]
                     Creative Works: r/nosleep ( [[95]]

SS - Critiques of The Internet via the Internet (or, Supreme Hypocrisy)

                     Critical Readings: A conceptual and methodological critique of internet addiction research: Towards a model of compensatory internet use 
                     [96], On the Democratizing and De-Democratizing Logics of the Internet, or, toward a Critique of the New 
                     Technological Fetishism [97]
                     Creative Readings: Screen-Free Parenting Facebook Group [98], "Pure Living for Life" Off-the-Grid YouTube personality/info 
                     channel [99], Digital Detox Twitter page [100], Camp Grounded: where adults go to 
                     unplug [101]

H.H. - Interactive fiction

        Critical Readings:Reading from paper versus screens: a critical review of the empirical literature (by Andrew Dillon) [[102]]
          
       
        Creative Readings:Twine Emoji game [[103]]

AH - Translating Electronic Literature

        Critical Readings: Translating Electronic Literature [[104]]
        Creative Work: Amore de Clarice [[105]]


AW - ARGs

                     Critical Readings: Jeff Watson, "Games Beyond the ARG" [[106]]
                     Michael Anderson "The Optimist" Draws Fans Into Fictionalized Disney History" [[107]]
                     "Inside The Optimist: Solving Disney’s alternate reality game – What We Know" [[108]]
                     Bryan Bishop "How Disney Imagineering revealed the secrets of Tomorrowland two years ago" [[109]]


egk

        Critical Reading:Game Studies: Narrative, Games, and and Theory [110]
        Creative Reading: Depression Quest [111], The Matter of the Great Dragon [112], The Temple of No [113]

AG - Memes

       "'Critical Reading:'" The Rise of Memes as an Art Form [114]
                                     How to Run a Successful Meme Page [115]
        "'Creative Work:'" Fuck Jerry [116]
                                   UCLA Memes for Sick AF Tweens [117]

msl. - Interactive Film

       Critical Readings: I-Docs: The Evolving Practices of Interactive Documentary by Ben Moskowitz, Chapter 12: https://goo.gl/Di3HrE
       Creative Work: Arcade Fire, The Wilderness Downtown: http://www.thewildernessdowntown.com/ (An interactive film by Chris Milk) If the link doesn't work, watch here: https://www.youtube.com/watch?v=mrnn_ccnVPI,

People Walking (part 1), https://www.youtube.com/watch?v=XOSTHbXDaTE



dss
- #Evil–Dead–Haunted–Zombie Media


       Critical Readings:  Bruce Sterling, Dead Media Manifesto [[118]], Interview [[119]]
       Garnet Hertz and Jussi Parrika, “Zombie Media” [[120]]
       Matthew Fuller and Andrew Goffey, Evil Media, “Introduction” [[121]]
       Jeffery Sconce, Haunted Media, Chapter 1: “Mediums and Media” [[122]]
       Friedrich Kittler, “Dracula’s Legacy” [[123]]


       Creative Readings: Garnet Hertz, A Collection of Many Problems (In Memory of The Dead Media Handbook) [[124]]
       Dead Media Catalog [[125]]
       Julius Nelson, Artyping [[126]]
       Lorenzo Thomas, Dracula [[127]]