Digital

From Introduction to Electronic Literature
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The 1980's was truly the revolution of the digital age. Automatic Teller machines (or ATM's) revolutionized the banking industry, digital databases were the standard in the Department of Motor Vehicles, and digital entertainment in the form of Nintendo and Commodore 64 invaded homes all across the United States. Computer labs became standard in all schools, from elementary to college. It was a revolution that persists to this day. In such a short time, digital technology has become integrated in our simple lives that many can't imagine life without it. Every minute we peek at phones when we get an "alert" or want to "update our status." Many of us prefer to journey to lands like Skyrim or Hyrule in the video game realm, rather than Tattooine or Middle-Earth in the cinematic realm. Amazon and eBay bring beloved goods to our door at the click of a button (and number of a card). Even renewing a driver's license or registering for college courses has been improved by the advent of digital technology. Things will only get easier as technology continues to improve daily, and as long as Apple continues releasing brand new iPhones every month. In the article, Hayles writes "Electronic literature, generally considered to exclude print literature that has been digitized, is by contrast 'digital born,' a first-generation digital object created on a computer and (usually) meant to be read on a computer." We see before our eyes the natural evolution of digital media, as it correlates with other aforementioned examples. Perhaps it was only a matter of time before the literary world took note and joined in. File:IMG 3827.PNG